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Author Topic: Captain Zippy's Urbanmech Cavalry  (Read 43526 times)

Quikscell_Legal

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Re: Captain Zippy's Urbanmech Cavalry
« Reply #60 on: 31 December 2012, 14:51:29 »
Dang.

You know what? This article has precipitated, after many months of mulling it over, in me buying a full Demi-Company of Urbanmechs and Star of Urbanmech IICs... Please someone tell me I did the right thing. #P

After reading it again and doing some research of my own, I thought I might chime in.

Firstly, have you considered the use of the Aurora Dropship? It's an Aerodyne 'Mech Carrier with four modular cargo bays. So it can carry either a full lance, or, in a pinch, pretty much anything else you want. I think it'd be useful for a mercenary company with lots of miscellaneous needs. Plus, it features prominently in MWDA (:-[) and even has it's own miniature, if you can still find it. Might be a bit out of the timeline though, depending on the Era.

Next, have you tried using the Master Unit List for a list of available models of Urbanmechs and their sources? It's really useful and faster than flipping through tons of TROs/RSs.

Meanwhile, I'll be painting up my very own Urbanmech Company. Fluff/Pics to follow. :P Think Team Banzai meets the 2nd Capellan Defense Force >:D
« Last Edit: 31 December 2012, 15:36:49 by Quikscell_Legal »

SCC

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Re: Captain Zippy's Urbanmech Cavalry
« Reply #61 on: 01 January 2013, 02:10:41 »
What, no semi-canon MG Urbies?

If you want TAG the R63 variant retains the originals 11th superfluous heat sink

StCptMara

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Re: Captain Zippy's Urbanmech Cavalry
« Reply #62 on: 01 January 2013, 12:06:56 »
What, no semi-canon MG Urbies?

If you want TAG the R63 variant retains the originals 11th superfluous heat sink

OK...the "superfluous" heat sink really isn't. Consider this: the urbanmech is SLOW. It is going to get hit
more often.  It has 9 Heat Sinks out of the engine, including one in the head, and 2 in each side torso and
leg. That extra heat sink does three things: 1) It crit pads the head. 2) It means that the Urbanmech can take
an Engine hit and still function at full capabilities. 3) It means that the Urbanmech can does not have to worry
as much about standard infantry shooting Inferno Missiles at it.

Admittedly, it is not as good now as it once was, and the UM-R63 is actually, of the original models, the best at
engaging infantry under the current rules, because of the Small Pulse(Honestly? I am wondering if the change
to make the Small Pulse laser a "burst fire weapon" that is as effective as a Machine Gun was to make the
thing useful...)
"Victory or Debt!"- The Battlecry of Mercenaries everywhere

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Reality and Battletech go hand in hand like a drug induced hallucination and engineering a fusion reactor ;-)

Quikscell_Legal

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Re: Captain Zippy's Urbanmech Cavalry
« Reply #63 on: 01 January 2013, 15:56:18 »
Interestingly, a couple of forum resets ago, I postulated that the mythical 11th heat sink was actually a leftover from the apocryphal MG-equipped Urbanmech.

According to the readout for the UM-R63 (TRO:3050), it mentions that the Small Pulse Laser "replaced" the Machine Gun in the original Urbanmech. And it appears that the extra 1-ton (MG and ammo) needed to equip one would come from the loss of the 11th heat sink. However, somewhere up the line, it must have been removed; and the extra heat sink was added to make up the mass.

But of course, this is all speculation. And it has already been mentioned that it is non-canon as per this thread.

truetanker

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Re: Captain Zippy's Urbanmech Cavalry
« Reply #64 on: 20 January 2013, 11:30:01 »
Can we see the pics of Captain Zippy's painted personal ride? And also a current 3075 TO&E for the Jihad era? Did they survive to become Republic or House unit? Or are they still Merc?

