Not exactly terrain pieces i'll admit but these two latest additions still count as objectives, and ones on a single hex base at that, so well within the scope of this thread at least.
So here we have a Rescue Helicopter and a Mobile Coolant Truck. Both vehicles could be mobile support non-combatants in games where the objective would be their defense or destruction.
I added the ejector seat pilot in the photo just for an idea of playable scenario use for the Rescue Helicopter. It's a fairly self explanatory concept for a game I hope. The identity of the VIP awaiting rescue and the particulars of the mission are up to you.
Scenarios for use with the Coolant Truck... either it could affect the heat levels of friendly mechs it is in contact with (based on whatever rules players agree on) or could just be a representative of the opposing force's logistical ability to continue it's advance in something like a desert campaign. Call it a fuel tanker for an armored division or a water carrier for infantry. Whatever is in that big old tank, you need it and your opponent wants it gone.
and yes folks, I've stooped to stealing my kid's toys and re-appropriating them as gaming pieces. "Sorry Son, your baby brother might choke on this aprox 6mm scale helicopter. So I'll just have to put it up here (on my painting bench) where he won't get it." ;)