When rolls come together....even direct fire artillery....

`Weapon Attack Phase`

-------------------

Grasshopper GHR-5N (Roddy) (Wrangler) needs a 7 for Ghost Targets, rolls a 8: ghost targets active.

Dragonfly (Viper) CK-1 (Sigismun) needs a 9 for Ghost Targets, rolls a 9: ghost targets active.

Weapons fire for Mad Cat (Timber Wolf) Prime (Wolf)

LRM 20 at BattleMaster BLR-2C-CK (Lunaya); needs 7, rolls 3 : misses

Machine Gun at BattleMaster BLR-2C-CK (Lunaya); needs 11, rolls 10 : misses

Machine Gun at BattleMaster BLR-2C-CK (Lunaya); needs 11, rolls 9 : misses

Weapons fire for Marauder MAD-3D (Götterdämmerung) (Sigismun)

ER Large Laser at Mad Cat (Timber Wolf) A (Wolf); needs 4, rolls 5 : hits RT

Mad Cat (Timber Wolf) A (Wolf) takes 10 damage to RT.

5 Armor remaining.

Gauss Rifle at Mad Cat (Timber Wolf) A (Wolf); needs 4, rolls 5 : hits RL

Mad Cat (Timber Wolf) A (Wolf) takes 15 damage to RL.

17 Armor remaining.

ER Medium Laser at Mad Cat (Timber Wolf) A (Wolf); needs 4, rolls 7 : hits RA

Mad Cat (Timber Wolf) A (Wolf) takes 7 damage to RA.

17 Armor remaining.

ER Medium Laser at Mad Cat (Timber Wolf) A (Wolf); needs 4, rolls 8 : hits LL

Mad Cat (Timber Wolf) A (Wolf) takes 7 damage to LL.

20 Armor remaining.

ER Medium Laser at Mad Cat (Timber Wolf) A (Wolf); needs 4, rolls 10 : hits LA

Mad Cat (Timber Wolf) A (Wolf) takes 7 damage to LA.

10 Armor remaining.

ER Medium Laser at Mad Cat (Timber Wolf) A (Wolf); needs 4, rolls 7 : hits CT

Mad Cat (Timber Wolf) A (Wolf) takes 7 damage to CT.

24 Armor remaining.

Weapons fire for Fenris (Ice Ferret) Prime (Wolf)

Streak SRM 2 at BattleMaster BLR-2C-CK (Lunaya); needs 5, rolls 8 : 2 missile(s) hit.

BattleMaster BLR-2C-CK (Lunaya) takes 2 damage to CT.

14 Armor remaining.

BattleMaster BLR-2C-CK (Lunaya) takes 2 damage to RA.

13 Armor remaining.

Weapons fire for Grasshopper GHR-5N (Roddy) (Wrangler)

Medium Laser at Mad Cat (Timber Wolf) Prime (Wolf); needs 8, rolls 8 : hits LT

Mad Cat (Timber Wolf) Prime (Wolf) takes 5 damage to LT.

5 damage transfers to CT.

Mad Cat (Timber Wolf) Prime (Wolf) takes 5 damage to CT.

Armor destroyed.

20 Internal Structure remaining.

Critical hit on CT. Roll is 3; no effect.

Medium Laser at Mad Cat (Timber Wolf) Prime (Wolf); needs 8, rolls 5 : misses

Medium Laser at Mad Cat (Timber Wolf) Prime (Wolf); needs 8, rolls 6 : misses

Medium Laser at Mad Cat (Timber Wolf) Prime (Wolf); needs 8, rolls 4 : misses

Large Pulse Laser at Mad Cat (Timber Wolf) Prime (Wolf); needs 6, rolls 8 : hits RL

Mad Cat (Timber Wolf) Prime (Wolf) takes 9 damage to RL.

Armor destroyed.

14 Internal Structure remaining.

Critical hit on RL. Roll is 7; no effect.

Large Pulse Laser at Mad Cat (Timber Wolf) Prime (Wolf); needs 6, rolls 9 : hits HD

Mad Cat (Timber Wolf) Prime (Wolf) takes 9 damage to HD.

