Register Register

Author Topic: Coming Soon to MegaMek  (Read 206239 times)

pokefan548

  • Captain
  • *
  • Posts: 2513
  • The Barracuda knows where it is, hence the -2 mod.
    • Poke's Aerospace Academy (Discord Server)
Re: Coming Soon to MegaMek
« Reply #930 on: 18 February 2023, 23:49:18 »
Doe the clan have them also or just the IS? As cant find anything in MM...
There are a few pulled out of caches on Strana Mechty in Icons of War, but none to my knowledge in active use. In other words, if a Clan commander really needs one, it's not hard to get one, but most Clanners prefer a "lead from the front" style that's a bit antithetical to the vehicle's existence. That being said, as in IoW, it has its utilities outside of being somewhere for commanders to watch their subordinates fight and issue orders.
Poke's Aerospace Academy
The best place to learn and discuss AeroTech.

"Poke is just a figment of our imagination really." - Siam
"Poke isn't a real person, he's just an algorithm programmed by CGL to try and get people to try the aerospace rules." - Phantasm
"I want to plant the meat eating trees and the meat growing trees on the same planet! Watch that plant on plant violence!" - Sawtooth
Leviathans: The Great War Backer #224
BattleTech: Mercenaries Backer #23

NightSarge

  • Warrant Officer
  • *
  • Posts: 675
  • Clan Coyote fan
Re: Coming Soon to MegaMek
« Reply #931 on: 19 February 2023, 06:55:48 »
What about meks with the "command mech" quirk, does they get the bonus at well?
"Nemo my name forevermore"
Nightwish - Nemo

dgorsman

  • Captain
  • *
  • Posts: 1914
Re: Coming Soon to MegaMek
« Reply #932 on: 19 February 2023, 13:36:11 »
Probably, though since they never appear in the lore they may just not use them. Then again, is there any TRO that includes Clan vehicles??

Prominently in TRO: 3060.

Doe the clan have them also or just the IS? As cant find anything in MM...

Lore-wise, it's unlikely up to the Republic era.  Commanders are typically in the field and in the action.  If they're in a command center, it would likely be in a DropShip rather than a conventional vehicle.  There aren't any Clan-tech mobile HQs that I know of, but they still field a number of conventional vehicles of purely IS technology especially in support roles.

Edit: perhaps this should be split off into another thread so it doesn't derail the "Coming soon" purpose of this thread?
« Last Edit: 19 February 2023, 13:38:41 by dgorsman »
Think about it.  It's what we do.
- The Society

Thunder LRMs: the gift that keeps on giving.  They're the glitter of the BattleTech universe.

NightSarge

  • Warrant Officer
  • *
  • Posts: 675
  • Clan Coyote fan
Re: Coming Soon to MegaMek
« Reply #933 on: 25 February 2023, 06:08:00 »
Does anybody knows about the command mech" hq bonus?
"Nemo my name forevermore"
Nightwish - Nemo

pokefan548

  • Captain
  • *
  • Posts: 2513
  • The Barracuda knows where it is, hence the -2 mod.
    • Poke's Aerospace Academy (Discord Server)
Re: Coming Soon to MegaMek
« Reply #934 on: 25 February 2023, 09:27:12 »
Quirks also work as advertised for initiative.
Poke's Aerospace Academy
The best place to learn and discuss AeroTech.

"Poke is just a figment of our imagination really." - Siam
"Poke isn't a real person, he's just an algorithm programmed by CGL to try and get people to try the aerospace rules." - Phantasm
"I want to plant the meat eating trees and the meat growing trees on the same planet! Watch that plant on plant violence!" - Sawtooth
Leviathans: The Great War Backer #224
BattleTech: Mercenaries Backer #23

NightSarge

  • Warrant Officer
  • *
  • Posts: 675
  • Clan Coyote fan
Re: Coming Soon to MegaMek
« Reply #935 on: 25 February 2023, 09:57:52 »
Ok, thanks.
"Nemo my name forevermore"
Nightwish - Nemo

Hammer

  • Numerorum Malleo
  • Global Moderator
  • Major
  • *
  • Posts: 3850
    • MegaMek Website
Re: Coming Soon to MegaMek
« Reply #936 on: 10 March 2023, 10:45:54 »
Early in Development.

