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Author Topic: ISaW for Clans  (Read 715 times)

GoGo Yubari

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ISaW for Clans
« on: 06 June 2021, 16:33:44 »
I was just thinking about a high level Clan based game and was wondering if the ISaW rules were developed in that direction in a) any published products or b) in fan-based creations? I did a quick look around the 'Net/forums and in my books, but couldn't find anything so just asking in case I might be missing something.

Obviously, the Clans bring in their own concerns which probably need some re-thinking, but in some ways running a game based on the Clan worlds might actually be also easier as the scale is a lot more manageable and the action possibly more focused. Any thoughts/help would be appreciated!

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Alexander Knight

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Re: ISaW for Clans
« Reply #1 on: 06 June 2021, 18:55:29 »
Clan Stars are presented in SBF format in the Tukayyid Supplemental.  These would be the building blocks to make Clan ACS formations.


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Re: ISaW for Clans
« Reply #2 on: 09 June 2021, 03:21:22 »
Hi Go Go Yubari,

I have built an ISaW Dark Age Scenario which has the Raven Alliance as a possible faction.

I am not sure if this would be of use but I came up with a Faction specific Unit Cost Table for them - I've attached it as a spreadsheet.

Its totally my own thoughts - but I based it on ISaW tables and the older Inner Sphere in Flames rules - and did plenty of my own calculations.