0 Armor remaining.

Pilot of Mad Cat (Timber Wolf) Prime (Wolf) "Star Captain Edora" takes 1 damage (1 total hits).

Pilot of Mad Cat (Timber Wolf) Prime (Wolf) "Star Captain Edora" needs a 3 to stay conscious. Rolls 10 : successful!

Medium Laser at Mad Cat (Timber Wolf) Prime (Wolf); needs 8, rolls 8 : hits CT

Mad Cat (Timber Wolf) Prime (Wolf) takes 5 damage to CT.

15 Internal Structure remaining.

Critical hit on CT. Roll is 8; 1 location.

CRITICAL HIT on Standard Gyro.

Weapons fire for Phantom C (Wolf)

ER Small Laser at BattleMaster BLR-2C-CK (Lunaya); needs 8, rolls 4 : misses

ER Small Laser at BattleMaster BLR-2C-CK (Lunaya); needs 8, rolls 3 : misses

ER Small Laser at BattleMaster BLR-2C-CK (Lunaya); needs 8, rolls 7 : misses

ER Small Laser at BattleMaster BLR-2C-CK (Lunaya); needs 8, rolls 7 : misses

ER Small Laser at BattleMaster BLR-2C-CK (Lunaya); needs 8, rolls 8 : hits RA

BattleMaster BLR-2C-CK (Lunaya) takes 5 damage to RA.

8 Armor remaining.

ER Small Laser at BattleMaster BLR-2C-CK (Lunaya); needs 8, rolls 5 : misses

ER Small Laser at BattleMaster BLR-2C-CK (Lunaya); needs 8, rolls 11 : hits RT

BattleMaster BLR-2C-CK (Lunaya) takes 5 damage to RT.

8 Armor remaining.

ER Small Laser at BattleMaster BLR-2C-CK (Lunaya); needs 8, rolls 9 : hits LL

BattleMaster BLR-2C-CK (Lunaya) takes 5 damage to LL.

30 Armor remaining.

ER Medium Laser at BattleMaster BLR-2C-CK (Lunaya); needs 6, rolls 7 : hits LA

BattleMaster BLR-2C-CK (Lunaya) takes 7 damage to LA.

5 Armor remaining.

Weapons fire for Masakari (Warhawk) C (Lunaya)

ER PPC at Mad Cat (Timber Wolf) A (Wolf); needs 4, rolls 10 : hits (using Partial cover (horizontal 50%) table) LA

Mad Cat (Timber Wolf) A (Wolf) takes 15 damage to LA.

Armor destroyed.

7 Internal Structure remaining.

Critical hit on LA. Roll is 7; no effect.

ER PPC at Mad Cat (Timber Wolf) A (Wolf); needs 4, rolls 8 : hits (using Partial cover (horizontal 50%) table) RL

Mad Cat (Timber Wolf) A suffers no damage. (RL behind cover)

Large Pulse Laser at Mad Cat (Timber Wolf) A (Wolf); needs 2, rolls 5 : hits (using Partial cover (horizontal 50%) table) LA

Mad Cat (Timber Wolf) A (Wolf) takes 10 damage to LA.

SECTION DESTROYED.

3 damage transfers to LT.

Critical hit on LA. Roll is 9; 1 location.

CRITICAL HIT on Double Heat Sink.

Mad Cat (Timber Wolf) A (Wolf) takes 3 damage to LT.

7 Armor remaining.

Large Pulse Laser at Mad Cat (Timber Wolf) A (Wolf); needs 2, rolls 11 : hits (using Partial cover (horizontal 50%) table) LT

Mad Cat (Timber Wolf) A (Wolf) takes 10 damage to LT.

Armor destroyed.

13 Internal Structure remaining.

Critical hit on LT. Roll is 7; no effect.