MegaMek Projects Wiki
Bug Trackers
MegaMek Tracker
MekHQ Tracker
MegaMekLab Tracker
New Units and RAT's aren't added until after the 2 month release moratorium is passed.


pokefan548

  • Captain
  • *
  • Posts: 2513
  • The Barracuda knows where it is, hence the -2 mod.
    • Poke's Aerospace Academy (Discord Server)
Re: Coming Soon to MegaMek
« Reply #937 on: 10 March 2023, 11:06:00 »
Very nice. Will the same be applicable to CI with Light/Heavy Mortar support weapons?
Poke's Aerospace Academy
The best place to learn and discuss AeroTech.

"Poke is just a figment of our imagination really." - Siam
"Poke isn't a real person, he's just an algorithm programmed by CGL to try and get people to try the aerospace rules." - Phantasm
"I want to plant the meat eating trees and the meat growing trees on the same planet! Watch that plant on plant violence!" - Sawtooth
Leviathans: The Great War Backer #224
BattleTech: Mercenaries Backer #23

Hammer

  • Numerorum Malleo
  • Global Moderator
  • Major
  • *
  • Posts: 3850
    • MegaMek Website
Re: Coming Soon to MegaMek
« Reply #938 on: 10 March 2023, 11:15:17 »
Very nice. Will the same be applicable to CI with Light/Heavy Mortar support weapons?
We are hoping so.
MegaMek Projects Wiki
Bug Trackers
MegaMek Tracker
MekHQ Tracker
MegaMekLab Tracker
New Units and RAT's aren't added until after the 2 month release moratorium is passed.


Daryk

  • Lieutenant General
  • *
  • Posts: 32931
  • The Double Deuce II/II-σ
Re: Coming Soon to MegaMek
« Reply #939 on: 10 March 2023, 17:35:16 »
Infantry mortars and BA mortars are different things...  8)

Hammer

  • Numerorum Malleo
  • Global Moderator
  • Major
  • *
  • Posts: 3850
    • MegaMek Website
Re: Coming Soon to MegaMek
« Reply #940 on: 10 March 2023, 17:43:45 »
Infantry mortars and BA mortars are different things...  8)

We are following what is outlined on TacOps:AR - pg 106 - Infantry Mortars.
MegaMek Projects Wiki
Bug Trackers
MegaMek Tracker
MekHQ Tracker
MegaMekLab Tracker
New Units and RAT's aren't added until after the 2 month release moratorium is passed.


Daryk

  • Lieutenant General
  • *
  • Posts: 32931
  • The Double Deuce II/II-σ
Re: Coming Soon to MegaMek
« Reply #941 on: 10 March 2023, 17:53:13 »
Cool... not sure how compatible they are with BA, but sounds like a good way to go!  :thumbsup:

Hammer

  • Numerorum Malleo
  • Global Moderator
  • Major
  • *
  • Posts: 3850
    • MegaMek Website
Re: Coming Soon to MegaMek
« Reply #942 on: 27 March 2023, 12:09:56 »
Coming soon to MegaMekLab. Record Sheets with additional tables.

We've had the ability to add various table for a couple of years, but this replaces with fluff image with more table.




The attached sheet is a sample.
MegaMek Projects Wiki
Bug Trackers
MegaMek Tracker
MekHQ Tracker
MegaMekLab Tracker
New Units and RAT's aren't added until after the 2 month release moratorium is passed.