TT

And one more thing... How many Word kills have they collected?
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Re: Captain Zippy's Urbanmech Cavalry
« Reply #65 on: 20 January 2013, 11:35:20 »
Well..Polka Dot Lance *IS* them in the Jihad era.
Pre-jihad Era it was 2 Leopards and a Broadsword, and it was UM 60's, 60Ls, and 63s

And..I really need to get a good way to take a picture...
"Victory or Debt!"- The Battlecry of Mercenaries everywhere

"Greetings, Mechwarrior! You have been recruited by the Star League to defend the frontier against---Oops, wrong universe" - Unknown SLDF Recruiter

Reality and Battletech go hand in hand like a drug induced hallucination and engineering a fusion reactor ;-)

Nav_Alpha

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Re: Captain Zippy's Urbanmech Cavalry
« Reply #66 on: 20 January 2013, 17:07:56 »
Well..Polka Dot Lance *IS* them in the Jihad era.
Pre-jihad Era it was 2 Leopards and a Broadsword, and it was UM 60's, 60Ls, and 63s

And..I really need to get a good way to take a picture...

Still be interesting to see a TO&E! I'd love to see what these guys look like and some fluff for post-Jihad. As TrueTanker said - do they stay merc or throw in with Stone?


"Hold your position, conserve ammo... and wait for the Dragoons to go Feral"
- last words of unknown merc, Harlech, 3067

truetanker

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Re: Captain Zippy's Urbanmech Cavalry
« Reply #67 on: 20 January 2013, 17:20:18 »
As of 3079, their force consists of the following:

Captain Zippy: Urbanmech IIC

Red Lance
1 UM-60L
3 UM-R63

White Lance
1 UM-60L
3 UM-68 (MRM 30 Urbie)

Blue Lance
1 UM-60L
3 UM-70 (RAC/5 Urbanmech)

Polka Dot Lance(Yes, they really ARE painted with Polka Dots)
4 Urbanmech UM-AIV

Captain Zippy and White Lance deploy in "Siouxsie Sioux"
Red Lance deploys in "The Galloping Ghost"
Blue Lance and Polka Dot Lance deploy in "The Babylonian Lady of Ill Repute"

And my suggeston:
Captain Zippy: Urbanmech IIC

Red Lance
1 UM-60L
2 UM-R63
1 UM-80 TAG

White Lance
1 UM-60L
3 UM-68 (MRM 30 Urbie)

Blue Lance
1 UM-60L
2 UM-70 (RAC/5 Urbanmech)
1 UM-80 TAG

Polka Dot Lance
4 Urbanmech UM-AIV

TT
« Last Edit: 20 January 2013, 17:22:34 by truetanker »
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That is, if true tanker doesn't beat me to it. He makes truly evil units.Col.Hengist on 31 May 2013
TT, we know you are the master of nasty  O0 ~ Fletch on 22 June 2013
If I'm attacking you, conventional wisom says to bring 3x your force.  I want extra insurance, so I'll bring 4 for every 1 of what you have :D ~ Tai Dai Cultist on 21 April 2016
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ItsTehPope

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Re: Captain Zippy's Urbanmech Cavalry
« Reply #68 on: 23 January 2013, 10:53:40 »
Needs Moar PolkaDot.
If you actually care to listen to my thoughts outside of Battletech, find me at www.uselessblot.com

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truetanker

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Re: Captain Zippy's Urbanmech Cavalry
« Reply #69 on: 24 January 2013, 00:56:50 »
Sure another companies worth, and then she could ask her Liason for a request of a Conquistador to carry them all.

Or at least 3 more Leopards.

TT
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That is, if true tanker doesn't beat me to it. He makes truly evil units.Col.Hengist on 31 May 2013
TT, we know you are the master of nasty  O0 ~ Fletch on 22 June 2013
If I'm attacking you, conventional wisom says to bring 3x your force.  I want extra insurance, so I'll bring 4 for every 1 of what you have :D ~ Tai Dai Cultist on 21 April 2016
Me: Would you rather fight my Epithymía Thanátou from the Whispers of Blake?
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Dave Talley

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Re: Captain Zippy's Urbanmech Cavalry
« Reply #70 on: 24 January 2013, 01:26:59 »
3-6 leopards?

how many fighters you bringing?
or of course you can fit 3 light vehicle bays per aero slot, 
so 6 vtols? 6 hovers? 6 light srm carriers? 6 hetzers?
or invent an urbie lam. ;-)
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Re: Captain Zippy's Urbanmech Cavalry
« Reply #71 on: 24 January 2013, 02:40:33 »
Yeah...you know: Sorry, but I just do not want them that big. I mean, the adding of Polka Dot Lance was
more a "Oh wow! I can now give them artillery! Everyone needs Arty!" Anything more then a reinforced company
is just getting to the point of ridiculousness.

