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MegaMek Games / Re: Coming Soon to MegaMek
« Last post by MoleMan on Today at 02:24:41 »
Is there anything that shows how to use stratcon? Couldn't see anything in the docs folder
The first one seems essential if you want to save the time. Unless you are playing computer game, with such numbers you better choose that.

I like the second one. Although I prefer that you need to 'mark' the part and make sure that you need to roll again once you have used it, but it seems that what you need is something to ease the process so that's quite brilliant idea. You lose Internal Structure instead, and it means the location is damaged further, leads to the faster destruction.

An another solution is, check the 'next' critical section if you hit the section you are already struck.
Fan Fiction / Re: Dead Man's Hand: What Price Glory?
« Last post by Artifex on Today at 02:16:00 »
Guess there's something really nifty about having a heavy mech with articulated hands able to pick up stuff. :D
Non-Canon Units / Garbage Universe, the multiversal toilet
« Last post by Liam's Ghost on Today at 02:08:02 »
Hey, you're finally awake...

Sorry we kept you under for so long. And... uh, seized your ship and shot you with baton guns too I guess. We had to make sure what we were dealing with. Go through your ship's records, give you the full physical workup.

Your log says your from some place called the Republic of the Sphere, specifically from terra. The commander was considering dumping you on the spot when he heard, but it looks like you're from Terra, but not, like, "Terra" Terra. So we're not terribly worried. But we'll keep an eye on you just in case an octopus sprouts out of your head or you start expressing deep religious opinions on telecommunications.

I'm getting to where you are and what's going on, stop yelling!

Anyway, you're in the New Dallas system, or what you would call the New Dallas system. We call it something else, divergent history and all that. So your ship got where it was going, kinda, except completely not. Gimmie a second, we have cards written up to explain this.

Ahem... Welcome traveler. The science of your homeland has likely taught you that for every action there is an infinite number of possible outcomes. Your science may have even postulated that all of these outcomes occur in infinite alternate realities. For you this is most likely merely theoretical. However, we of the Sanctuary of Humanity are here to tell you that not only is this mostly accurate, but you have the distinct honor of having crossed the boundary between realities and found yourself here in our humble timeline...

This goes on for a while... anyway, the short form is that multiverse theory is correct, free will exists, and due to some random fault during your jump you've fallen into an alternate universe.

Look, I know it sounds ridiculous. It always sounds ridiculous to you outsiders. As near as we can tell, collecting data from you trans-universal types all these centuries, this doesn't happen almost everywhere else, or if it does it's such a unique occurrence that billions of travelers from thousands of timelines didn't bring any stories of it outside their speculative fiction. Something about how the boundary states of reality are defined. Somehow, here the walls are thinner. The first incursion happened as soon as the first guy flipped the switch on the Deimos core. Three other cores showed up at the jump points and Terra blew up. And it's been happening constantly ever since. Individual ships, fleets, entire armies, whole planets just show up somewhere. All refugees from an almost but not quite infinite multiverse. And they usually start trashing each other and any locals they find out of panic or a desire to conquer their unexpected new homes.

Mankind has been under constant assault from other, more dickish flavors of mankind for centuries now. In this universe, everything bad that can happen has happened and just keeps happening. And not just ordinary people like you or me. Werewolves, Vampires, Wizards, Elves, Aliens, Robuts, and everything between. The last big incursion we had to fight was an invasion from the Meowgistracy of Nyanopuss. And listen, I live in this universe and even I think that's messed up.

No, no, I get it, you just want to go home. Well you can't. You think if we knew how to send you people home, you'd still be here? Can't even send you back to Terra. We've actually destroyed that planet like sixty seven times and it just keeps popping up, and every time it does something awful comes out. Now whenever we find out it exists again we just huck rocks at it until it goes back to being dead.

But cheer up, you came out in one of the few relatively safe places left in this universe. And our evaluation of your personal timeline, your physiology, and your emotional responses have you pegged as a Type A74 baseline universe. Exodus Subtype, Jihad seven, which means you're safe enough for us to not kill you all and toss your bodies into the sun. Instead, you get immigration paperwork.

So yeah, welcome to Garbage Universe.

