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Author Topic: (Answered) Patchwork heat-dissipating armor and flaming hexes  (Read 2364 times)

arlith

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Pg 242 of the FM 3145 pdf:

Quote
Game Rules: As long as the location struck still has at least 1 point of armor remaining, Heat-Dissipating Armor reduces the heat
effects from flamers, plasma weapons, infernos, and other external sources (including fire) by half (rounding down).

How does heat from external sources (fires) work with patchwork heat dissipating armor? 

If I walk through/stand in a burning hex, how would patchwork heat dissipating armor work?
« Last Edit: 18 December 2013, 03:07:48 by Xotl »
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Xotl

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Re: Patchwork heat-dissipating armor and flaming hexes
« Reply #1 on: 18 December 2013, 03:07:41 »
Heat dissipating armor only provides a benefit if all locations have some intact. Otherwise use the normal rules: whatever insulating properties are present on the location protected are bypassed by the heat affecting elsewhere.
3028-3057 Random Assignment Tables -
Also contains faction deployment & rarity info.

http://bg.battletech.com/forums/index.php?topic=1219.0

 

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