Weapons fire for Fenris (Ice Ferret) A (Wolf)

LB 2-X AC at Marauder MAD-3D (Götterdämmerung) (Sigismun); needs 3, rolls 11 : hits LA

Marauder MAD-3D (Götterdämmerung) (Sigismun) takes 2 damage to LA.

5 Armor remaining.

ER Medium Laser at Marauder MAD-3D (Götterdämmerung) (Sigismun); needs 3, rolls 6 : hits RT

Marauder MAD-3D (Götterdämmerung) (Sigismun) takes 7 damage to RT.

16 Armor remaining.

ER Medium Laser at Marauder MAD-3D (Götterdämmerung) (Sigismun); needs 3, rolls 9 : hits RL

Marauder MAD-3D (Götterdämmerung) (Sigismun) takes hit at HD, but it is rerolled with edge.

Marauder MAD-3D (Götterdämmerung) (Sigismun) has 1 edge remaining.

Marauder MAD-3D (Götterdämmerung) (Sigismun) takes 7 damage to RL.

12 Armor remaining.

Weapons fire for Mad Cat (Timber Wolf) CK1 (Tr4dem4rk)

ER PPC at Fenris (Ice Ferret) Prime #2 (Wolf); needs 5, rolls 7 : hits CT

Fenris (Ice Ferret) Prime #2 (Wolf) takes 15 damage to CT.

0 Armor remaining.

Streak SRM 6 at Fenris (Ice Ferret) Prime #2 (Wolf); needs 5, rolls 10 : 6 missile(s) hit.

Fenris (Ice Ferret) Prime #2 (Wolf) takes 2 damage to LT.

8 Armor remaining.

Fenris (Ice Ferret) Prime #2 (Wolf) takes 2 damage to LL (critical).

10 Armor remaining.

Critical hit on LL. Roll is 6; no effect.

Fenris (Ice Ferret) Prime #2 (Wolf) takes 2 damage to LA.

10 Armor remaining.

Fenris (Ice Ferret) Prime #2 (Wolf) takes 2 damage to LL.

8 Armor remaining.

Fenris (Ice Ferret) Prime #2 (Wolf) takes 2 damage to LT.

6 Armor remaining.

Fenris (Ice Ferret) Prime #2 (Wolf) takes 2 damage to LA.

8 Armor remaining.

Streak SRM 6 at Fenris (Ice Ferret) Prime #2 (Wolf); needs 5, rolls 6 : 6 missile(s) hit.

Fenris (Ice Ferret) Prime #2 (Wolf) takes 2 damage to CT.

12 Internal Structure remaining.

Critical hit on CT. Roll is 8; 1 location.

CRITICAL HIT on Standard Gyro.

Fenris (Ice Ferret) Prime #2 (Wolf) takes 2 damage to RL.

17 Armor remaining.

Fenris (Ice Ferret) Prime #2 (Wolf) takes 2 damage to RT.

4 Internal Structure remaining.

Critical hit on RT. Roll is 10; 2 locations.

CRITICAL HIT on Engine.

CRITICAL HIT on Engine.

Fenris (Ice Ferret) Prime #2 (Wolf) takes 2 damage to LA.

6 Armor remaining.

Fenris (Ice Ferret) Prime #2 (Wolf) takes 2 damage to LL.

6 Armor remaining.

Fenris (Ice Ferret) Prime #2 (Wolf) takes 2 damage to LA.

4 Armor remaining.

Streak SRM 6 at Fenris (Ice Ferret) Prime #2 (Wolf); needs 5, rolls 12 : 6 missile(s) hit.

Fenris (Ice Ferret) Prime #2 (Wolf) takes 2 damage to LT.

4 Armor remaining.

Fenris (Ice Ferret) Prime #2 (Wolf) takes 2 damage to RT.

2 Internal Structure remaining.

Critical hit on RT. Roll is 11; 2 locations.

Location has no more hittable critical slots.

Fenris (Ice Ferret) Prime #2 (Wolf) takes 2 damage to RT.

SECTION DESTROYED.

LIMB BLOWN OFF Right Arm blown off.

Critical hit on RT. Roll is 7; no effect.

