Ok, more progress.
The first one is "Dino", a Wasp 1A piloted by Nathan "Leaf" Washburne (Son of Zoe and Wash). It has a brown right arm as a mark of identity, since it used to belong to Malcolm's Browncoats. I am dong that will all the mechs of the unit: the right arm will be of different colors depending on the original allegiance of the mech owner.
The second is a mech that the Periphery people call "an Archer". It is a cobbled together thing that would NOT be called an archer 2 jumps in from the periphery, but it serves the same role and has the 2 LRM racks and the 4 medium lasers. Since it is a periphery design the medium lasers are quite inefficient and need to be massive. They are also reinforced to be used as clubs. So yes, it is a Clan mech, but I do not do clan invasion, so it has been repurposed as an ugly Archer.
Regarding the minis, They all came out darker than the original test urbanmech. I really liked how the urbanmech turned out, so I am disapointed I could not reproduce the color scheme. I think I might have mixed my blues and used a darker one here :/
- The Wasp came out well in contrast between the dark and the light, but the blue is really dark. a lighter one would have been better.
- The commando was too dusty. "repairs" on it did not solve the issue completely. it seems a little bit flat.
- The "archer" has a dark white. A little bit darker than intended, really, but when I tried to raise the color it did not come up well.
In all cases I avoided an intermediate off-white step that I did with the commando. That might be the reason why the white came out darker than in the test model.


Finally I painted a Tió. A traditional Catalan Christmas character that you feed with food scraps for a month and on the 25th of December brings you gifts.
