Author Topic: [OOC] TOW - LAAF CIO - recruitment open  (Read 42561 times)

Minerva

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Re: [OOC] TOW - LAAF CIO
« Reply #60 on: 09 July 2014, 14:30:04 »
one more option would be that you get civilian job for stage-4 - you'll get to play a spy role, but you'll not be a part of the military unit.
(I'll take this option, make it happen.) Furthermore, this phonograph clearly proves that during the time of this assumed criminal activity you are questioning I was in a Winter Retreat 3067 of Defiance Tharkad where I was participating Senior Management Fast Track Confidence Building Session as Legal Department's Team Building Group. Here is also the diploma I got from being there. Instructor said no one wanted to be seen as much as I did during that day.

Dread_Pirate

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Re: [OOC] TOW - LAAF CIO
« Reply #61 on: 09 July 2014, 17:15:23 »
I just realized that's 3 (Basic Training) Fields.  One can only take one 'Basic Training'?  That would work because then I could just take Covert Ops School twice and be done with Stage 3.

Sorry don't know how this works.

Thanks

Netzgeist

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Re: [OOC] TOW - LAAF CIO
« Reply #62 on: 09 July 2014, 18:29:11 »
Well, she will go to Technical College, that's for sure. Going elsewhere at this point would be a waste of her talents.

I'm not yet quite sure how things work in this ruleset and in this game universe, so feel more than free to call me to my sense and point again at a proper direction; I am doing some quick calculations and my impression is that she is going to be a bit low on her attributes by the end of the process, and also low in spare XP. Is thinking in three fields too costly? 'Cause the idea was to take Technician: Civilian as Basic Field and then moving on to Engineer as the first Advanced one and maybe something more as a second to open her field of operations (I was thinking Cartographer or something like that). Yet, there's the issue on how she ended up with the military. That, so far, is a mystery to me too.

Any opinions, or suggestions, for you people who know more about the scenario possibilities?

guardiandashi

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Re: [OOC] TOW - LAAF CIO
« Reply #63 on: 09 July 2014, 21:02:34 »
netzgeist
my understanding the char (template) would look something like this:
universal char (all) 5000 xp  for a 21 year old char -100 per year younger, +100 per year older.
ok stage 0
universal expendature (char) -850xp (atow pg 52-53)
100xp to each attribute
language/ affiliation (primary or secondary) +20
language english +20 xp
perception skill +10 xp
Lyran alliance (skye) 150xp
primary language german
secondary languages, english, italian, scots gaelic, swedish
str 100
bod 100
rfl 100
dex 100
int 100
wil 100 -50
cha 100
edg 100 -50
traits:
equipped +100
extra income +50
wealth +100
choose combat paralysis or glass jaw -100
skills:
negotiation +15
appraisal +10
protocol lyran +15
(skye sub affil)
Skye Province[Attributes] WIL (+100 XP); [Traits] Connections(+85 XP), Reputation (–150 XP); [Skills]Language/Scots Gaelic (+10 XP), Negotiation(+15 XP), Protocol/Lyran (–15 XP), Streetwise/Lyran (+15 XP)

summary so far
str 100
bod 100
rfl 100
dex 100
int 100
wil 100 -50 +100
cha 100
edg 100 -50
traits:
equipped +100
extra income +50
wealth +100
connections +85
reputation -150
choose combat paralysis or glass jaw -100
skills:
negotiation +15 +15
appraisal +10
protocol lyran +15 -15
language affiliation primary or secondary +20
language english +20 xp
Language/Scots Gaelic (+10 XP),
perception skill +10 xp
Streetwise/Lyran (+15 XP)