Bedwyr

  • A Sticky Wicket
  • Global Moderator
  • Lieutenant Colonel
  • *
  • Posts: 9959
  • RIP. Again. And again. And again.
Re: Coming Soon to MegaMek
« Reply #943 on: 27 March 2023, 14:28:52 »
Niiice.
Alas poor Photobucket. I knew him Horatio, a fellow of infinite jest, of most excellent fancy.

dgorsman

  • Captain
  • *
  • Posts: 1914
Re: Coming Soon to MegaMek
« Reply #944 on: 27 March 2023, 15:06:12 »
Is that filtering the cluster table by weapons carried?
Think about it.  It's what we do.
- The Society

Thunder LRMs: the gift that keeps on giving.  They're the glitter of the BattleTech universe.

Hammer

  • Numerorum Malleo
  • Global Moderator
  • Major
  • *
  • Posts: 3850
    • MegaMek Website
Re: Coming Soon to MegaMek
« Reply #945 on: 27 March 2023, 15:20:23 »
Is that filtering the cluster table by weapons carried?

It is. I've attached two more examples and then I'll leave this for players to explore when released. Likely in 49.13
MegaMek Projects Wiki
Bug Trackers
MegaMek Tracker
MekHQ Tracker
MegaMekLab Tracker
New Units and RAT's aren't added until after the 2 month release moratorium is passed.


BairdEC

  • Master Sergeant
  • *
  • Posts: 239
Re: Coming Soon to MegaMek
« Reply #946 on: 27 March 2023, 18:16:55 »
I like how the armor and internal structure show the type.  Does that work for patchwork armor, too?

Hammer

  • Numerorum Malleo
  • Global Moderator
  • Major
  • *
  • Posts: 3850
    • MegaMek Website
Re: Coming Soon to MegaMek
« Reply #947 on: 27 March 2023, 18:32:46 »
I like how the armor and internal structure show the type.  Does that work for patchwork armor, too?

Sort off but needs refinement.


MegaMek Projects Wiki
Bug Trackers
MegaMek Tracker
MekHQ Tracker
MegaMekLab Tracker
New Units and RAT's aren't added until after the 2 month release moratorium is passed.


Hammer

  • Numerorum Malleo
  • Global Moderator
  • Major
  • *
  • Posts: 3850
    • MegaMek Website
Re: Coming Soon to MegaMek
« Reply #948 on: 17 April 2023, 12:16:13 »
Coming soon to MegaMek.

A Client Settings Overhaul.

Our Client Systems is an often confusing and jumbled mess. One of our contributors has been working hard over the last few months on numerous improvements to our user experience.

MAIN TAB
-caution and precaution color (align colors between unit tool tip, unit over view and entity sprite)


KEY BINDS


GAME BOARD
Add field of fire colors, add combo box for move font type and style, unit text, unit selected, unit valid colors


UNIT TOOLTIP


MINI-MAP


REPORT


OVERLAYS


BUTTON ORDER
(Can be dragged)


AUTO DISPLAY


OPTIONS






MegaMek Projects Wiki
Bug Trackers
MegaMek Tracker
MekHQ Tracker
MegaMekLab Tracker
New Units and RAT's aren't added until after the 2 month release moratorium is passed.


Hammer

  • Numerorum Malleo
  • Global Moderator
  • Major
  • *
  • Posts: 3850
    • MegaMek Website
Re: Coming Soon to MegaMek
« Reply #949 on: 19 April 2023, 13:57:42 »
Coming Soon.

MegaMek Projects Wiki
Bug Trackers
MegaMek Tracker
MekHQ Tracker
MegaMekLab Tracker
New Units and RAT's aren't added until after the 2 month release moratorium is passed.