Fenris (Ice Ferret) Prime #2 (Wolf) takes 2 damage to CT.

10 Internal Structure remaining.

Critical hit on CT. Roll is 4; no effect.

Fenris (Ice Ferret) Prime #2 (Wolf) takes 2 damage to LT.

2 Armor remaining.

Fenris (Ice Ferret) Prime #2 (Wolf) takes 2 damage to LL.

4 Armor remaining.

Streak SRM 6 at Fenris (Ice Ferret) Prime #2 (Wolf); needs 5, rolls 8 : 6 missile(s) hit.

Fenris (Ice Ferret) Prime #2 (Wolf) takes 2 damage to LA.

2 Armor remaining.

Fenris (Ice Ferret) Prime #2 (Wolf) takes 2 damage to LL.

2 Armor remaining.

Fenris (Ice Ferret) Prime #2 (Wolf) takes 2 damage to RL.

15 Armor remaining.

Fenris (Ice Ferret) Prime #2 (Wolf) takes 2 damage to LA.

0 Armor remaining.

Fenris (Ice Ferret) Prime #2 (Wolf) takes 2 damage to RA.

2 damage transfers to RT.

Fenris (Ice Ferret) Prime #2 (Wolf) takes 2 damage to RT.

2 damage transfers to CT.

Fenris (Ice Ferret) Prime #2 (Wolf) takes 2 damage to CT.

8 Internal Structure remaining.

Critical hit on CT. Roll is 12; 3 locations.

CRITICAL HIT on Engine.

*** Fenris (Ice Ferret) Prime #2 (Wolf) DESTROYED by engine destruction! ***

CRITICAL HIT on Standard Gyro.

CRITICAL HIT on Standard Gyro.

Fenris (Ice Ferret) Prime #2 (Wolf) takes 2 damage to RL.

13 Armor remaining.

Weapons fire for Fenris (Ice Ferret) Prime #2 (Wolf)

ER PPC at Grand Dragon DRG-5K-CK (Tr4dem4rk); needs 5, rolls 6 : hits LA

Grand Dragon DRG-5K-CK (Tr4dem4rk) takes 15 damage to LA.

5 Armor remaining.

ER Small Laser at Grand Dragon DRG-5K-CK (Tr4dem4rk); needs 5, rolls 5 : hits RT

Grand Dragon DRG-5K-CK (Tr4dem4rk) takes 5 damage to RT.

6 Internal Structure remaining.

Critical hit on RT. Roll is 7; no effect.

Streak SRM 2 at Grand Dragon DRG-5K-CK (Tr4dem4rk); needs 5, rolls 3 : fails to achieve lock.

Weapons fire for Longbow LGB-7Q-CK Gjallarhorn (Sigismun)

LRM 15 (Artemis-capable ammo) at Mad Cat (Timber Wolf) B (Wolf); needs 8, rolls 10 : 9 missile(s) hit (using Partial cover (horizontal 50%) table) (w/ +2 bonus).

Mad Cat (Timber Wolf) B suffers no damage. (LL behind cover)

Mad Cat (Timber Wolf) B (Wolf) takes 4 damage to LT.

21 Armor remaining.

LRM 15 (Artemis-capable ammo) at Mad Cat (Timber Wolf) B (Wolf); needs 8, rolls 10 : 15 missile(s) hit (using Partial cover (horizontal 50%) table) (w/ +2 bonus).

Mad Cat (Timber Wolf) B (Wolf) takes 5 damage to RA.

19 Armor remaining.

Mad Cat (Timber Wolf) B (Wolf) takes 5 damage to RA.

14 Armor remaining.

Mad Cat (Timber Wolf) B (Wolf) takes 5 damage to CT.

31 Armor remaining.

LRM 15 (Artemis-capable ammo) at Mad Cat (Timber Wolf) B (Wolf); needs 8, rolls 7 : misses

LRM 15 at Hex: 0324 (Clear) needs 4, rolls 9 : hits the intended hex 0324.

Heavy smoke fills 0324!

