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BattleTech Player Boards => Fan Designs and Rules => Non-Combat Vehicles => Topic started by: Easy on 16 October 2017, 17:32:38

Title: cleanup
Post by: Easy on 16 October 2017, 17:32:38
Title: Re: Veracruz Mechanical & Aeronautics
Post by: Easy on 24 November 2018, 15:42:05
Title: Re: Veracruz Mechanical & Aeronautics
Post by: Daryk on 24 November 2018, 15:45:10
That's... appropriate.
Title: Re: Veracruz Mechanical & Aeronautics
Post by: maxcarrion on 10 December 2018, 09:25:42
Smoke Jumpers
I don’t understand why these suits are so big and slow – they don’t seem to be mounting anything that necessitates bringing such big suits

A basic PAL suit with a 2/3 movement profile and 2 points of fire resistant armour can use a variety of infantry scale equipment held in armoured gloves.  They can even squeeze in the Extended Life Support and have very little to fear from a fire.  This would be my generic firefighter as they’d be much less likely to disturb their environment and operate with minimum disruption inside buildings and tight spaces.

A Light BA could match the 2/3 movement profile and have 5 points of fire resistant armour while carrying over 300KG of mission equipment – effectively giving you a “mule” that could carry extinguishers, axes, sensors, lights, explosives and other tools for the lighter PAL suits.  These would be more useful in the wildfire units as the BA might range further from their Tender unit (such as being dropped by VTOL) then an urban team does.

Parafoil makes no sense in this context – VTOL can insert close to target, jump jets can offer great mobility, other vehicles can improve long distance speed, a slow, stealthy gliding aerial approach just isn’t required.


I’m no expert in firefighting but water is really useful – this 40T tracked vehicle carries just 1T of water (a modern response vehicle is a 12T wheeled vehicle carrying around 2T) – honestly, 9T of battle armour is less useful than 7T more of water and a few guys in unpowered armour for every scenario I can see this vehicle possibly responding to.  Similarly, 5T of cargo could easily be 1T of cargo – I’m not sure what you’d want to carry in here that would be more useful than water/foam but 5T of chainsaws, explosives, power packs and sensors aren’t actually much more helpful than 1T (and if every light suit has 300KG of equipment how much more does the Tender need) – also, a fluid suction system would allow you to quickly refill the water from a source and upgrading the sprayer to a fluid gun would substantially improve output and range.


A rapid deployment and support platform for the BA is good but I’m not sure how much a VTOL spraying just 1T of water would do against a wildfire.  Personally I would turn this into a search and rescue platform, put paramedic equipment, remote sensor dispenser and some basic cargo space in place of the liquid system and use it for getting BA in and civilians out.

A dedicated firefighting VTOL could tote substantial quantities of liquid through fluid guns and fluid suction systems.  This could be based on the Hotshot chassis but carry 6 tons of fluid at the cost of the BA compartment.
Title: Re: Veracruz Mechanical & Aeronautics
Post by: Easy on 18 December 2018, 14:56:41
Points well taken. These are not civilian-optimized first responders. These are combat engineers operating under a wide-wide variety of planetary conditions and atmospheric compositions, not to mention the variety of chemical fires and geothermal and radiation dangers.

If the construction rules for the era allowed it, the Smoke Jumper II would be a VTOL BA. The parafoil is largely bling for the lack of an adequate option in what ruleset MML offered.

I have no doubt improvements are possible, the real limitation is the number of scenarios these units are expected to support.
Title: Re: Veracruz Mechanical & Aeronautics
Post by: Robroy on 18 December 2018, 17:15:42
Actually firetucks full of water off road is not going to work well. They just are not going to be able to effect a wildfire, if the weight does not bog them down. Your dozed blade will be more useful.

For your Smoke Jumpers you would be better off with extended power packs as opposed to extended life support. The suits come standard with 24 hours of life support, IIRC, and they are only going to need that if they find themselves in the fire. Most of the time Smoke Jumpers are going to be clearing brush, creating fire breaks, and starting back burns.