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11
Aerospace / Re: Rebuilding the Bug Eye Surveillance Ship
« Last post by Giovanni Blasini on 30 November 2021, 23:42:06 »
Also, side note:

Code: (BugEye warship) [Select]

Bug-Eye Surveillance Ship Remade

Mass: 100,000 tons

Technology Base: Inner Sphere (Advanced)

Introduced: 3145

Mass: 100,000

Battle Value: 18,987

Tech Rating/Availability: E/X-X-X-F

Cost: 9,619,652,800 C-bills



Fuel: 100 tons (1,000)

Safe Thrust: 5

Maximum Thrust: 8

Sail Integrity: 3

KF Drive Integrity: 4

Heat Sinks: 530 (1060)

Structural Integrity: 150



Armor

    Nose: 81

    Fore Sides: 69/69

    Aft Sides: 63/63

    Aft: 45



Cargo

    Bay 1:  Small Craft (4)         2 Doors 

    Bay 2:  Fighter (6)             2 Doors 

    Bay 3:  Cargo (2196.5 tons)     1 Door   



Ammunition:

    None



Dropship Capacity: 1

Grav Decks: 0

Escape Pods: 20

Life Boats: 5

Crew:  50 officers, 110 enlisted/non-rated, 60 gunners, 32 bay personnel, 20 BA marines       



Notes: Equipped with

    lithium-fusion battery system

    1 Satellite Imager [Infrared Imager]

    1 Satellite Imager [High-Resolution (Hi-Res) Imager]

    1 Satellite Imager [Look-Down Radar]

    1 Naval Comm-Scanner Suite (Large)

    300 tons of improved ferro-aluminum armor.



Weapons:         Capital Attack Values (Standard)

Arc (Heat)   Heat  SRV     MRV     LRV      ERV    Class     

Nose (132 Heat)

2 Laser AMS  14    1(6)    0(0)    0(0)     0(0)   AMS       

2 Laser AMS  14    1(6)    0(0)    0(0)     0(0)   AMS       

2 Laser AMS  14    1(6)    0(0)    0(0)     0(0)   AMS       

3 ER PPC     45   3(30)   3(30)   3(30)     0(0)   PPC       

3 ER PPC     45   3(30)   3(30)   3(30)     0(0)   PPC       

FRS/FLS (132 Heat)

2 Laser AMS  14    1(6)    0(0)    0(0)     0(0)   AMS       

2 Laser AMS  14    1(6)    0(0)    0(0)     0(0)   AMS       

2 Laser AMS  14    1(6)    0(0)    0(0)     0(0)   AMS       

3 ER PPC     45   3(30)   3(30)   3(30)     0(0)   PPC       

3 ER PPC     45   3(30)   3(30)   3(30)     0(0)   PPC       

RBS/LBS (132 Heat)

2 Laser AMS  14    1(6)    0(0)    0(0)     0(0)   AMS       

2 Laser AMS  14    1(6)    0(0)    0(0)     0(0)   AMS       

2 Laser AMS  14    1(6)    0(0)    0(0)     0(0)   AMS       

3 ER PPC     45   3(30)   3(30)   3(30)     0(0)   PPC       

3 ER PPC     45   3(30)   3(30)   3(30)     0(0)   PPC       

ARS/ALS (132 Heat)

2 Laser AMS  14    1(6)    0(0)    0(0)     0(0)   AMS       

2 Laser AMS  14    1(6)    0(0)    0(0)     0(0)   AMS       

2 Laser AMS  14    1(6)    0(0)    0(0)     0(0)   AMS       

3 ER PPC     45   3(30)   3(30)   3(30)     0(0)   PPC       

3 ER PPC     45   3(30)   3(30)   3(30)     0(0)   PPC       

Aft (132 Heat)

2 Laser AMS  14    1(6)    0(0)    0(0)     0(0)   AMS       

2 Laser AMS  14    1(6)    0(0)    0(0)     0(0)   AMS       

2 Laser AMS  14    1(6)    0(0)    0(0)     0(0)   AMS       

3 ER PPC     45   3(30)   3(30)   3(30)     0(0)   PPC       

3 ER PPC     45   3(30)   3(30)   3(30)     0(0)   PPC       


This is just a higher tech Nightwing that sacrifices firepower and endurance for acceleration it can't use with so little fuel.


