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Just in case I’m coming across as too negative (I’m good at that), I want to be clear that there’s a lot of stuff in the book I like a lot.  It’s a really good book.  It just caught me off guard that, as you read through, there’s not really much detailing of force compositions, in a way that there usually is in BT, from the old FMs, to something like the New Unit Profiles in Shattered Fortress, which list the CO, Average Experience, and Force Composition at the very top of each entry, to the side are in IlClan, which do the same.  I was expecting to see that sort of thing with the unit profiles in the back, if nowhere else.  I’ll be honest, I very rarely play BT on the tabletop, there aren’t any groups near me.  So I tend not to look too closely at the OOC stuff in the back, since I don’t get much use out of it. It never occurred to me to look there for the unit composition data I’m used to seeing in the main part of the text.  If that’s the new model, I’ll adapt.  But it does seem significantly less intuitive than having I’m in the fiction sections.  Wouldn’t the officer writing this document want to give at least a best guess of what the First Tamar Jaegers field?  But c’est la vie.  It’s still a very enjoyable read, and I’m looking forward to the next one already.  Ok, back to rereading the best bits.
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Fan Fiction / New Syrtis planetary map
« Last post by Captain Jonah on Today at 19:12:59 »
Is there such a thing anywhere, a cannon or semi cannon sort of thing showing where the major items are?
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The Inner Sphere / New Syrtis planetary map
« Last post by Captain Jonah on Today at 19:12:23 »
Is there such a thing anywhere, a cannon or semi cannon sort of thing showing where the major items are?
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What raw material imports do you have to secure to keep a 'Mech factory running at that scale?

Maybe that's a seed for a homegrown scenario...


'Mechs don't use large quantities of exotic elements, and 'Mech production is pretty small - a factory if booming if it produces 12 per year. Compared to the resources required annually by an advanced population numbering in the billions (tens of millions of tons of aluminum, billions of tons of steels and concrete, etc.), the raw material import requirements of Sudeten's 'Mech factories are "squat."
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Just some minor, nerdy, petty critiques of how the Hells Horses were written in to this:

While I agree that it would have been nice to see more of the Horses' distinct unit types, such as QuadVees and ProtoMechs, emphasized in this book, I am mindful that from an in-universe perspective, the material was written by a Spheroid officer on Arcturus. Given how distant the bulk of the Horse touman has been from Inner Sphere opposition until the events this sourcebook covers, it would seem reasonable that there has not been as much of an opportunity for Spheroid intelligence agencies to gain a first-hand understanding of these unorthodox unit types in action.

Which, of course, is all the more reason why I hope we might see some future material written from a Clan Hell's Horses perspective in the wake of this sourcebook.
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Given how mind-bendingly vast even the smallest planet that can inhabit two billion people is, probably very little/none.

Given how slow jumpship transport is on the whole, even if the answer is "all of it" I'd still expect to have months' worth stockpiled to avoid immediate stoppages for even token delays.
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Fan Designs and Rules / Re: MechWarrior Second Edition Optional rule.
« Last post by Daryk on Today at 18:49:20 »
No promises on that... I may be working next weekend.
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What raw material imports do you have to secure to keep a 'Mech factory running at that scale?

Maybe that's a seed for a homegrown scenario...
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RE: anyone discussing the state of equipment and material on Sudeten when the Horses come knocking:

Sudeten is home to at minimum over a dozen Mech factory lines, including at least six that are confirmed in the Recognition Guides.  Even using the most extremely conservative estimate of 1 'Mech/1 month (which is almost certainly woefully low) there is no universe where the Falcon Remnant's only major military bottleneck is trained pilots.  They could equip a Cluster with mechs that all rolled off the lines for the first time less than six months ago and have a Cluster to spare.

It's hard to overstate how "young" in every single way the Falcon remnant is right now.
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I thought the Rules Annex stuff wasn’t canon, just a genericized version for players to use generating quick forces for pickup games.  Haven’t we been told for literally years that RATs aren’t to be taken as accurate representations of what factions actually field?  Isn’t there a disclaimer a few pages late in that same Rules Annex that it isn’t canon?  I mean, the very fact that two factions with vastly different resources in equipment and personnel are listed as having exactly the same forces seems like an indication that that section shouldn’t be taken as an accurate representation.  It’s not exactly what we’re used to in previous products, at any rate.

It’s not a RAT. It’s a unit profile. It says they have X mech trinaries among other things. It’s similar to all the recent field manuals in terms of unit breakdowns. It sometimes gives weights and overall number of units (not including damage and the like) but doesn’t go as in depth as even older phonebooks. It gives you leeway to choose, but not choose so wildly it’s ridiculous.
The rules annex is canon, the disclaimer about non-canon stuff comes with the map area, which is after this.
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