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Author Topic: Mercenaries with RotS origin  (Read 1133 times)

Maingunnery

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Mercenaries with RotS origin
« on: 10 June 2022, 17:54:42 »

For the IlClan era I am considering painting up a mercenary unit with only Republic of the Sphere designs.
The size of the unit will range from either lance to company size.
However I haven't played Republic of the Sphere before so I could really use some feedback.


Which RAF units are the most plausible origins of an IlClan era Mercenary unit?
Which designs are good combinations?
Which designs are to be avoided?
Will RAF Drone tech be a good option for such Mercenaries?



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Re: Mercenaries with RotS origin
« Reply #1 on: 10 June 2022, 18:50:59 »
Any RotS unit which wasn't on Terra could easily disintegrate, and a bunch of buddies decide to form a merc unit.

Leaving aside the special forces, there are four main types of Republic commands:

- Hastati Sentinels, the elite-ish military units
- Triarii Protectors, green but true believers
- Principes Guards, the main line troopers
- and Standing Guard, planetary militias.

I'm inclined to discount Hastati and Triarii as sources for mercs. Although, I admit, there might be some in each category who are so disillusioned by Stone's surrender that they might go independant, but I'm thinking they're more likely to move to some faction that seems to them to most uphold the Sphere's ambitions (and good luck to them.) Interesting to see if Wolf's Dragoons start hiring from these folks, who might match the Dragoons for holding grudges against Wolves.

Standing Guard are more likely to stick to home, unless they've been kicked off and their world taken. Remnants of these would be highly likely to form merc units from such fragments.

Principes  do seem to me to be the main source for mercs. Soldiers, not warriors, not true believers, and abandoned by their masters. Likely recruits for existing 'Mercs, likely banding together for survival.

Drone tech - plausible to have it, but very hard to maintain it, and near impossible to repair it. There's a drone controller on an MHI Amphibious APC chassis, and I've built a unit that has it controlling a Revenant and three Hi-Scout drones. Go for it if you want, but in "rpg" terms they're very fragile.

What units are good? From a mini point of view, avoid the Lament. The mini is very limited and a bit of a bugger to assemble. The Triskelion is a joy to assemble and looks terrific and unusual. The Uraeus and Kepher are also great minis. Canon-wise, Peacemakers and Doloires are pretty common at the bigger end, and Jackelopes at the low end (plus remember, you can fit two Jackelopes in one 'Mech bay!). And then of course there are the Colossal Class units, but maintenance problems and lack of parts apply even more to them.

The RoTS can basically pick anything they want, so most Clan chasses are also very valid.

And if you want to go Combined Arms, a platoon of Bollas are great - you can carry infantry or BA on the inside, plus more BA on the outside! Plus the Bolla looks great, but may take some kitbashing to come up with turrets for the RotS versions. Or you could just fake it, say they're surplus WoB Bollas with the C3I pulled out for ECM and a C3 node (a very common refit).

Hope that helps some!
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Re: Mercenaries with RotS origin
« Reply #2 on: 10 June 2022, 21:37:17 »
I also stan the Jackalope. Them and the Night Stalker. Why? Because they're built on Mizar, which is essentially a protectorate of the Galatean League. Any mercenary company doing business on Galatea could pick them up for cheap. The Jackalope particularly is easy on the logistics (twice as many mechs per bay you paid for!) so it's a very fluffy pick for the up and coming merc. Are they any good to play with? I don't know, never tried them out.

Any RotS military unit is believable as an origin for mercenaries. Theirs is a dead nation, after Stone ordered it's dissolution. Even the most ideologically motivated soldier is left without a paymaster, so even the people who'd prefer not to go merc need to find work in order to finance their future attempt to rebuild the Republic. That's how you get units like Seychelles' Stonehearts. So it really boils down to what you want your mercenary company to be motivated by. Are they trying to maintain their place as elite warriors? Hastati Sentinels would be a good origin. Trying to finance a private war against the Wolves? Triarii Protectors could do nicely. Principes Guards and the Standing Guard could provide any kind of characterization you want. Go nuts, get creative and enjoy it.

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Re: Mercenaries with RotS origin
« Reply #3 on: 11 June 2022, 00:29:35 »
also a unit going merc TO preserve the ideals of a nation isn't exactly unknown. the ELH are exhibit A

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Re: Mercenaries with RotS origin
« Reply #4 on: 11 June 2022, 09:13:41 »
Galatea was apparently flooded with ex-RAF troops, to the point it was a buyer's market . . . the Tripod survivors who were forming a command were getting offers for their mechs, not their skills.  Read the FedSuns intel operative's assessment of the market to get a good idea.  The line that stuck with me was everyone claiming to be a Knight (reflecting IRL false honor scammers) yet with Terra taken none of the records could actually be checked . . . and the existing merc commands not wanting to touch RAF troops, partly b/c of the stink of defeat.

I mean you could get some real high-power mercs from the RAF remnants, IF they were decently skilled . . . imagine a command with a Doloire, several Laments, and all the top of the line vehicles & BA they could have taken with them.