Quote
Code: (BugEye Dropship) [Select]

Bug Eye Dropship Dropship

Type: Military Aerodyne

Mass: 6,100 tons

Technology Base: Inner Sphere (Standard)

Introduced: 3145

Mass: 6,100

Battle Value: 7,852

Tech Rating/Availability: E/X-X-X-E

Cost: 590,010,336 C-bills



Fuel: 94 tons (2,820)

Safe Thrust: 5

Maximum Thrust: 8

Heat Sinks: 100 (200)

Structural Integrity: 20



Armor

    Nose: 488

    Sides: 411/411

    Aft: 332



Cargo

    Bay 1:  Small Craft (2)         1 Door   

    Bay 2:  Fighter (2)             1 Door   

    Bay 3:  Cargo (2165.5 tons)     1 Door   



Ammunition:

    None



Escape Pods: 5

Life Boats: 0

Crew:  4 officers, 6 enlisted/non-rated, 6 gunners, 14 bay personnel, 10 BA marines       



Notes: Mounts 90 tons of heavy ferro-aluminum armor.



Weapons:                 Capital Attack Values (Standard)

Arc (Heat)           Heat  SRV     MRV     LRV     ERV   Class     

Nose (128 Heat)

2 Heavy PPC          30   3(30)   3(30)    0(0)    0(0)  PPC       

2 Large Pulse Laser  20   2(18)   2(18)    0(0)    0(0)  Pulse Laser

2 Large Pulse Laser  20   2(18)   2(18)    0(0)    0(0)  Pulse Laser

2 Heavy PPC          30   3(30)   3(30)    0(0)    0(0)  PPC       

2 Laser AMS          14    1(6)    0(0)    0(0)    0(0)  AMS       

2 Laser AMS          14    1(6)    0(0)    0(0)    0(0)  AMS       

RW/LW (28 Heat)

2 Laser AMS          14    1(6)    0(0)    0(0)    0(0)  AMS       

2 Laser AMS          14    1(6)    0(0)    0(0)    0(0)  AMS       

Aft (128 Heat)

2 Large Pulse Laser  20   2(18)   2(18)    0(0)    0(0)  Pulse Laser

2 Large Pulse Laser  20   2(18)   2(18)    0(0)    0(0)  Pulse Laser

2 Heavy PPC          30   3(30)   3(30)    0(0)    0(0)  PPC       

2 Heavy PPC          30   3(30)   3(30)    0(0)    0(0)  PPC       

2 Laser AMS          14    1(6)    0(0)    0(0)    0(0)  AMS       

2 Laser AMS          14    1(6)    0(0)    0(0)    0(0)  AMS       

   





And this is just a half-size modern Pueblo class.

Lastly, the published Bug-Eye stats have one small issue that I've seen trying to plug them into MegaMekLab: it says that the crew needs to be 66 minimum, which appears to include the naval comm-scanner crew, but that also tips the number of officers needed to 10.  Even with steerage quarters, that puts me 30 tons over.  I don't remember crewing requirements changing at any point, so I'm not sure what's up.
12
Fan Articles / Re: ’Mech of the Week: ANH-** Annihilator
« Last post by SteelRaven on 30 November 2021, 23:26:09 »
I was actually reading this the other day before it was brought back to the top of the board.  I was reading the MechWarrior 5 merc campaign plot and was curious to see a Comstar Precentor driving one of these in the final boss mission.  Maybe Comstar made a few or salvaged some from where Wolf's Dragoons were fighting?

Yeah I know it's a video game and it's not canon but it made me wonder!
PGI was also recycling as many MWO Mechs as they could so not like they would give him a Emperor or another SLDF mech.
13
Posting this here because I'm not sure where in the Errata thread it should go.

Does anyone else's Davis McCall MW card have the error in the Special Pilot Abilities section?

Mine has the Antagonizer Special Pilot Ability section from Corijan Holmes' card word-for-word.

 :bang:
14
Off Topic / Re: Ghostbusters afterlife
« Last post by ANS Kamas P81 on 30 November 2021, 23:05:22 »
Yeah, my theatre must have had a pollen release too, as my eyes also got all watery.
Someone was chopping onions in my theater too, I feel your pain.  for Harold.