Weapons fire for Mad Cat (Timber Wolf) A (Wolf)

ER PPC at Marauder MAD-3D (Götterdämmerung) (Sigismun); needs 5, rolls 5 : hits RT

Marauder MAD-3D (Götterdämmerung) (Sigismun) takes 15 damage to RT.

1 Armor remaining.

ER PPC at Marauder MAD-3D (Götterdämmerung) (Sigismun); needs 5, rolls 4 : misses

Weapons fire for Dragonfly (Viper) CK-1 (Sigismun)

Medium Pulse Laser at Mad Cat (Timber Wolf) Prime (Wolf); needs 6, rolls 7 : hits (using Right Side table) CT

Mad Cat (Timber Wolf) Prime (Wolf) takes 7 damage to CT.

8 Internal Structure remaining.

Critical hit on CT. Roll is 8; 1 location.

CRITICAL HIT on Engine.

*** Mad Cat (Timber Wolf) Prime (Wolf) DESTROYED by engine destruction! ***

Medium Pulse Laser at Mad Cat (Timber Wolf) Prime (Wolf); needs 6, rolls 9 : hits (using Right Side table) RA

Mad Cat (Timber Wolf) Prime (Wolf) takes 7 damage to RA.

12 Armor remaining.

Medium Pulse Laser at Mad Cat (Timber Wolf) Prime (Wolf); needs 6, rolls 7 : hits (using Right Side table) RL

Mad Cat (Timber Wolf) Prime (Wolf) takes 7 damage to RL.

7 Internal Structure remaining.

Critical hit on RL. Roll is 3; no effect.

Weapons fire for Mad Cat (Timber Wolf) B (Wolf)

Large Pulse Laser at Masakari (Warhawk) C (Lunaya); needs 3, rolls 9 : hits RL

Masakari (Warhawk) C (Lunaya) takes 10 damage to RL.

25 Armor remaining.

Gauss Rifle at Masakari (Warhawk) C (Lunaya); needs 5, rolls 6 : hits LL

Masakari (Warhawk) C (Lunaya) takes 15 damage to LL.

20 Armor remaining.

LRM 10 ((Clan) Artemis-capable ammo) at Masakari (Warhawk) C (Lunaya); needs 5, rolls 10 : (ECM prevents bonus) 6 missile(s) hit.

Masakari (Warhawk) C (Lunaya) takes 5 damage to LL.

15 Armor remaining.

Masakari (Warhawk) C (Lunaya) takes 1 damage to RT.

10 Armor remaining.

SRM 4 ((Clan) Artemis-capable ammo) at Masakari (Warhawk) C (Lunaya); needs 7, rolls 9 : (ECM prevents bonus) 3 missile(s) hit.

Masakari (Warhawk) C (Lunaya) takes 2 damage to RL.

23 Armor remaining.

Masakari (Warhawk) C (Lunaya) takes 2 damage to LL.

13 Armor remaining.

Masakari (Warhawk) C (Lunaya) takes 2 damage to RT.

8 Armor remaining.

Small Pulse Laser at Masakari (Warhawk) C (Lunaya); needs 7, rolls 9 : hits CT

Masakari (Warhawk) C (Lunaya) takes 3 damage to CT.

39 Armor remaining.

Weapons fire for Ryoken (Stormcrow) Prime CK-1 (Wrangler)

Streak SRM 6 at Phantom C (Wolf); needs 9, rolls 8 : fails to achieve lock.

Streak SRM 6 at Phantom C (Wolf); needs 9, rolls 8 : fails to achieve lock.

ER Medium Laser at Phantom C (Wolf); needs 9, rolls 8 : misses

ER Medium Laser at Phantom C (Wolf); needs 9, rolls 6 : misses

ER Medium Laser at Phantom C (Wolf); needs 9, rolls 7 : misses

Weapons fire for BattleMaster BLR-2C-CK (Lunaya)

ER Large Laser at Fenris (Ice Ferret) Prime (Wolf); needs 8, rolls 6 : misses

Medium Pulse Laser at Fenris (Ice Ferret) Prime (Wolf); needs 6, rolls 3 : misses

Medium Pulse Laser at Fenris (Ice Ferret) Prime (Wolf); needs 6, rolls 7 : hits (using Left Side table) LL

Fenris (Ice Ferret) Prime (Wolf) takes 6 damage to LL.