I admit: This was my attempt at a "realistic" Merc unit. UrbanMechs are cheap. The Dropships, thouse small droppers,
are perfect for their specialist tactics, and, as small dropships, are cheaper to maintain(and, if need be, if they lose
one, the urbies can be loaded in as cargo in one of the others). They are still dependant on their employer for jump
transport, but their dropships have the firepower between the Broadsword and the Hamilcar that they can help cover
an approach to planet, or, in the older period, they can transport part of the employers fighters in the Leopards(since,
I figure, all the stuff is still there for the fighter bays, but they are just filled with 100 tons of cargo instead of fighters)
"Victory or Debt!"- The Battlecry of Mercenaries everywhere

"Greetings, Mechwarrior! You have been recruited by the Star League to defend the frontier against---Oops, wrong universe" - Unknown SLDF Recruiter

Reality and Battletech go hand in hand like a drug induced hallucination and engineering a fusion reactor ;-)

ckosacranoid

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Re: Captain Zippy's Urbanmech Cavalry
« Reply #72 on: 10 February 2013, 01:10:52 »
i wonder if zippy might think about adding a big brother lance to the unit for recon with fire....you know a lance of annititors would be the same speed as the rest of the unit..ehehhe

truetanker

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Re: Captain Zippy's Urbanmech Cavalry
« Reply #73 on: 22 April 2013, 21:20:34 »
So what news on the Urbie front lines?

TT

i wonder if zippy might think about adding a big brother lance to the unit for recon with fire....you know a lance of annititors would be the same speed as the rest of the unit..ehehhe

Why? If I ran this I'd rather I'd rather have Heavy LRM Carriers and Behemoth Tanks instead of Annihilators.

TT
« Last Edit: 22 April 2013, 21:26:19 by truetanker »
Khan, Clan Iron Dolphin
Azeroth Pocketverse
That is, if true tanker doesn't beat me to it. He makes truly evil units.Col.Hengist on 31 May 2013
TT, we know you are the master of nasty  O0 ~ Fletch on 22 June 2013
If I'm attacking you, conventional wisom says to bring 3x your force.  I want extra insurance, so I'll bring 4 for every 1 of what you have :D ~ Tai Dai Cultist on 21 April 2016
Me: Would you rather fight my Epithymía Thanátou from the Whispers of Blake?
Nav_Alpha: That THING... that is horrid
~ Nav_Alpha on 10 October 2016

glitterboy2098

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Re: Captain Zippy's Urbanmech Cavalry
« Reply #74 on: 10 January 2014, 12:38:30 »
makes me think of this bit from red vs blue..
« Last Edit: 10 January 2014, 12:40:05 by glitterboy2098 »

Getz

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Re: Captain Zippy's Urbanmech Cavalry
« Reply #75 on: 15 January 2014, 07:16:14 »
On dropships, I'm sure I've read that there are mech-carrier variants of the Triumph.  I'd imagine that consolidating two small droppers into one larger one would actually save the owning unit in operational costs.

By the way, this thread is made of win...

I fell out of favour with heaven somewhere, so I'm here for the hell of it now...

truetanker

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Re: Captain Zippy's Urbanmech Cavalry
« Reply #76 on: 21 January 2014, 17:42:07 »
Hey StCptMara...

Are those Lepoards pre or post upgrade?

Also I can totally see 300 extra tons of cargo, by removing the ASF bays, for more roomage for spare parts and/or ammo-armor.