Author's note: This is all I have so far, feel free to throw in your own submissions about what weird, terrible, or stupid things might have found there way into Garbage universe to threaten the few remaining enclaves of normal, right thinking people.
Volume 15
Page 14

Fire Falcon T does not have Supercharger listed in the Weapons and Equipment Inventory
Correction: Add Supercharger with location Center Torso to list

Volume 15
Page 16

Fire Falcon G  does not have Supercharger listed in the Weapons and Equipment Inventory
Correction: Add Supercharger with location Center Torso to list

Volume 15
Page 24

Black Lanner J does not have Supercharger listed in the Weapons and Equipment Inventory
Correction: Add Supercharger with location Left Torso to list
Fan Designs and Rules / Re: A couple house rules under discussion
« Last post by garhkal on Today at 01:51:57 »
I like the second HR..  Cuts down on re-rolling..
This is an abomination that "came together" a while back as I was looking into how ridiculous melee combat could potentially get.  It's actually ridiculously effective but who, in-universe, would spend 120m on a 'mech that requires salvage from multiple different sources and can only function at point-blank range?  Combine with the Melee Master and Jumping Jack (via the cockpit) pilot abilities and 7/0 skill for maximum rage-quit.  Never try to bring this to a friendly game.  Ever.

Code: [Select]
Kung-Fu Panda  (Kodiak II)

Mass: 100 tons
Tech Base: Mixed
Chassis Config: Biped
Rules Level: Silly
Era: Dark Ages
Tech Rating/Era Availability: X/X-X-X-X
Production Year: NO!
Dry Cost: 118,985,067 C-Bills
Total Cost: 118,985,067 C-Bills
Battle Value: 2,393

Chassis: Composite Structure
Power Plant: 400 XXL Fusion Engine
Walking Speed: 43.2 km/h (54.0 km/h)
Maximum Speed: 64.8 km/h (75.6 km/h)
Jump Jets: Improved
    Jump Capacity: 180 meters (210 meters)
Armor: Hardened
    2  Clawss
    1  Talons
    1  ECM Suite
    1  Light Active Probe
Manufacturer: Beelzebub
    Primary Factory: Fiery Pits
Communications System: TikTok
Targeting and Tracking System: Unecessary.

Equipment           Type                         Rating                   Mass 
Internal Structure: Composite Structure          152 points                5.00
Engine:             XXL Engine                   400                      17.50
    Walking MP: 4 (5)
    Running MP: 6 (7)
    Jumping MP: 6 (7) Improved
    Jump Jet Locations: 2 CT, 2 LT, 2 RT                                  24.00
Heat Sinks:         (IS) Single Heat Sink        10                        0.00
Gyro:                                                                      0.00
Cockpit:            Interface                                              4.00
    Actuators:      L: SH+UA+LA    R: SH+UA+LA
    TSM Locations: 1 LT, 1 RT, 2 LA, 2 RA
Armor:              Hardened                     AV - 176                 22.00

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     31           25       
                                 Center Torso (rear)                  8         
                                           L/R Torso     21           22       
                                    L/R Torso (rear)                  5         
                                             L/R Arm     17           18       
                                             L/R Leg     21           22       

Equipment                                 Location    Heat    Critical    Mass 
Claws                                        RA        -         7         7.00
Claws                                        LA        -         7         7.00
(CL) Partial Wing                            LT/RT     -         3/3       5.00
ECM Suite                                    CT        0         1         1.00
Light Active Probe                           CT        0         1         0.50
Talons                                       LL        -         2         7.00
                                            Free Critical Slots: 0

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:     12    Points: 24
4/7j       0       0       0       0      4     0   Structure:  2
Special Abilities: TSM, MEL, ECM, LPRB, RCN, ENE, SRCH, ES, SEAL, SOA

How does it ever overheat, to where it can use the TSM??

The Inner Sphere / Re: The Palmyra Disaster
« Last post by ArkRoyalRavager on Today at 01:44:30 »
Except that whole entry is off, because further along they forgot to do the 'end' apocryphal content and cite sources.  Last discussion I recall on this was that the 'bad' ending of MW4 did not all come about (sister lived or was not in danger) but there were further sources that had someone else becoming Duke (which the Sarna entry also indicates)- see p99 in Handbook House Davion.

Whoever edited it to add the canon information SHOULD have moved the Apoc end tag to after the Tyrant section.

Well, it works fine unless some definite clarification comes. Dresaris still rule Kentares IV and it has a full-fledged military academy now. That's real improvement.
as it stands, there are seven volumes-worth of three for ones left and nine total volumes to go so that format will be present more often than not down the stretch
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