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Author Topic: The Crazy Hits Thread - Reborn!  (Read 142704 times)

dgorsman

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Re: The Crazy Hits Thread - Reborn!
« Reply #1050 on: 16 September 2021, 22:52:11 »
Map type: Wooded

Ya think?!?
Think about it.  It's what we do.
- The Society

Thunder LRMs: the gift that keeps on giving.  They're the glitter of the BattleTech universe.

Drewbacca

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  • Well hello there, how's about we unify?
Re: The Crazy Hits Thread - Reborn!
« Reply #1051 on: 17 September 2021, 08:40:32 »
Hahahahahaha!!

Flame_Draken

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Re: The Crazy Hits Thread - Reborn!
« Reply #1052 on: 19 September 2021, 18:52:22 »
Its maps like that where I start forest fires in.

I had a recent officer duel battle with an elite pilot with cluster hitter in a KTO-18 Kintaro loaded with tandam SRMs go up against a Marauder.  The 1st round of combat had both mechs within 10 hexes iirc.  The only weapon that hit that round was the LRM-5 on the Kintaro... with a crit to the cockpit to the Marauder.

Needless to say that ended fast, and with great salvage.

dgorsman

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Re: The Crazy Hits Thread - Reborn!
« Reply #1053 on: 11 October 2021, 17:05:42 »
I have to admit, I've never seen this many critical hits at once:

Code: [Select]
Weapons fire for Goshawk (Vapor Eagle) 2 (Clan Smoke Jaguar Integrated Allies)
    Ultra AC/10 at Hatchetman HCT-3NH (Draconis Combine Primary Opfor);  needs -2, rolls 10 :
        Hatchetman HCT-3NH (Draconis Combine Primary Opfor) takes 10 damage to LL.
            1 Armor remaining.
    fires a second shot in ultra mode.
    Ultra AC/10 at Hatchetman HCT-3NH (Draconis Combine Primary Opfor);  needs -2, rolls 4 :
        Hatchetman HCT-3NH (Draconis Combine Primary Opfor) takes 10 damage to LTR.
        Needs 7+ to destroy Searchlight, rolls 3.
            Armor destroyed.
             5 Internal Structure remaining.
            Critical hit on LT. Roll is (12+1) = 13; 3 locations.
            CRITICAL HIT on Heat Sink.
            CRITICAL HIT on Heat Sink.
            CRITICAL HIT on Heat Sink.


    Medium Pulse Laser at Hatchetman HCT-3NH (Draconis Combine Primary Opfor);  needs -4, rolls 2 : hits  (using Rear table) LL (critical)
        Hatchetman HCT-3NH (Draconis Combine Primary Opfor) takes 8 damage to LL (critical).
            Armor destroyed.
             4 Internal Structure remaining.
            Critical hit on LL. Roll is (12+1) = 13; 3 locations.
            CRITICAL HIT on Hip.
            CRITICAL HIT on Jump Jet.
            CRITICAL HIT on Upper Leg.
            Critical hit on LL. Roll is (12+1) = 13; 3 locations.
            CRITICAL HIT on Lower Leg.
            CRITICAL HIT on Jump Jet.
            CRITICAL HIT on Foot.


    Medium Pulse Laser at Hatchetman HCT-3NH (Draconis Combine Primary Opfor);  needs -4, rolls 7 : hits  (using Rear table) RL
        Hatchetman HCT-3NH (Draconis Combine Primary Opfor) takes 8 damage to RL.
             SECTION DESTROYED.
        5 damage transfers to RTR.
            Critical hit on RL. Roll is (11+1) = 12; 2 locations.
            CRITICAL HIT on Jump Jet.
            CRITICAL HIT on Lower Leg.
        Hatchetman HCT-3NH (Draconis Combine Primary Opfor) takes 5 damage to RTR.
        Needs 7+ to destroy Searchlight, rolls 7.
        Searchlight destroyed!
            Armor destroyed.
             10 Internal Structure remaining.
            Critical hit on RT. Roll is (12+1) = 13; 3 locations.
            CRITICAL HIT on AC/10.
            CRITICAL HIT on AC/10.
            CRITICAL HIT on AC/10.


    Machine Gun at Hatchetman HCT-3NH (Draconis Combine Primary Opfor);  needs -1, rolls 5 : hits  (using Rear table) LTR
        Hatchetman HCT-3NH (Draconis Combine Primary Opfor) takes 2 damage to LTR.
             3 Internal Structure remaining.
            Critical hit on LT. Roll is 5; no effect.


    Machine Gun at Hatchetman HCT-3NH (Draconis Combine Primary Opfor);  needs -1, rolls 6 : hits  (using Rear table) RA
        Hatchetman HCT-3NH (Draconis Combine Primary Opfor) takes 2 damage to RA.
        2 damage transfers to RTR.
        Hatchetman HCT-3NH (Draconis Combine Primary Opfor) takes 2 damage to RTR.
             8 Internal Structure remaining.
            Critical hit on RT. Roll is 2; no effect.


    Machine Gun at Hatchetman HCT-3NH (Draconis Combine Primary Opfor);  needs -1, rolls 4 : hits  (using Rear table) RTR
        Hatchetman HCT-3NH (Draconis Combine Primary Opfor) takes 2 damage to RTR.
             6 Internal Structure remaining.
            Critical hit on RT. Roll is 11; 2 locations.
            CRITICAL HIT on AC/10.
            CRITICAL HIT on AC/10.


    Machine Gun at Hatchetman HCT-3NH (Draconis Combine Primary Opfor);  needs -1, rolls 8 : hits  (using Rear table) LA
        Hatchetman HCT-3NH (Draconis Combine Primary Opfor) takes 2 damage to LA.
            7 Armor remaining.
Think about it.  It's what we do.
- The Society

Thunder LRMs: the gift that keeps on giving.  They're the glitter of the BattleTech universe.

 

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