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Author Topic: Coming Soon to MegaMek  (Read 188749 times)

rjhancock

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Re: Coming Soon to MegaMek
« Reply #870 on: 10 September 2022, 10:35:38 »
Perhaps MegaISAW at some point in the distant future?  :)

On my list as well. :)

Daryk

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Re: Coming Soon to MegaMek
« Reply #871 on: 10 September 2022, 10:36:15 »
Woo!  :beer:

BATTLEMASTER

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Re: Coming Soon to MegaMek
« Reply #872 on: 10 September 2022, 13:39:34 »
Megastrike sounds better than Alphamek  :thumbsup:
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Kentares

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Re: Coming Soon to MegaMek
« Reply #873 on: 11 September 2022, 16:12:00 »
Megastrike sounds better than Alphamek  :thumbsup:

Agree. Gets my vote.
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Wrangler

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Re: Coming Soon to MegaMek
« Reply #874 on: 12 September 2022, 05:48:44 »
Been waiting a very long time for that game expansion. megastrike will be awesome. 8)
To be able to control formation such as battalions and above will really make a big difference.

The only thing I look forward to more is the abstract portion of alpha strike. Because that handles the even larger formations. Without mentally breaking someone because it's on a couple of days cards versus a lot of data cards.
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Lanceman

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Re: Coming Soon to MegaMek
« Reply #875 on: 12 September 2022, 07:34:26 »
And MegaStrike would of course lay the foundations for MegaForce.  ;D
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pokefan548

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Re: Coming Soon to MegaMek
« Reply #876 on: 12 September 2022, 08:12:37 »
I'm pretty sure we're just naming yet-to-be-released Nerf blaster series at this point.
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rjhancock

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Re: Coming Soon to MegaMek
« Reply #877 on: 12 September 2022, 08:14:44 »
I'm pretty sure we're just naming yet-to-be-released Nerf blaster series at this point.

Given how it'll be quite some time (think closer to a decade at current pace) until an alpha is released, you are correct.

Hammer

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Re: Coming Soon to MegaMek
« Reply #878 on: 23 October 2022, 11:53:06 »
Proposed option for the in-game unit display.

We have a contributor working on the final stages of this.



It would allow you to switch between the traditional tabbed view, and an expanded view that feels more like a control panel. It works well with a wide screen monitor.

Thoughts?
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Re: Coming Soon to MegaMek
« Reply #879 on: 23 October 2022, 11:57:09 »
The graphical elements in the lower right could stand to be stretched a little taller...  :)

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Re: Coming Soon to MegaMek
« Reply #880 on: 24 October 2022, 11:55:07 »
I think the whole display could be compacted a little bit by getting rid of the armor block and weapons summary on the unit summary panel, shrinking that window as needed, putting the armor diagram between that panel and the pilot info panel, moving the sensors and misc. stuff window to under the weapons display, and moving either the weapons list or the location and slot window to take up the entire right side.
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Hammer

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Re: Coming Soon to MegaMek
« Reply #881 on: 08 November 2022, 13:07:55 »
Coming Soon to MegaMek

In game planetary conditions overlay. Gives you a reminder of what you're dealing with.
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pokefan548

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Re: Coming Soon to MegaMek
« Reply #882 on: 08 November 2022, 13:34:20 »
Very nice, that will be quite handy.
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Daryk

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Re: Coming Soon to MegaMek
« Reply #883 on: 08 November 2022, 17:53:40 »
Indeed!  :thumbsup:

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Re: Coming Soon to MegaMek
« Reply #884 on: 08 November 2022, 18:57:55 »
That overlay reminds me of Betty describing local battlefield conditions in MechWarrior 2 8)
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dgorsman

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Re: Coming Soon to MegaMek
« Reply #885 on: 10 November 2022, 17:44:04 »
I'd prefer a weathervane-style graphic, but for now I'll take the text.
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Re: Coming Soon to MegaMek
« Reply #886 on: 10 November 2022, 21:34:07 »
I'd prefer a weathervane-style graphic, but for now I'll take the text.

I prefer a redneck weather rock graphic myself  ;D

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Hammer

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Re: Coming Soon to MegaMek
« Reply #887 on: 24 December 2022, 22:44:34 »
Just going to leave this here.

