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Author Topic: Ah...nope!  (Read 387 times)

Bowie-Webster

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Ah...nope!
« on: 07 December 2022, 21:22:51 »
This beauty just turned up in my Stratcon game.

All told, there are 209 enemy units in that Opfor. Only four of which are infantry platoons.

The Lyrans REALLY don't want me to catch this guy :)

« Last Edit: 07 December 2022, 21:26:06 by Bowie-Webster »

BATTLEMASTER

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Re: Ah...nope!
« Reply #1 on: 07 December 2022, 21:36:34 »
That playing field is like 16 by 17 mapsheets :o

I hope you're playing this on a 60" screen at a minimum!
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Bowie-Webster

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Re: Ah...nope!
« Reply #2 on: 07 December 2022, 23:15:08 »
Screen...more like projecting it on a wall. Or maybe a Cinema screen.

I had to increase MegaMek's memory just for the map to load. It started with 4GB.  Nigh on 30 mins for turn ones moves to complete.

It always crashes at the start of turn two, with out of memory errors.

Its more likely the JDE having the problems, than MM itself.  As I gave It 8GB after the first time.

After running the scenario twice. I'm not going to futz around with it any more. It was just to see what what would happen.

dgorsman

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Re: Ah...nope!
« Reply #3 on: 08 December 2022, 13:50:45 »
Check your TO&E for rogue units that are under a company or higher non-lance formation.  That will have it listed as a formation on the Briefing Room tab, and make it valid for generating scenarios against.  I've had units and even whole formations dropped from a flaky mouse sending multiple button up/down signals while dragging, as well as bringing in new units that get auto-assigned to the top-level formation.
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Bowie-Webster

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Re: Ah...nope!
« Reply #4 on: 10 December 2022, 18:59:09 »
I had a look for odd unit. Nothing I could see. I presume its just one of though random things. Statcon is in Alpha status after all.

 

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