Register Register

Author Topic: (Answered) Primitive vehicles  (Read 1612 times)

Atlas3060

  • ugh this guy again
  • Global Moderator
  • Lieutenant Colonel
  • *
  • Posts: 9213
  • Just some rando
(Answered) Primitive vehicles
« on: 11 November 2012, 20:21:25 »
Where are the rules dealing with criticals and primitive vehicles?
I know that the Blake Secrets book deals with Mechs and Aeros with Primitive rules, but I can't remember what product handled ground vehicles.
Do they suffer the +2 roll modifier for determining criticals like Mechs do?
« Last Edit: 22 November 2012, 15:56:19 by Xotl »
Stone wasn't cryo frozen. He just got stuck in a freezer Hans Moleman style and we felt bad about it. So we made up this lie.

Xotl

  • Dominus Erratorum
  • Moderator
  • Lieutenant Colonel
  • *
  • Posts: 10916
  • Professor of Errata
Re: Primitive vehicles
« Reply #1 on: 22 November 2012, 15:56:09 »
Primitive vehicles are actually built as support vehicles.  Because of this, the relevant chapter is in Total Warfare on pages 204-207.

To answer your specific question, other than the potential for penetrating critical hits (see the Damage section on pages 206-207) and Inferno hits (see the Vehicles paragraph on page 142), ground support vehicles are treated identically to combat vehicles with regards to critical hits.
3028-3057 Random Assignment Tables -
Also contains faction deployment & rarity info.

http://bg.battletech.com/forums/index.php?topic=1219.0

 

Register