Good stuff.  Totally worth the price of admission, though I'm surprised they didn't reference Ghostbusters 2 at all.  Seems like they were more intent on making this a sequel to the first film only, which I suppose works.
15
Aerospace / Re: Rebuilding the Bug Eye Surveillance Ship
« Last post by Giovanni Blasini on 30 November 2021, 23:03:44 »
probably the quarters and staff needed for the ship, check those, as that and cargo are where i usually lose odd tonnage

I'm guessing you're using full-size quarters?
16
BattleTech Miniatures / Re: 5th Syrtis Fusiliers on Parade
« Last post by Louie N on 30 November 2021, 22:58:35 »
Thank you all,

marauder648,

The process is...

1. Prime Black
2. Base coat GW Caliban Green.  The original Dark Angels green
3. Black wash - they are near black at this point
4. Drybrush Highlight - Waaggh flesh
5. Drybrush Sharp highlight - Goblin green
6. Details - cockpit / weapons
7. Flocking

I hope that helps
17
The Atlas Kangaroo: Jump 10, TSM, 19 tons of armor, Angel ECM, Bloodhound AP, and it can snipe.  Note that activating TSM requires heat sink shutdown and dial-down. 

This is about the least stealthy design possible, but you can use that for psyops with a pair mimicking the footfalls of the new Steiner 1000 ton mech :)

Code: [Select]
Atlas-KGR

Mass: 100 tons
Chassis: Standard Biped
Power Plant: 100 Fusion
Cruising Speed: 10.8 kph
Maximum Speed: 21.6 kph
Jump Jets: Jump Booster
     Jump Capacity: 300 meters
Armor: Standard
Armament:
     1 ER PPC
Manufacturer: Unknown
     Primary Factory: Unknown
Communication System: Unknown
Targeting & Tracking System: Unknown
Introduction Year: 3145
Tech Rating/Availability: F/X-X-X-E
Cost: 13,285,333 C-bills

Type: Atlas-KGR
Technology Base: Inner Sphere (Experimental)
Tonnage: 100
Battle Value: 2,531


Equipment                                          Mass
Internal Structure                                   10
Engine                        100 Fusion              3
Walking MP: 1
Running MP: 2
Jumping MP: 10
Double Heat Sink              10 [20]                 0
Gyro                                                  1
Cockpit                                               3
Armor Factor                  304                    19

                          Internal   Armor 
                          Structure  Value 
     Head                    3         9   
     Center Torso            31        46   
     Center Torso (rear)               15   
     R/L Torso               21        32   
     R/L Torso (rear)                  10   
     R/L Arm                 17        33   
     R/L Leg                 21        42   


Right Arm Actuators: Shoulder, Upper Arm, Lower Arm, Hand
Left Arm Actuators: Shoulder, Upper Arm, Lower Arm, Hand

Weapons
and Ammo                        Location  Critical   Heat    Tonnage
Mech Mechanical Jump Boosters    RL/LL      2/2       -       50.0 
PPC Capacitor                      RT        1        -       1.0 
2 Double Heat Sink                 RT        6        -       2.0 
ER PPC                             RT        3        15      7.0 
Targeting Computer                 RT        2        -       2.0 
3 Triple Strength Myomer         RA/LA      3/3       -       0.0 
Double Heat Sink                   LA        3        -       1.0 
Bloodhound Active Probe            LT        3        -       2.0 
Angel ECM Suite                    LT        2        -       2.0 
2 Double Heat Sink                 LT        6        -       2.0 
3 Triple Strength Myomer         RA/LA      3/3       -       0.0 
Double Heat Sink                   RA        3        -       1.0   


I bet that everyone on here was thought that 'I have the most brilliant idea!'... before read it.
18
Off Topic / Re: For Those That Rock: The Totally Rockin' 20's
« Last post by MoneyLovinOgre4Hire on 30 November 2021, 22:50:03 »
Things To Do In Denver When You're Dead- Warren Zevon
19
MechWarrior Hall / Re: Word Association 32: What Say You?
« Last post by Wrangler on 30 November 2021, 22:42:02 »
Merrimack
20
MechWarrior Hall / Re: Word Association 32: What Say You?
« Last post by wolfgar on 30 November 2021, 22:39:03 »
Virginia
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