Register Register

Recent Posts

Pages: 1 [2] 3 4 ... 10
11
this would be a lot easier if distributors didn't hide their current catalogs behind account passwords

ACD Distribution does not keep their catalogs behind account passwords.  Everything in the Catalyst Game Labs catalog has the CYT prefix (and the Mercenaries box has been up for pre-order since April 7th  ;D ).
12
The oversized sensor wing is very similar, but I much prefer the torso details of the old BT version. A gently updated 1A plastic mini would be cool.
13
awww, I like that guy.

But, my curiosity is piqued ... I do not recall seeing any original version art?  Any other references?

also, I have not looked at the titan II mini (going to IWN now though) (2nd edit: meh, not that bad ... not that good, but I think minis are starting to look better and better).


The Titan originated in Battletechnology. All I have to offer of its original art is this inverted version, which for some reason is the only one left online. Plog's art for the Titan II in TRO 3075 is perfectly serviceable, but the less said about the mini the better.

14
Fair point!  :thumbsup:
15
BattleMechs / Re: a tiny technical challenge..
« Last post by Daryk on Today at 17:28:56 »
:toofunny:
16
Fan Art / Re: Revenants of the Star League Art thread
« Last post by Daryk on Today at 17:27:35 »
Hmmm... which AI is working closest with her aside from Stacey?  Perhaps one of the ones that likes to teach toddlers how to blow things up?  ^-^
17
That should do the trick, yep!  :thumbsup:

Though personally, I'd probably drop one of the Medium Lasers for the other two Jump Jets...  ^-^
I just thought it was nice that the intended armament fit perfectly on the standard SHD. :)
18
yeah artillery cannons are the best for this job pre-TC+Pulse cheese
19
BattleMechs / Re: a tiny technical challenge..
« Last post by Sartris on Today at 16:54:58 »
*snort*

Code: [Select]
You Want Some ****** Dakka??

Mass: 200 tons
Chassis: Endo-Composite Superheavy Biped
Power Plant: 200 XXL
Cruising Speed: 10.8 kph
Maximum Speed: 21.6 kph
Jump Jets: None
     Jump Capacity: 0 meters
Armor: Ferro-Fibrous
Armament:
     23 Ultra AC/2
Manufacturer: Unknown
     Primary Factory: Unknown
Communication System: Unknown
Targeting & Tracking System: Unknown
Introduction Year: 3145
Tech Rating/Availability: F/X-X-X-F
Cost: 176,206,000 C-bills

Type: You Want Some ****** Dakka??
Technology Base: Mixed (Advanced)
Tonnage: 200
Battle Value: 2,653

Equipment                                          Mass
Internal Structure            Endo-Composite         30
Engine                        200 XXL                 3
Walking MP: 1
Running MP: 2
Jumping MP: 0
Double Heat Sink              19 [38]                 9
Superheavy Gyro                                       4
Superheavy Cockpit                                    4
Armor Factor (Ferro)          528                    27

                          Internal   Armor   
                          Structure  Value   
     Head                    4         12   
     Center Torso            60        78   
     Center Torso (rear)               26   
     R/L Torso               42        57   
     R/L Torso (rear)                  18   
     R/L Arm                 33        58   
     R/L Leg                 42        73   


Right Arm Actuators: Shoulder, Upper Arm
Left Arm Actuators: Shoulder, Upper Arm

Weapons
and Ammo                Location  Critical   Heat    Tonnage
2 Double Heat Sink         LL        4        -       2.0   
2 Double Heat Sink         CT        4        -       2.0   
Ultra AC/2                 CT        2        1       5.0   
Double Heat Sink           RT        2        -       1.0   
2 Ultra AC/2               RT        4        1       10.0 
Ultra AC/2 Ammo (180)      RT        4        -       4.0   
10 Ultra AC/2              LA        20       1       50.0 
4 Double Heat Sink         LT        8        -       4.0   
2 Ultra AC/2               LT        4        1       10.0 
Ultra AC/2 Ammo (180)      LT        4        -       4.0   
2 Double Heat Sink         RL        4        -       2.0   
8 Ultra AC/2               RA        16       1       40.0 

20
The Celestials work when you remember that even the MD used more than just those. They need support units and hole-punchers, of which the Domini had plenty.
Pages: 1 [2] 3 4 ... 10
Register