Armor destroyed.

9 Internal Structure remaining.

Critical hit on LL. Roll is 7; no effect.

Medium Pulse Laser at Fenris (Ice Ferret) Prime (Wolf); needs 6, rolls 3 : misses

Medium Pulse Laser at Fenris (Ice Ferret) Prime (Wolf); needs 6, rolls 7 : hits (using Left Side table) LL

Fenris (Ice Ferret) Prime (Wolf) takes 6 damage to LL.

3 Internal Structure remaining.

Critical hit on LL. Roll is 8; 1 location.

CRITICAL HIT on Foot.

Medium Pulse Laser at Fenris (Ice Ferret) Prime (Wolf); needs 6, rolls 10 : hits (using Left Side table) LT

Fenris (Ice Ferret) Prime (Wolf) takes 6 damage to LT.

5 Internal Structure remaining.

Critical hit on LT. Roll is 4; no effect.

Medium Pulse Laser at Fenris (Ice Ferret) Prime (Wolf); needs 6, rolls 6 : hits (using Left Side table) LL

Fenris (Ice Ferret) Prime (Wolf) takes 6 damage to LL.

SECTION DESTROYED.

3 damage transfers to LT.

Critical hit on LL. Roll is 9; 1 location.

CRITICAL HIT on Lower Leg.

Fenris (Ice Ferret) Prime (Wolf) takes 3 damage to LT.

2 Internal Structure remaining.

Critical hit on LT. Roll is 3; no effect.

Weapons fire for Huntress HNT-1S-CK (Lunaya)

Thumper at Hex: 1014 (Artillery) needs 8, rolls 8 : hits the intended hex 1014.

Puma (Adder) A (Wolf) hit for 15 damage.

Puma (Adder) A (Wolf) takes 5 damage to RA.

7 Armor remaining.

Puma (Adder) A (Wolf) takes 5 damage to RT.

7 Armor remaining.

Puma (Adder) A (Wolf) takes 5 damage to LT.

2 Armor remaining.

Thumper at Hex: 1014 (Artillery) needs 8, rolls 8 : hits the intended hex 1014.

Puma (Adder) A (Wolf) hit for 15 damage.

Puma (Adder) A (Wolf) takes 5 damage to LT.

Armor destroyed.

5 Internal Structure remaining.

Critical hit on LT. Roll is 8; 1 location.

CRITICAL HIT on Engine.

Puma (Adder) A (Wolf) takes 5 damage to RA.

2 Armor remaining.

Puma (Adder) A (Wolf) takes 5 damage to RA.

Armor destroyed.

3 Internal Structure remaining.

Critical hit on RA. Roll is 3; no effect.

Large Laser at Fenris (Ice Ferret) Prime #2 (Wolf); needs 6, rolls 7 : hits LA

Fenris (Ice Ferret) Prime #2 (Wolf) takes 8 damage to LA.

SECTION DESTROYED.

1 damage transfers to LT.

Critical hit on LA. Roll is 3; no effect.

Fenris (Ice Ferret) Prime #2 (Wolf) takes 1 damage to LT.

1 Armor remaining.

Medium Laser at Fenris (Ice Ferret) Prime #2 (Wolf); needs 8, rolls 5 : misses

Medium Laser at Fenris (Ice Ferret) Prime #2 (Wolf); needs 8, rolls 7 : misses

Medium Laser at Fenris (Ice Ferret) Prime #2 (Wolf); needs 8, rolls 6 : misses

Weapons fire for Puma (Adder) A (Wolf)

LRM 20 at Ryoken (Stormcrow) Prime CK-1 (Wrangler); needs 6, rolls 11 : 16 missile(s) hit.

