question might be 'what are you trying to do with your infantry support?' because depending on the answer, some weapons work better than others, so it might just boil down to 'what are you using infantry to do?'
Defending against armored or mixed forces, weapons that do lots of armor damage are probably a better bet, than weapons optimized for killing PBI. IOW leave the incendiary needlers on the dropship unless you're checking off your 'atrocities against civilians' portion of your scorecard, because it's useless against even lightly armored opponents. Same for the Frag LRM/SRMs for similar reasons.
If you're expecting to need to scrub the enemy's PBI's off and NOT expecting to encounter serious armored resistance, then a Mortar's probably a decent go-to, but not if they're coming in the troop bays of a bunch of Maxims, Goblins, etc.
If you're expecting to face panzergrenadiers (Light infantry riding in real armored vehicles that don't boil out in abstractions) then you might want something a bit more serious. LBX autocannons, short-muzzle artillery cannons, and the like-things that do AOE with range against armored targets AND meat sacks.
If you're facing someone who 'leads with their armor' ('mech, tank, whatever) it's hard to argue against a Thumper Cannon, but possible-and of course, if you're 'support' is on a 'mech, maybe some nice pulse lasers that can do double duty, or LRM racks with enough bin space for alternate munitions, or (again) LBX's...
and if your attacker is a raider in 'mechs? your infantry support needs to be useful for hurting 'mechs badly and quickly.
it's all about what you're facing. If you're trying for a 'general purpose' setup, it's hard to beat something with an LBX-10 or sawed off artillery piece lobbing indirect or tossing AOE around, though for cost-per-bodybag, an LRM carrier with spotters is cheaper than a track or 'mech with a thumper cannon.