The other thing is . . . where would you want to go work?  If I was a fragment of a RAF command that went merc, I would want to take a contract with the Marians or Tamarind.  GTF away from the Wolves and all the instability in the center of human space, AND my cutting edge equipment will give me a qualitative edge out in that region of space.  OR Canopus/Andurien for facing the independent worlds & League.
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Tyler Jorgensson

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Re: Mercenaries with RotS origin
« Reply #5 on: 11 June 2022, 12:40:16 »
Make you curious on how much of Stones Brigade survived, along with the Knights, to see what they would do after Terra fell. How many ex-Stone Brigade would go merc do you think? Would they gather Knights to their banner? How about those ex-Paladins (I mean not for a fan made unit but canon wise THAT story has got to be interesting)

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Re: Mercenaries with RotS origin
« Reply #6 on: 11 June 2022, 12:55:24 »
What Paladins got out though?  Lakewood was captured, Drummond became road-wheel grease, and others fell in combat or were executed by Malvina.  Were any of the Stones off Terra?

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Re: Mercenaries with RotS origin
« Reply #7 on: 11 June 2022, 14:02:56 »
Gotta admit, I'm really curious about the idea of a mercenary force that focuses on drone ops. Liches are fidgety enough that I'd reserve them for home base defense, and I'm really sad that none of the drone ASFs survived Terra's fall, but a force of mostly Revenants and Zephyrs actually doesn't sound that bad at all.
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Re: Mercenaries with RotS origin
« Reply #8 on: 11 June 2022, 16:05:51 »
What Paladins got out though?  Lakewood was captured, Drummond became road-wheel grease, and others fell in combat or were executed by Malvina.  Were any of the Stones off Terra?

The real question is where Levin shows up.

I really hope Levin ends up leading a RoTS-Goverment-in-Exile. But I could see him also leading a large merc unit made up of former Republic troops.
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Re: Mercenaries with RotS origin
« Reply #9 on: 11 June 2022, 17:04:56 »
SHRAPNEL #4 has a Unit Digest entry for Seychelles' Stonehearts. They are a former RotS unit now mercenaries. They have been bopping around ex-Republic planets and accessing former Ghost Knight safehouses and caches acquiring RAF gear. Might want to check it out  :thumbsup:
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Re: Mercenaries with RotS origin
« Reply #10 on: 11 June 2022, 17:15:47 »
One of the Shrapnels has a ROTS based merc unit in it that forms after its demise. The short story has a Knight of the Sphere in it who becomes s the commander. He ends up with Stone's custom Atlas II. I'm not sure which Shrapnel it is. As for ROTS based mec units, one could also make a case for a rebuilt  version of Hansen's Roughriders returning after the fall of the Republic, since every other old merc unit that's been blown to pieces is making an ilClan era comeback. I wouldn't be surprised to see some descent of Ace Darwin suddenly appearing in a Pink Lanther to save the day from Clan Wolf...

Galatea had plenty of troops for Stone to recruit into contracts, and even the ROTSies' well known dislike for merc units doesn't mean squat when you're losing territory hand over fist. I doubt all of the Northwind Highlanders are going to go merrily into Clan Jade Jade Falcon Scottish Royal Black Watch Tartan Force Go!, so there's another source of well established merc forces.  The real key is how much of the ROTSies' remmnants gets integrated into the new Star Leauge Defense Force, and what form that will take. 

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Re: Mercenaries with RotS origin
« Reply #11 on: 11 June 2022, 17:33:18 »
Hansen's Roughriders don't need to come back because they never stopped being a thing. They're under contract with the Galatean League (and were one of it's founding members) as of 3144.

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Re: Mercenaries with RotS origin
« Reply #12 on: 11 June 2022, 19:02:04 »
I also stan the Jackalope. Them and the Night Stalker. Why? Because they're built on Mizar, which is essentially a protectorate of the Galatean League. Any mercenary company doing business on Galatea could pick them up for cheap. The Jackalope particularly is easy on the logistics (twice as many mechs per bay you paid for!) so it's a very fluffy pick for the up and coming merc. Are they any good to play with? I don't know, never tried them out.
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« Last Edit: 11 June 2022, 19:08:41 by glitterboy2098 »

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Re: Mercenaries with RotS origin
« Reply #13 on: 11 June 2022, 21:43:18 »
Hansen's Roughriders don't need to come back because they never stopped being a thing. They're under contract with the Galatean League (and were one of it's founding members) as of 3144.

Weren't the Rough riders on Terra in 3151 under contract with Stone?
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Re: Mercenaries with RotS origin
« Reply #14 on: 12 June 2022, 03:34:58 »
I doubt all of the Northwind Highlanders are going to go merrily into Clan Jade Jade Falcon Scottish Royal Black Watch Tartan Force Go!

Aside from Tara Campbell, is there any evidence that *any* Highlanders are going to end up with the SL Falcons at all?
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Re: Mercenaries with RotS origin
« Reply #15 on: 12 June 2022, 06:32:24 »
Aside from Tara Campbell, is there any evidence that *any* Highlanders are going to end up with the SL Falcons at all?