Ryoken (Stormcrow) Prime CK-1 (Wrangler) takes 5 damage to LA.

6 Armor remaining.

Ryoken (Stormcrow) Prime CK-1 (Wrangler) takes hit at HD, but it is rerolled with edge.

Ryoken (Stormcrow) Prime CK-1 (Wrangler) has 0 edge remaining.

Ryoken (Stormcrow) Prime CK-1 (Wrangler) takes 5 damage to LA.

1 Armor remaining.

Ryoken (Stormcrow) Prime CK-1 (Wrangler) takes 5 damage to CT.

6 Armor remaining.

Ryoken (Stormcrow) Prime CK-1 (Wrangler) takes 1 damage to LT.

16 Armor remaining.

LRM 20 at Ryoken (Stormcrow) Prime CK-1 (Wrangler); needs 6, rolls 8 : 6 missile(s) hit.

Ryoken (Stormcrow) Prime CK-1 (Wrangler) takes 5 damage to RT.

12 Armor remaining.

Ryoken (Stormcrow) Prime CK-1 (Wrangler) takes 1 damage to CT.

5 Armor remaining.

Small Pulse Laser at Ryoken (Stormcrow) Prime CK-1 (Wrangler); needs 6, rolls 6 : hits LL

Ryoken (Stormcrow) Prime CK-1 (Wrangler) takes 3 damage to LL.

22 Armor remaining.

Weapons fire for Grand Dragon DRG-5K-CK (Tr4dem4rk)

ER PPC at Fenris (Ice Ferret) Prime #2 (Wolf); needs 7, rolls 7 : hits LL

Fenris (Ice Ferret) Prime #2 (Wolf) takes 10 damage to LL.

Armor destroyed.

3 Internal Structure remaining.

Critical hit on LL. Roll is 4; no effect.

Medium Laser at Fenris (Ice Ferret) Prime #2 (Wolf); needs 7, rolls 5 : misses

Medium Laser at Fenris (Ice Ferret) Prime #2 (Wolf); needs 7, rolls 4 : misses

Medium Laser at Fenris (Ice Ferret) Prime #2 (Wolf); needs 7, rolls 7 : hits RA

Fenris (Ice Ferret) Prime #2 (Wolf) takes 5 damage to RA.

5 damage transfers to RT.

Fenris (Ice Ferret) Prime #2 (Wolf) takes 5 damage to RT.

5 damage transfers to CT.

Fenris (Ice Ferret) Prime #2 (Wolf) takes 5 damage to CT.

3 Internal Structure remaining.

Critical hit on CT. Roll is 11; 2 locations.

CRITICAL HIT on Active Probe [Clan].

CRITICAL HIT on Engine.

Medium Laser at Fenris (Ice Ferret) Prime #2 (Wolf); needs 7, rolls 9 : hits CT

Fenris (Ice Ferret) Prime #2 (Wolf) takes 5 damage to CT.

SECTION DESTROYED.

>Fenris (Ice Ferret) Prime #2 (Wolf) suffers catastrophic damage, but the autoeject system was engaged.

Fenris (Ice Ferret) Prime #2 (Wolf) must make a piloting skill check (landing in clear terrain).

Needs 2 [3 (ejecting) + 1 (automatic ejection) - 2 (landing in clear terrain)], rolls 9 : succeeds.

The pilot ejects safely!

Critical hit on CT. Roll is 12; 3 locations.

CRITICAL HIT on Engine.

CRITICAL HIT on Standard Gyro.

CRITICAL HIT on Engine.

Weapons fire for Flashman FLS-8K-CK (Tr4dem4rk)

Large Laser at Fenris (Ice Ferret) Prime #2 (Wolf); needs 8, rolls 10 : hits CT

Fenris (Ice Ferret) Prime #2 (Wolf) takes 8 damage to CT.