TT
Khan, Clan Iron Dolphin
Azeroth Pocketverse
That is, if true tanker doesn't beat me to it. He makes truly evil units.Col.Hengist on 31 May 2013
TT, we know you are the master of nasty  O0 ~ Fletch on 22 June 2013
If I'm attacking you, conventional wisom says to bring 3x your force.  I want extra insurance, so I'll bring 4 for every 1 of what you have :D ~ Tai Dai Cultist on 21 April 2016
Me: Would you rather fight my Epithymía Thanátou from the Whispers of Blake?
Nav_Alpha: That THING... that is horrid
~ Nav_Alpha on 10 October 2016

Dave Talley

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Re: Captain Zippy's Urbanmech Cavalry
« Reply #77 on: 21 January 2014, 20:44:19 »
Hey StCptMara...

Are those Lepoards pre or post upgrade?

Also I can totally see 300 extra tons of cargo, by removing the ASF bays, for more roomage for spare parts and/or ammo-armor.

TT

 my version would be to use smaller quad mechs in the bays as they should be able to fit out the door
or simply convert both bays to 3 light vehicle bays, after landing you have 6 vehicles to guard the ship, or 4 combat and 2 haulers to drag back mechs and loot, but my preferred is to land and launch 6 vtols to accompany the mechs
Resident Smartass since 1998
“Toe jam in training”

Because while the other Great Houses of the Star League thought they were playing chess, House Cameron was playing Paradox-Billiards-Vostroyan-Roulette-Fourth Dimensional-Hypercube-Chess-Strip Poker the entire time.
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Re: Captain Zippy's Urbanmech Cavalry
« Reply #78 on: 22 January 2014, 01:10:01 »
Hey StCptMara...

Are those Lepoards pre or post upgrade?

Also I can totally see 300 extra tons of cargo, by removing the ASF bays, for more roomage for spare parts and/or ammo-armor.

TT

Those are post-upgrade Leopards, and..um..yeah, you know that that is pretty much what those ASF bays are
used for.
"Victory or Debt!"- The Battlecry of Mercenaries everywhere

"Greetings, Mechwarrior! You have been recruited by the Star League to defend the frontier against---Oops, wrong universe" - Unknown SLDF Recruiter

Reality and Battletech go hand in hand like a drug induced hallucination and engineering a fusion reactor ;-)

truetanker

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Re: Captain Zippy's Urbanmech Cavalry
« Reply #79 on: 22 January 2014, 20:19:30 »
So officially Cap'n Zippy's Urbanmech CAV is 17 Mechs and 3 Very SuperHeavy Assault ASF's?

Somewhere I find the math off... Clan has 5 mech, and the 2 IS have 4 each... not counting the 300 ton cargobays. But you could have them be modified to carry the Polka Dot Lance.

Is there a third Lepoard?

TT
Khan, Clan Iron Dolphin
Azeroth Pocketverse
That is, if true tanker doesn't beat me to it. He makes truly evil units.Col.Hengist on 31 May 2013
TT, we know you are the master of nasty  O0 ~ Fletch on 22 June 2013
If I'm attacking you, conventional wisom says to bring 3x your force.  I want extra insurance, so I'll bring 4 for every 1 of what you have :D ~ Tai Dai Cultist on 21 April 2016
Me: Would you rather fight my Epithymía Thanátou from the Whispers of Blake?
Nav_Alpha: That THING... that is horrid
~ Nav_Alpha on 10 October 2016

StCptMara

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Re: Captain Zippy's Urbanmech Cavalry
« Reply #80 on: 22 January 2014, 22:10:40 »
So officially Cap'n Zippy's Urbanmech CAV is 17 Mechs and 3 Very SuperHeavy Assault ASF's?

Somewhere I find the math off... Clan has 5 mech, and the 2 IS have 4 each... not counting the 300 ton cargobays. But you could have them be modified to carry the Polka Dot Lance.

Is there a third Lepoard?