Work in Progress.
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Kerfuffin(925)

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Re: Coming Soon to MegaMek
« Reply #888 on: 24 December 2022, 23:18:12 »
That makes me happy.
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Daryk

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Re: Coming Soon to MegaMek
« Reply #889 on: 25 December 2022, 07:24:10 »
Nice!  UI improvements are always welcome!  :thumbsup:

PuppyLikesLaserPointers

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Re: Coming Soon to MegaMek
« Reply #890 on: 25 December 2022, 08:04:45 »
What change it is? I can't catch the point on the video.

Besides, the screen is extremely large. Even if I see the video with fullscreen mode it is very hard to read the alphabet and I have to close to the screen. Perhaps that's one the reason of Megamek's ridiculously big UI.... Else it just because the screen is wide and the video have to show it regardless(my monitor is not wide as much it is), and perhaps the screen is not that large(just wide) actually.

Daryk

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Re: Coming Soon to MegaMek
« Reply #891 on: 25 December 2022, 08:05:43 »
If you look back up through the thread, you'll see requests for being able to snap various control panels in or out of the main window.

PuppyLikesLaserPointers

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Re: Coming Soon to MegaMek
« Reply #892 on: 25 December 2022, 08:08:00 »
If you look back up through the thread, you'll see requests for being able to snap various control panels in or out of the main window.

Oh, I see the round report is separated with the screen. I didn't noticed this before! Perhaps Saint Nicholas was finally come for me.

Watch the video again and I can see more changes.... Able to switch to tabbed view or see everything at once on the unit UI is interesting. I don't think that I can use it well personally(for my monitor is not that big enough), but with big or wide screen you can check the status easier. Still it can be used for check the detailed report when I need it now, so it's always a good news.

 :thumbsup:

edit: Wait, was it all available already on the recent version??? Well, although it seems that I can't attach the unit display on the screen right now, as the video shows.
« Last Edit: 25 December 2022, 08:32:33 by PuppyLikesLaserPointers »

BATTLEMASTER

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Re: Coming Soon to MegaMek
« Reply #893 on: 25 December 2022, 10:55:46 »
I can see this being useful for touch screen coffee table  8)
BATTLEMASTER
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Lanceman

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Re: Coming Soon to MegaMek
« Reply #894 on: 28 December 2022, 13:22:31 »
Just going to leave this here.

Work in Progress.

This is looking great, and gives plenty of options for folks wanting neater arrangements on single screens vs those of us who shove everything off on a second monitor.
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Hammer

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Re: Coming Soon to MegaMek
« Reply #895 on: 29 December 2022, 11:50:50 »
Coming soon to MegaMek. More improvements to unit tool tips.

-add system info to the mini armor dsiplay
-add indicator if movement was modified by heat, planetary conditions, or damage.
-show a message for the overall status of the entity

 

-show a message when unjamming a RAC


-if jump jet or jump boosters are damage show counts for them
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dgorsman

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Re: Coming Soon to MegaMek
« Reply #896 on: 29 December 2022, 13:47:05 »
Bomb count and type on aircraft (and potentially VTOLs) would be great as well, seeing as there's no way of telling that in-game.
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Daryk

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Re: Coming Soon to MegaMek
« Reply #897 on: 29 December 2022, 17:08:07 »
Excellent!  At this rate, there might be AToW support yet...   :D

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Re: Coming Soon to MegaMek
« Reply #898 on: 29 December 2022, 17:20:25 »
Bomb count and type on aircraft (and potentially VTOLs) would be great as well, seeing as there's no way of telling that in-game.

I commented into the PR but you might want to.

https://github.com/MegaMek/megamek/pull/4078#issuecomment-1367606365
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Iceweb

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Re: Coming Soon to MegaMek
« Reply #899 on: 29 December 2022, 23:06:07 »
While I love the unjaming RAC message it makes me shudder at remembering the amount of times I have come back to a MM game and forgotten that a unit had a jammed weapon that I should have unjammed. 

Almost wish there was a option to put a warning message on for moving a unit with a jammed weapon and not unjamming it.  I'm probably the only person forgetful enough to find such a message useful. 

Does the message change if the weapon being unjammed is not a RAC?