next you pick your stage 1 early childhood
in your case it looked like blue collar cost 210 xp
Blue collars bonuses:
Fixed XPs: [Attributes]: STR (+45 XP), BOD (+50 XP), DEX(+50 XP), INT (+25 XP), WIL (–10 XP), CHA (–10 XP); [Skills]Career/Any (+10 XP), Interest/Any two (+5 XP each)Flexible XPs: +10 XP each to any four Attributes, Traits or Skills:
so again summary so far:
str 145 xp
bod 150 xp
rfl 100 xp
dex 160  xp
int 125 xp
wil 150  xp
cha 90  xp
edg 50 xp
traits:
equipped +100
extra income +50
wealth +100
connections +85
reputation -150
glass jaw -100
skills:
negotiation +30
appraisal +10
protocol lyran +0
language German +30
language english +20 xp
Language/Scots Gaelic +10 XP,
perception skill +20 xp
Streetwise/Lyran +15 XP
Career/Any +10 XP
Interest/kf drive +5 XP
Interest/Music +5 XP
high school 400 xp
Fixed XPs: [Attributes] CHA (+25 XP), INT (+25 XP); [Traits]
Connections (+20 XP); [Skills] Computers (+20 XP), Interest/Any
(+40 XP), Interest/Any (+35 XP), Language/Affi liation (+10 XP),
Streetwise/Affi liation (+20 XP), Swimming (+20)
Flexible XPs: +185 XP
so again summary so far:
str 145 xp
bod 150 xp
rfl 100 xp
dex 160  xp
int 125 +25 xp
wil 150  xp
cha 90 +25 xp
edg 50 xp
traits:
equipped +100
extra income +50
wealth +100
connections 150
fast learner 140
reputation -150
glass jaw -100
skills:
appraisal +10
Career/technician +10 XP
Computers (+20 XP),
Interest/kf drive +40 XP
Interest/Music +45 XP
language German +40
language english +20 xp
Language/Scots Gaelic +10 XP,
negotiation +30
perception skill +20 xp
protocol lyran +0
Streetwise/Lyran +15 +20 XP
Swimming (+20)

Stage 3 technical college cost 600+field costs
Automatic: [Attributes] DEX (+100 XP), INT (+100 XP); [Traits] Equipped
(+150 XP); [Skills] Computers (+20 XP), Interest/Any (+30 XP); [Flexible XP]
(+200 XP)
Fields
Basic (+1 year): Communications, Pilot/Aerospace (Civilian), Pilot/Aircraft
(Civilian), Pilot/DropShip (Civilian), Pilot/Exoskeleton, Technician/Civilian
Advanced (+2 years): Cartographer, Engineer, Merchant Marine, Pilot/
IndustrialMech, Pilot/JumpShip, Technician/Aerospace, Technician/’Mech,
Technician/Vehicle
so again summary so far:
str 145 xp
bod 150 xp
rfl 100 xp
dex 260  xp
int 250  xp
wil 150  xp
cha 115 xp
edg 50 xp
traits:
equipped +250
extra income +50
wealth +100
connections 150
fast learner 140
reputation -150
glass jaw -100
skills:
appraisal +70
Career/technician +70 XP
Computers +40 XP
Interest/Any +30 XP
Interest/kf drive +40 XP
Interest/Music +45 XP
language German +40
language english +20 xp
Language/Scots Gaelic +10 XP,
negotiation +30
perception skill +50 xp
protocol lyran +0
Streetwise/Lyran +35 XP
Swimming (+20)
technician/electronic +30
technician/mechanical +30
technician/nuclear +60
technician/any +30
[Flexible XP] (+200 XP)

Fields:
Tech civilian (requires int 3, dex 3) cost 30xp/skill, rebate 6 per skill so 150, - 30 effectively 120
appraisal +30
career/technician +30
technician/electronic +30
technician/mechanical +30
technician/nuclear +30
Field Engineer (req int 4) cost 30xp/skill, rebate 6 per skill so 150, - 30 effectively 120
appraisal +30
career/engineer +30
perception +30
technician/nuclear +30
technician/any +30


so again summary so far:
str 145 xp
bod 150 xp
rfl 100 xp
dex 260  xp need 300+
int 250  xp  need 400+
wil 150  xp
cha 115 xp
edg 50 xp
traits:
equipped +250
extra income +50
wealth +100
connections 150
fast learner 140
reputation -150
glass jaw -100
skills:
appraisal +70
Career/technician +70 XP
Computers +40 XP
Interest/Any +30 XP
Interest/kf drive +40 XP
Interest/Music +45 XP
language German +40
language english +20 xp
Language/Scots Gaelic +10 XP,
negotiation +30
perception skill +50 xp
protocol lyran +0
Streetwise/Lyran +35 XP
Swimming (+20)
technician/electronic +30
technician/mechanical +30
technician/nuclear +60
technician/any +30
[Flexible XP] (+200 XP)
« Last Edit: 09 July 2014, 21:05:12 by guardiandashi »

Xzylvador

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Re: [OOC] TOW - LAAF CIO
« Reply #64 on: 10 July 2014, 02:40:37 »
I'm very, sincerely and truly sorry, but I don't think I'll be able to join this game after all. :(

I was really hoping I could pick up PbP's after my short break from them for getting my life back on tracks, but of the books you sent me I haven't managed to read more than a couple of pages, and this in a week where I don't even have the kids.
I simply can't find the time to spend on learning a new system and in the past couple of days just thinking of doing the required reading, charbuilding and checking forum updates feels more like a chore than something I do for entertainment and relaxation.