TT

No..When they added Polka Dot lance, they dropped one Leopard for a Hamilcar.
"Victory or Debt!"- The Battlecry of Mercenaries everywhere

"Greetings, Mechwarrior! You have been recruited by the Star League to defend the frontier against---Oops, wrong universe" - Unknown SLDF Recruiter

Reality and Battletech go hand in hand like a drug induced hallucination and engineering a fusion reactor ;-)

glitterboy2098

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Re: Captain Zippy's Urbanmech Cavalry
« Reply #81 on: 23 January 2014, 12:16:28 »
my version would be to use smaller quad mechs in the bays as they should be able to fit out the door
or simply convert both bays to 3 light vehicle bays, after landing you have 6 vehicles to guard the ship, or 4 combat and 2 haulers to drag back mechs and loot, but my preferred is to land and launch 6 vtols to accompany the mechs

hmm.. quad urbanmechs.. use the quad turret for the AC10 and SL and you might be able to pull it off. :)

an urbanmech quadvee might be more fun though..

truetanker

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Re: Captain Zippy's Urbanmech Cavalry
« Reply #82 on: 23 January 2014, 19:32:07 »
No..When they added Polka Dot lance, they dropped one Leopard for a Hamilcar.

*Smacks head on bulkhead.* Duh! I should have remembered that and scrolled over a page or two.

So for weapons, are they Clantech versions or Standard built, being Broadsword is the only one while the other two have IS upgrades.

Reason is I have a pick-up campaign that I'd like to feature Cap'n Zippy's CAV and the Transport. One more question... their jumpship. Do they have one and is it an Invader or a Tramp? Or do you have a secret that your not telling?

TT
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Azeroth Pocketverse
That is, if true tanker doesn't beat me to it. He makes truly evil units.Col.Hengist on 31 May 2013
TT, we know you are the master of nasty  O0 ~ Fletch on 22 June 2013
If I'm attacking you, conventional wisom says to bring 3x your force.  I want extra insurance, so I'll bring 4 for every 1 of what you have :D ~ Tai Dai Cultist on 21 April 2016
Me: Would you rather fight my Epithymía Thanátou from the Whispers of Blake?
Nav_Alpha: That THING... that is horrid
~ Nav_Alpha on 10 October 2016

StCptMara

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Re: Captain Zippy's Urbanmech Cavalry
« Reply #83 on: 24 January 2014, 08:24:37 »
*Smacks head on bulkhead.* Duh! I should have remembered that and scrolled over a page or two.

So for weapons, are they Clantech versions or Standard built, being Broadsword is the only one while the other two have IS upgrades.

Reason is I have a pick-up campaign that I'd like to feature Cap'n Zippy's CAV and the Transport. One more question... their jumpship. Do they have one and is it an Invader or a Tramp? Or do you have a secret that your not telling?

TT

The Leopard and Hamilcar are the standard IS builds. The Hamilcar is the non-upgrade, while the Leopard is the upgrade. The Broadsword is the standard Clan model, non-upgrade. They do not have their own jumpship, but contract for transport like
MOST small merc units.

Remember when using them that they operate as Assault Cav, and do combat drops. If I were to give them a unit special,
in fact, I would say that they gain a -2 bonus to the piloting roll for combat drops and orbital insertions(though they
still prefer to steer clear of orbital insertion). If you play with quirks, I would also give Captain Zippy's UrbanMech IIC
the Command BattleMech quirk to represent modifications he has had done in the cockpit for better tracking of his
unit.

EDIT:
Also, I would recommend giving them Overun the turn of their Combat Drop, to represent that even
veteran Warriors are shocked that anyone would use UrbanMechs that way.

Also, if, when you tell your players the names of the dropships and they make some comment about the name
"Babylonian Lady of Ill Repute," tell them "Per Captain Zippy: We are a family friendly mercenary company.
We don't use that kind of language!" (For even more fun: have them actually not use profanity even over
comms!) Frankly, you know...just play up that they are not really right in the head, but at the same time, they
are professionals.
« Last Edit: 24 January 2014, 11:16:23 by StCptMara »
"Victory or Debt!"- The Battlecry of Mercenaries everywhere

"Greetings, Mechwarrior! You have been recruited by the Star League to defend the frontier against---Oops, wrong universe" - Unknown SLDF Recruiter

Reality and Battletech go hand in hand like a drug induced hallucination and engineering a fusion reactor ;-)

glitterboy2098

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Re: Captain Zippy's Urbanmech Cavalry
« Reply #84 on: 24 January 2014, 12:23:29 »
special delivery for Captain Zippy!

