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Author Topic: Strategic BF: Artillery seems prone to Friendly Fire. I'm I reading it right?  (Read 1429 times)

Leafback

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I just picked up IO and I can't wait to get a game going, especially with combined arms. However, artillery just seems....wrong. I can't be understanding this right. For refernce, the rules I'm consulting are IO pgs. 203-204.

How I understand it now is for unguided artillery (let's say Arrow IV), attacking a HEX is skill+4 and attacking an enemy FORMATION is skill+7. A spotter will reduce these by 1 on each. Spotters must be within the same hex or an adjacent hex. Each successive hit on a HEX, NOT a Formation, that has a spotter will award a -1 bonus to the TH.

A failed shot causes a scatter check to see if friendlies are hit. For friendlies in the same hex, roll a d6, a 5-6 hits a friendly. If there are no friendlies in the target hex, roll d6, a 6 hits a friendly.

Now here is my concern: First, that you either target an enemy Formation OR a Hex; second, that you can get bonuses for successful hits on a HEX, NOT on a Formation hit; and finally, that it's automatically a virtual minimum 50% chance to fail a Formation hit, AND that a failed HEX hit CANNOT randomly hit an enemy Formation. Unless you are attacking static targets, it is more dangerous to your own troops.

Is it errata that there should also be a 33% chance to hit enemies? Or am I missing something somewhere?

Wolf72

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can you use remote sensor drones, or something with a recon camera for range?
War does not determine who is right, only who is left. -- said no Clanner ... ever!

KS #1357

Col Toda

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I aim for the hex behind target mech . 2 : 5 point hits to the rear may hit the same torso area for suprising results. More importantly  scatter 1 hex in 3 directions still hits the target and give more space to avoid friendly fire

Leafback

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I aim for the hex behind target mech . 2 : 5 point hits to the rear may hit the same torso area for suprising results. More importantly  scatter 1 hex in 3 directions still hits the target and give more space to avoid friendly fire

Which rules are you referring to? How do you hit the rear torso in Strategic Battleforce?

 

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