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General BattleTech Discussion / Re: What is broken with the Aerospace Rules?
« Last post by SCC on Today at 03:16:51 »The btech ships are too light, but thats because the ships are no longer tube shaped like in tro2750 but chubby blocky things with much more width and height in tro3057. Also, the leviathian's armor weight is the issue, not the leviathians actual weight. Like, at 2.5 million tons there is plenty of tonnage to put a big thick sheet of armor on the leviathan even at it's existing overblown dimensions, but while the structure is 360,000 tons, the armor is only 5300 tons thanks to the wonky construction rules. So the armor is a mere .2% the mass while the structure is a respectable 15%. Mech armor is up to 20% the mass of the mech, with another 10% structure, and can be 40% for hardened armor and 20% for strengthened internal structure. Adding a zero to the warship's mass isnt going to fix anything, the armor would still be .2% when you multiply everything by 10... 10 sheets of paper for example instead of 1. Gotta fix the dimensions--if you want bulky ships they need to be shorter, if you want long ships cause of the KF core they need to be thinner.
The K-F Core is fluffed to actually provide the ship's spine (It's 47.5% of the ship's weight and the ship is LITERALLY built around it) so a lot of that weight is structure of some sort.