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Author Topic: (Answered) Mixed tech limitations  (Read 1588 times)


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(Answered) Mixed tech limitations
« on: 29 September 2019, 10:49:34 »
A couple quick questions about upgrading Inner Sphere Chassis with Clan tech, and I can't find the answers in the Tech Manual
Can you:
Put Clan Ferro Fibrous armor on an IS Mech?
Upgrade an IS Internal Structure to Clan Endo?  or only swap IS Endo into Clan Endo?
Convert IS single heatsinks to Clan Doubles?  Or only go Double-to-Double? (I know you can only have one kind on a mech at a time - only singles or only doubles, and not asking about mixing)
Put a Clan XL engine into an IS BattleMech?

These are rules questions: I'm working on a Story that has upgraded IS Mechs in it, but I want to make sure everything I'm looking at is legal.

« Last Edit: 29 May 2020, 19:45:50 by Hammer »


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Re: (Research) Mixed tech limitations
« Reply #1 on: 29 May 2020, 19:45:40 »
Yes, see TacOps pg 377

Also converting the structure turns the unit's "baseline" tech base to Clan
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