UM-Q10 Lashab Quad Urbanmech.

35 ton quad with quad turret mounting a LB10X (w/ 2 tons ammo) and a small laser. 3/5/3 movement and maxed out armor make it a spiritual successor to the Urbie. i even imagine it having the same 'walking trashcan' look to it too, with a domed turret atop a stubby cylindrical body, with 4 thick wide splayed legs. :)
the turret adjusts for the less agile quad body.. and the LBX means it can double as an antiaircraft unit for the Cav..

Lashab is the pronunciation of this Hebrew acronym;  לש"ב  ; which is short for "warfare on urban terrain", Lashab is the term the Israeli Defense Force uses for urban warfare. seems more interesting than trying to showhorn the English word "urban" onto it. i made it a 35 tonner, not a 30 tonner, to allow for the increased mass of armor a quad needs, and to allow for a quad turret more easily.
« Last Edit: 24 January 2014, 12:26:14 by glitterboy2098 »

Dave Talley

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Re: Captain Zippy's Urbanmech Cavalry
« Reply #85 on: 24 January 2014, 13:59:13 »
visions of something like this

:-)
Resident Smartass since 1998
“Toe jam in training”

Because while the other Great Houses of the Star League thought they were playing chess, House Cameron was playing Paradox-Billiards-Vostroyan-Roulette-Fourth Dimensional-Hypercube-Chess-Strip Poker the entire time.
JA Baker

glitterboy2098

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Re: Captain Zippy's Urbanmech Cavalry
« Reply #86 on: 24 January 2014, 14:09:59 »
i was thinking something like this.. only more urbanmechy..
http://media.moddb.com/images/mods/1/13/12584/1-2.jpg

« Last Edit: 29 January 2014, 10:43:27 by glitterboy2098 »

pheonixstorm

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Re: Captain Zippy's Urbanmech Cavalry
« Reply #87 on: 29 January 2014, 07:58:06 »
This and the related AAR was a great read. Nice to see the walking trashcans finally get some good use in the game  :P

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Re: Captain Zippy's Urbanmech Cavalry
« Reply #88 on: 29 January 2014, 21:37:54 »
TrueTanker. Be sure to post the AAR after you use the unit.
"Victory or Debt!"- The Battlecry of Mercenaries everywhere

"Greetings, Mechwarrior! You have been recruited by the Star League to defend the frontier against---Oops, wrong universe" - Unknown SLDF Recruiter

Reality and Battletech go hand in hand like a drug induced hallucination and engineering a fusion reactor ;-)

truetanker

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Re: Captain Zippy's Urbanmech Cavalry
« Reply #89 on: 02 February 2014, 16:39:50 »
So far we made it to the planet and commenced a combat drop with extreme ultra heavy ASF support, AKA the droppers themselves.

Before game, we agreed to a Million C-Bill sign on bonus for this campaign. I have partial control of another merc. company, mostly tanks of which I have another half mil. to play with. So I am playing a Comstar Level II of tanks and another Level II of Infantry.

So in recap I am using the Suggested Cap'n Zippy's Urbie CAV of my idea and 2 Ontos MML, 2 Ontos LGR and 2 Demolisher Clan with 4 Level I Muaser PBI and and the other 2 Level I's are P17 Hurricane's, Comstar builds.

TT

Edit: I also added 6 vehicles to the roster that I though might be needed. A Battlemech Recovery Vehicle and Cobra VTOL on board each dropper.
« Last Edit: 02 February 2014, 19:54:15 by truetanker »
Khan, Clan Iron Dolphin
Azeroth Pocketverse
That is, if true tanker doesn't beat me to it. He makes truly evil units.Col.Hengist on 31 May 2013
TT, we know you are the master of nasty  O0 ~ Fletch on 22 June 2013
If I'm attacking you, conventional wisom says to bring 3x your force.  I want extra insurance, so I'll bring 4 for every 1 of what you have :D ~ Tai Dai Cultist on 21 April 2016
Me: Would you rather fight my Epithymía Thanátou from the Whispers of Blake?
Nav_Alpha: That THING... that is horrid
~ Nav_Alpha on 10 October 2016