Another thing I've been kicking around in my head for a while. Some stuff has been in my head for a while, and I wrote this up after work today. I know per the MUL, Sea Skimmers aren't available outside the Lyran State, but they are quite simple, and I'd expect light hydrofoils to be common in the Inner Sphere. If you don't like them, replace them with Harassers.
There have been wet navy units available in the BattleTech universe since the release of the original Technical Readout 3026 in 1987, with the Sea Skimmer, Monitor and Neptune vehicles. However, considering the nature of naval Tables of Organization and Equipment as being poorly discussed, and often contradictory at times. In this case, this provides a basis for organizing maritime forces.
The basis for any sea going force is the watercraft. Depending on size, the organization can vary. Given the small size of most published ships in the BattleTech setting, a different level of organization may be required. On most worlds, the highest wet navy command would be a named fleet. It would then be subdivided into numbered fleets, and those numbered fleets are organized operationally into task forces, and administratively into groups. Often, commanders may wear multiple hats as to the command of units, or when starmobile, are operationally identical with the administrative chain of command. Those groups are made up of squadrons, normally of a single role, but at times, there may be multiple types of craft under a single squadron. Squadrons may have a dual role, as both operational commands or as just administrative commands. When squadrons are divided, the subunits are divisions, which encompass smaller ships, and divisions become patrols. Other arms, such as infantry, and VTOL support, are usually attached at the appropriate level.
As an illustration, here is an Assault Group from the Armed Forces of the Federated Suns, around 3067. It includes blue water, submarine, and inshore units, as well as attached support elements, and is notionally capable of interstellar transit.
Commander, Naval Assault Group Commodore
Deputy Commander Light Commodore
Chief of Staff Light Commodore
N1 Personnel Leftenant
N2 Intelligence Captain
N3 Operations Major
N4 Logistics Captain
N6 Communications Captain
Destroyer Squadron 2 Light Commodore
4 Rapier-class patrol destroyers Majors
Submarine Squadron 17 Light Commodore
1 Seahorse submarine (Tender) Captain
Submarine Division 171 Major
12 Neptune submarines (Standard) Two Captains, Nine Leftenants
Submarine Division 172 Major
12 Neptune submarines (LRT) Two Captains, Nine Leftenants
Submarine Division 173 Major
12 Neptune submarines (SRT) Two Captains, Nine Leftenants
Coastal Squadron 193 Light Commodore
4 Mauna Kea command vessels Three Lefteants
Coastal Division 1931 Major
8 Monitor Naval Vessels One captain, six Leftenants
Coastal Division 1932 Captain
12 Sea Skimmer Hydrofoils five Leftenants, six Sergeants
Maritime Helicopter Squadron 43 Light Commodore
Combat Flight Captain
4 Warrior H-7 Attack Helicopters
Utility Flight Captain
4 Ferret Light Scout VTOLs (Cargo)
Cargo Flight Captain
4 Karnov-UR VTOLs
571st Independent Jump Troop Battalion (Maritime) Leftenant Colonel
HHC Major (XO)
4 Destroyer born Companies, each of three Machine Gun, and one LRM Platoons
1 Inshore company, 4 Platoons Machine Guns Jump Infantry
Support Battalion Major
Civil Engineering Company Captain
Two motorized engineer infantry platoons, four engineering vehicles, two Pompier FireMechs
Medical Company: Major
One MASH vehicle, four ambulances
Security Force Company: Captain
Three Security Platoons (Mechanized ballistic Rifle Infantry)
Transport Company Captain
Four ATAE-70 LoaderMechs
16 trucks