Register Register

Author Topic: Republic Era; Should Re-Colonization have happened?  (Read 721 times)

Colt Ward

  • Lieutenant General
  • *
  • Posts: 26522
  • Gott Mit Uns
    • Merc Periphery Guide- Bakunin
Republic Era; Should Re-Colonization have happened?
« on: 26 May 2022, 11:38:28 »
The Jihad saw a lot more rediscovery in the Inner Sphere.  ComStar's old secrets of how they manipulated the maps were exposed as places like New Dallas were rediscovered.  The old Star League data on Terra was no longer solely the domain of the Blessed Order even if it did not become common knowledge.

With the end of the Jihad the Inner Sphere settled into a more peaceful state with the focus on restoring damaged worlds and growing the economy.  But the Republic (in place of the Hegemony) and the surrounding Houses (except maybe the Cappies) would have access to information about their old worlds.  Some of which could have healed from the Aramis War and 1SW destruction that occurred.

Could/should the Republic & Great Houses have sought to resettle the worlds they abandoned?  Consider some of the images of the 'Earth after Humans' sort of shows, would that infrastructure been a asset?  For the Republic, those worlds would have been good for the relocations to intermingle former residents of the Great Houses as an additional bonus.
Colt Ward

Beware the vengeance of a patient man.
Clan Invasion Backer #149
Leviathans #104

Decoy

  • Captain
  • *
  • Posts: 2555
Re: Republic Era; Should Re-Colonization have happened?
« Reply #1 on: 26 May 2022, 11:48:46 »
On one hand, it's a great PR stunt. All of the people of the Republic joined together to restore a world to health. On the other hand, it costs lots of resources when those resources are needed for worlds that are already inhabited.

Colt Ward

  • Lieutenant General
  • *
  • Posts: 26522
  • Gott Mit Uns
    • Merc Periphery Guide- Bakunin
Re: Republic Era; Should Re-Colonization have happened?
« Reply #2 on: 26 May 2022, 11:54:50 »
On one hand, it's a great PR stunt. All of the people of the Republic joined together to restore a world to health. On the other hand, it costs lots of resources when those resources are needed for worlds that are already inhabited.

Depending on what happened- FREX kinetic strikes throwing up enough dust/debris to block out the sun for a 'nuclear' winter where food is not grown- the effects could be mitigated by the 200+ years since the event.
Colt Ward

Beware the vengeance of a patient man.
Clan Invasion Backer #149
Leviathans #104

idea weenie

  • Major
  • *
  • Posts: 3859
Re: Republic Era; Should Re-Colonization have happened?
« Reply #3 on: 26 May 2022, 12:32:51 »
One factor to consider is that the additional locations will need an extra HPG, plus adding another location to the existing Jumpship schedules.  The first is a massive outlay of money, and the second would initially cause schedule snarls.

What could be done instead is everyone working to bring their existing worlds up to good quality, and just providing libraries to non-affiliated worlds.  No extra HPG infrastructure needed, and as the existing worlds increase their capabilities this will allow fresh Jumpship yards to be brought online (and existing yards expanded).  The extra Jumpships (and Dropships) improve trade and communication capabilities, and allow for more worlds to be colonized/recovered.  Independent salvage operators might be hired to search abandoned worlds for anything of value (good temp job for mercs?), while first contact teams meet anyone from an inhabited world d try to talk to them.


So I could see some worlds being contacted, the fun part is 'what then'.  Some of those planets might have wanted to be separate from the nation they are physically located in, and refuse to have anything to do with the negotiators.  Other worlds might be delighted at the contact, but their tech base is extremely low (only 21st century).  Lots of opportunities for First Contact and Negotiation skills, and chances are every Jumpship hired for these tasks will have a copy of the library (and data on the major powers) on board, to give to the locals.  Something like, "we'd like to trade with you, but that is your choice.  In the meantime, here is a complete copy of current civilian tech and political map available to everyone else, so you know what is going on."  If there is a piece of Lostech on the planet, some negotiators might want to trade for it while others will want to steal it.  If there are plans for Lostech, getting a copy of that Lostech and adding it to the library might be the goal.

You also have the fun where the inhabitants of the planet are now known to others, and pirates decide to stop by.

pokefan548

  • Lieutenant
  • *
  • Posts: 1237
  • The Barracuda knows where it is, hence the -2 mod.
    • Poke's Aerospace Academy (Discord Server)
Re: Republic Era; Should Re-Colonization have happened?
« Reply #4 on: 26 May 2022, 15:40:54 »
Yeah. And, early in the Republic's lifespan, most of that money was going to post-Jihad reconstruction.
Also, yeah, any planets still inhabited probably get a little hesitant to rejoin interstellar society when they remember the legends of the ACW/1SW/2SW, and then look out the window to see planets recovering from what must look like even more of the same destruction.
Poke's Aerospace Academy
The best place to learn and discuss AeroTech.


BattleTech players: Throwing the baby out with the bathwater since 1984!
"Poke is just a figment of our imagination really." - Siam
"Poke isn't a real person, he's just an algorithm programmed by CGL to try and get people to try the aerospace rules." - Phantasm
"I want to plant the meat eating trees and the meat growing trees on the same planet! Watch that plant on plant violence!" - Sawtooth

MDFification

  • Sergeant
  • *
  • Posts: 159
  • The Rim Is Not Yet Lost
Re: Republic Era; Should Re-Colonization have happened?
« Reply #5 on: 27 May 2022, 20:26:21 »
Most of the worlds didn't die from nuclear warfare (which just requires some ecosystem repair, given how many centuries there's been for the radiation to dissipate). Most of the dead worlds died as a consequence of technological backsliding or interstellar economics. For them to be viable again, you need enough JumpShips in circulation to lower the cost of freight to what it was in the Star League Era, and Star League terraforming tech.

The exception is, of course, out in the Periphery, where most of the 'dead' worlds aren't even dead at all - they just dropped off the maps after pirates ravaged them enough they stopped being worth trading with. But the Republic isn't going to try to rebuild the Periphery. They don't get anything out of that.

Metallgewitter

  • Warrant Officer
  • *
  • Posts: 747
Re: Republic Era; Should Re-Colonization have happened?
« Reply #6 on: 02 June 2022, 12:42:43 »
The question would be if The Republic even had the tech to resettle rediscovered planets. New Dallas would make a good example. The last inhabitants left the planet before the 2SW if i remember correctly because the terraforming equipment was destroyed / failing. While it was rediscovered it seems none thought about resettling it. I can think of several reasons:

1. reconstruction on planets that are important / a viable part of the nation takes priority then rebuilding from scratch
2. Is the tech even available? New Dallas was heavily terraformed which mad the planet heavily dependent on the Terran Hegemony for the maintenance of said terraforming equipment. Comstar themselves had to abandon to repair the Venus sun shade because it was too costly or as some speculate they didn't have the knowledge for it. While the Word of Blake had some terraforming tech at hand (like their modest terraforming on Mars showed) I assume that the tech used by the Hegemony's department of Megaengineering is lost to the ages (or still sleeps in the yet to be found full copy of the Prometheus database)
3. Would the rebuilding of a rediscovered world be worth it? I am not talking about a symbolic victory like "reclaiming what was destroyed by human greed" but what can the planet offer once it's settled again. Perhaps a secret staging world for covert operations or even a redoubt though that might be not wanted in the Republic era