TriplerSDMB

  • Corporal
  • *
  • Posts: 68
  • I ♥ C4
Re: Coming Soon to MegaMek
« Reply #950 on: 23 April 2023, 07:39:40 »
Rawk on!!
DISCLAIMER: All thoughts and ideas put forth in this communication are sole property of the voices in my head. ©1998-2023 - 'The Voices' (TM). All rights reserved.

pokefan548

  • Captain
  • *
  • Posts: 2513
  • The Barracuda knows where it is, hence the -2 mod.
    • Poke's Aerospace Academy (Discord Server)
Re: Coming Soon to MegaMek
« Reply #951 on: 23 April 2023, 09:02:20 »
Thank goodness! I presume those weapon quirks will also now export correctly on record sheets?
Poke's Aerospace Academy
The best place to learn and discuss AeroTech.

"Poke is just a figment of our imagination really." - Siam
"Poke isn't a real person, he's just an algorithm programmed by CGL to try and get people to try the aerospace rules." - Phantasm
"I want to plant the meat eating trees and the meat growing trees on the same planet! Watch that plant on plant violence!" - Sawtooth
Leviathans: The Great War Backer #224
BattleTech: Mercenaries Backer #23

Hammer

  • Numerorum Malleo
  • Global Moderator
  • Major
  • *
  • Posts: 3850
    • MegaMek Website
Re: Coming Soon to MegaMek
« Reply #952 on: 23 April 2023, 13:31:24 »
Thank goodness! I presume those weapon quirks will also now export correctly on record sheets?

This is strictly in game.
MegaMek Projects Wiki
Bug Trackers
MegaMek Tracker
MekHQ Tracker
MegaMekLab Tracker
New Units and RAT's aren't added until after the 2 month release moratorium is passed.


Daryk

  • Lieutenant General
  • *
  • Posts: 32931
  • The Double Deuce II/II-σ
Re: Coming Soon to MegaMek
« Reply #953 on: 23 April 2023, 22:17:58 »
We'll take what we can get!  :)

Hammer

  • Numerorum Malleo
  • Global Moderator
  • Major
  • *
  • Posts: 3850
    • MegaMek Website
Re: Coming Soon to MegaMek
« Reply #954 on: 26 April 2023, 18:16:48 »
Coming Soon. Improvements to unit information in the Initiative Phase.

MegaMek Projects Wiki
Bug Trackers
MegaMek Tracker
MekHQ Tracker
MegaMekLab Tracker
New Units and RAT's aren't added until after the 2 month release moratorium is passed.


Hammer

  • Numerorum Malleo
  • Global Moderator
  • Major
  • *
  • Posts: 3850
    • MegaMek Website
Re: Coming Soon to MegaMek
« Reply #955 on: 30 April 2023, 21:14:00 »
This has been wanted for a while,

MegaMek Projects Wiki
Bug Trackers
MegaMek Tracker
MekHQ Tracker
MegaMekLab Tracker
New Units and RAT's aren't added until after the 2 month release moratorium is passed.


Hammer

  • Numerorum Malleo
  • Global Moderator
  • Major
  • *
  • Posts: 3850
    • MegaMek Website
Re: Coming Soon to MegaMek
« Reply #956 on: 14 May 2023, 10:34:51 »
For the Stratcon fans

Nickargua is working on a project where each track will have a temperature range, and each hex will be of a particular terrain type (and at some point I'll even have a graphical representation of it). Now, AtB already has a bunch of map generator presets, but for this project we'll need more.

https://docs.google.com/document/d/1KDim77PjlxQqBjjTvkfLqjbtH-UFDNZas9FM5RCtWe0/edit?usp=sharing

This is a document with some terrain categories, matched up with mapgen presets. Anyone who's interested should feel free to help out by generating some map presets (and sending them over to me somehow; make sure to document what you're working on in the google doc). Feel free to match up existing map generator presets with some of these terrain types.

Note that I haven't gotten around to putting actual jungle in as a map gen option yet, that will be "soon" (tm).

Can you please post any presets here - https://github.com/MegaMek/mekhq/issues/3669
MegaMek Projects Wiki
Bug Trackers
MegaMek Tracker
MekHQ Tracker
MegaMekLab Tracker
New Units and RAT's aren't added until after the 2 month release moratorium is passed.