Large Laser at Fenris (Ice Ferret) Prime #2 (Wolf); needs 8, rolls 4 : misses

Large Laser at Fenris (Ice Ferret) Prime #2 (Wolf); needs 8, rolls 6 : misses

Medium Laser at Fenris (Ice Ferret) Prime #2 (Wolf); needs 10, rolls 6 : misses

Ryoken (Stormcrow) Prime CK-1 (Wrangler) must make 1 piloting skill roll(s) (20+ damage).

The base target is 4 [4 (Base piloting skill)].

Roll #1, (4 (Base piloting skill) + 1 (20+ damage)); needs 5, rolls 7 : succeeds.

Marauder MAD-3D (Götterdämmerung) (Sigismun) must make 1 piloting skill roll(s) (20+ damage).

The base target is 3 [3 (Base piloting skill)].

Roll #1, (3 (Base piloting skill) + 1 (20+ damage)); needs 4, rolls 7 : succeeds.

Masakari (Warhawk) C (Lunaya) must make 1 piloting skill roll(s) (20+ damage).

The base target is 4 [4 (Base piloting skill)].

Roll #1, (4 (Base piloting skill) + 1 (20+ damage)); needs 5, rolls 9 : succeeds.

BattleMaster BLR-2C-CK (Lunaya) must make 1 piloting skill roll(s) (20+ damage).

The base target is 5 [5 (Base piloting skill)].

Roll #1, (5 (Base piloting skill) + 1 (20+ damage)); needs 6, rolls 7 : succeeds.

Grand Dragon DRG-5K-CK (Tr4dem4rk) must make 1 piloting skill roll(s) (20+ damage).

The base target is 6 [6 (Base piloting skill)].

Roll #1, (6 (Base piloting skill) + 1 (20+ damage)); needs 7, rolls 4 : falls.

Grand Dragon DRG-5K-CK (Tr4dem4rk) falls on its right side, suffering 6 damage.

Grand Dragon DRG-5K-CK (Tr4dem4rk) takes 5 damage to LT.

17 Armor remaining.

Grand Dragon DRG-5K-CK (Tr4dem4rk) takes 1 damage to LA.

4 Armor remaining.

Pilot of Grand Dragon DRG-5K-CK (Tr4dem4rk) "KPL Plata Aileen" must roll 7 to avoid damage; rolls 7 : succeeds.

Fenris (Ice Ferret) Prime (Wolf) must make 4 piloting skill roll(s) (leg/foot actuator hit; leg/foot actuator hit; leg destroyed; 20+ damage).

The base target is 3 [3 (Base piloting skill)].

Roll #1, (leg destroyed); automatically fails.

Fenris (Ice Ferret) Prime (Wolf) falls on its left side, suffering 5 damage.

Fenris (Ice Ferret) Prime (Wolf) takes 5 damage to LL (critical).

5 damage transfers to LT (critical).

Fenris (Ice Ferret) Prime (Wolf) takes 5 damage to LT (critical).

SECTION DESTROYED.

3 damage transfers to CT (critical).

Critical hit on LT. Roll is 9; 1 location.

CRITICAL HIT on Engine.

Fenris (Ice Ferret) Prime (Wolf) takes 3 damage to CT (critical).

12 Armor remaining.

Pilot of Fenris (Ice Ferret) Prime (Wolf) "Lala" must roll 11 to avoid damage; rolls 8 : fails.

Pilot of Fenris (Ice Ferret) Prime (Wolf) "Lala" takes 1 damage (2 total hits).

Pilot of Fenris (Ice Ferret) Prime (Wolf) "Lala" needs a 5 to stay conscious. Rolls 12 : successful!

Mad Cat (Timber Wolf) A (Wolf) must make 1 piloting skill roll(s) (20+ damage).

The base target is 3 [3 (Base piloting skill)].

Roll #1, (3 (Base piloting skill) + 1 (20+ damage)); needs 4, rolls 5 : succeeds.

Puma (Adder) A (Wolf) must make 1 piloting skill roll(s) (20+ damage).

The base target is 3 [3 (Base piloting skill)].

Roll #1, (3 (Base piloting skill) + 1 (20+ damage)); needs 4, rolls 8 : succeeds.