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The Inner Sphere / Re: Will the introduction of 'Clan Tech' change warfare in the Inner Sphere?
« Last post by VanVelding on Today at 21:45:03 »Clantech is generally just Inner Sphere tech but better. With Clantech they can be faster and hit harder, but there's a limit on armor improvements. Lighter engines can make up for some of what hardened armor is doing, and Ferro-Lamellor is nice, but armor improvements seem more marginal than those of weapons and mobility.
Individual units are more powerful. Unless production of Clantech massively scales back army sizes, that's also an increase in collateral damage.
As someone mentioned above, Clantech would probably be used in elite units with less important units receiving more conventional tech.
For Clan combat technologies in general, it looks like a minor paradigm shift to benefit to offense instead of defense, with a combination of speed and Inner Sphere evasion technologies like Stealth Armor trying to--pun intended--outrun it.
In general, there's the possibility of Clan technologies--material, chemical, industrial, biological--being used to improve existing Inner Sphere systems which the Clans (mostly) never bothered with. Nova CEWS analogs and advanced stealth armors, RACs, Light Gauss Rifles, and Heavy PPCs.
Individual units are more powerful. Unless production of Clantech massively scales back army sizes, that's also an increase in collateral damage.
As someone mentioned above, Clantech would probably be used in elite units with less important units receiving more conventional tech.
For Clan combat technologies in general, it looks like a minor paradigm shift to benefit to offense instead of defense, with a combination of speed and Inner Sphere evasion technologies like Stealth Armor trying to--pun intended--outrun it.
In general, there's the possibility of Clan technologies--material, chemical, industrial, biological--being used to improve existing Inner Sphere systems which the Clans (mostly) never bothered with. Nova CEWS analogs and advanced stealth armors, RACs, Light Gauss Rifles, and Heavy PPCs.