Nope. But do the Highlanders have the strength to fight back effectively?
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Re: Mercenaries with RotS origin
« Reply #16 on: 12 June 2022, 08:13:14 »
Hansen's Roughriders don't need to come back because they never stopped being a thing. They're under contract with the Galatean League (and were one of it's founding members) as of 3144.

Except a large chunk of them was on Terra as of 3150, question is which chunk . . .

 . . . and Alaric, in Hour, said it was a pity the Falcons wiped out one of the merc commands that had been part of the RAF since he had a use for them.
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Re: Mercenaries with RotS origin
« Reply #17 on: 12 June 2022, 08:46:07 »
Nope. But do the Highlanders have the strength to fight back effectively?

Enough for at least one box set.
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Re: Mercenaries with RotS origin
« Reply #18 on: 12 June 2022, 09:26:52 »
Nope. But do the Highlanders have the strength to fight back effectively?

Fight back what?  While we all know that everyone fights everyone in Battletech and out-of-setting we've all seen the AS Box cover, exactly what events in-universe are convincing you that the Falcons and the Highlanders in particular are going to fight each other?
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Re: Mercenaries with RotS origin
« Reply #19 on: 12 June 2022, 09:27:49 »
Fight back what?  While we all know that everyone fights everyone in Battletech and out-of-setting we've all seen the AS Box cover, exactly what events in-universe are convincing you that the Falcons and the Highlanders in particular are going to fight each other?

Heck, that scene could have been Skye . . . Tara fought Malvina's crew plenty.
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Re: Mercenaries with RotS origin
« Reply #20 on: 12 June 2022, 10:52:48 »
Fight back what?  While we all know that everyone fights everyone in Battletech and out-of-setting we've all seen the AS Box cover, exactly what events in-universe are convincing you that the Falcons and the Highlanders in particular are going to fight each other?

I was figuring the Falcons attempting to forcefully pull Northwind itself into the Clan fold. I could see the Falcons attempting to argue Campbell's surrender was the surrender of the whole of the Highlanders and of Northwind. They most certainly could use the world as a base to rebuild there strength and attempt to distance themselves from Alaric.
« Last Edit: 12 June 2022, 10:58:32 by Stormlion1 »
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Re: Mercenaries with RotS origin
« Reply #21 on: 12 June 2022, 11:17:58 »
But any evidence that this is actually likely to happen?
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Re: Mercenaries with RotS origin
« Reply #22 on: 12 June 2022, 11:49:01 »
. . . and Alaric, in Hour, said it was a pity the Falcons wiped out one of the merc commands that had been part of the RAF since he had a use for them.

I seem to remember this, but can't find the passage now. Any chance you remember where it was?
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Re: Mercenaries with RotS origin
« Reply #23 on: 12 June 2022, 15:23:36 »
No, just that it was one of the ones the Wolves faced in Alaska.  I want to say it was as Malvina was pushing west from CA.
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Re: Mercenaries with RotS origin
« Reply #24 on: 12 June 2022, 23:20:48 »
Hey, what's the timing between the events in IlClan and the Lone Wolves getting hired by the AML and getting pulled into all the Tamar Pact stuff? Would there have been any time for them to absorb any former RAF troops before leaving Galatea?
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Re: Mercenaries with RotS origin
« Reply #25 on: 13 June 2022, 17:08:51 »
Hey, what's the timing between the events in IlClan and the Lone Wolves getting hired by the AML and getting pulled into all the Tamar Pact stuff? Would there have been any time for them to absorb any former RAF troops before leaving Galatea?

Alaric appears to be having his big soirees proclaiming the new Star League in late May 3151. The Lone Wolves exact appearance above Alyina isn't dated, but it's said "The fortuitous timing of the Lone Wolves’ arrival was fully realized in late September..." of the same year. I leave the Jumpship travel times to those wiser than I.
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Re: Mercenaries with RotS origin
« Reply #26 on: 14 June 2022, 03:05:17 »
Hey, what's the timing between the events in IlClan and the Lone Wolves getting hired by the AML and getting pulled into all the Tamar Pact stuff? Would there have been any time for them to absorb any former RAF troops before leaving Galatea?

As I don't have access to the current source books I just want to ask: are those the Lone Wolves that were in the Mercenaries Supplemental 1 from before the Jihad? You know the ones who offered Wolf Dragoons help right before Outreach was turned into a slaughterhouse? Or is this a new unit who simply borrows the name?

Also RotS units going merc: I would expect that especially Ghosts that managed to get of Terra would form mercenary units or join ones as they seem to be the most flexible. Best example would be Cloud (the one from one of the shrapnel stories) who seemed to know a thing or two on how to survive critical situations. Triari or Principes I would wager less so as those were more tied to specific worlds or regions.

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Re: Mercenaries with RotS origin
« Reply #27 on: 14 June 2022, 07:03:32 »
As I don't have access to the current source books I just want to ask: are those the Lone Wolves that were in the Mercenaries Supplemental 1 from before the Jihad? You know the ones who offered Wolf Dragoons help right before Outreach was turned into a slaughterhouse? Or is this a new unit who simply borrows the name?

By all indications this is the same unit, or at least as 'same' as possible given the fluid nature or the Lone Wolves.
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