Thank you very much for asking me, I felt really honored by being invited. But I'm not going to sabotage a potentially great game by lowering its pace to something I couldn't stand myself or by playing it half-assed. I've got my 'standards' when it comes to these games and I know you are all far above them (well, the players I know); but at present, I can't find the time or bring up the effort to meet them myself.

Again, I'm deeply sorry for disappointing you and delaying the start-up of your game.
I wish you all a lot of fun and a great game!

sentinemodo

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Re: [OOC] TOW - LAAF CIO
« Reply #65 on: 10 July 2014, 04:22:57 »
I'm very, sincerely and truly sorry, ... blah blah blah

Tell you what.

I'll make you a char with a basic backstory - you won't need to create anything.
I'll tell you what to roll and when and why - you won't need to read the rules.
I'll kill the char remorselessly if you decide after trial you don't want it anyhow - already planned to do it (you know I'm an evil man), so no changes required to the scenario.

you need to get back to us, don't force me to send Sichr to you. He'll drink whatever you got left in the closet.

Sichr

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Re: [OOC] TOW - LAAF CIO
« Reply #66 on: 10 July 2014, 16:24:28 »
I'm very, sincerely and truly sorry, but I don't think I'll be able to join this game after all. :(

I was really hoping I could pick up PbP's after my short break from them for getting my life back on tracks, but of the books you sent me I haven't managed to read more than a couple of pages, and this in a week where I don't even have the kids.
I simply can't find the time to spend on learning a new system and in the past couple of days just thinking of doing the required reading, charbuilding and checking forum updates feels more like a chore than something I do for entertainment and relaxation.

Thank you very much for asking me, I felt really honored by being invited. But I'm not going to sabotage a potentially great game by lowering its pace to something I couldn't stand myself or by playing it half-assed. I've got my 'standards' when it comes to these games and I know you are all far above them (well, the players I know); but at present, I can't find the time or bring up the effort to meet them myself.

Again, I'm deeply sorry for disappointing you and delaying the start-up of your game.
I wish you all a lot of fun and a great game!

Id be truly sorry if you leave. But than again...I understand your motives.
...
....
NonStop Circus here. just waiting for Sents reply, as I am not able to move forward else.

We are good at creating backstories, well it seems the mechanism is a bit complicated here...
If you can tell me settin for crucial points of my previously posted quickdraw of the backstory, I will finish it accordingly and jump right to the (IC) game. otherwise, I would have to follow Netzgeists steps as systematic chargen seems beyond my limits right now
Don`t cry because it`s over. Smile because it happened!

Dread_Pirate

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Re: [OOC] TOW - LAAF CIO
« Reply #67 on: 10 July 2014, 16:36:11 »
I'd be fine with Sent doing the work for my character too.  Throw in a 6yr old dependent daughter and Dark secret where he had a child with a non Nobel and is hiding it, round out the skills and all that to include a bit of ranged abilities with weapons, and a general Covert Ops kind of person, and I'll create some back story, but I like to work in a way where I see the character skills more fleshed out and come to a determination as to how they came to pass.  I have a vague back story, but it's hard to write anything specific since I know nothing about this system and world.

sentinemodo

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Re: [OOC] TOW - LAAF CIO
« Reply #68 on: 10 July 2014, 17:21:31 »
@sichr - working on answer, story is ok.
@hive - yes I was meaning battle armor
@minerva - can you finish that char in numbers or you need my help? We got most of the story done. I'll figure out how to introduce civilian.
@pirate - I'll get to you as soon as as I finish sichr.

Minerva

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Re: [OOC] TOW - LAAF CIO
« Reply #69 on: 10 July 2014, 17:45:16 »
@minerva - can you finish that char in numbers or you need my help? We got most of the story done. I'll figure out how to introduce civilian.

(Write up the numbers and present it to me.)

sentinemodo

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Re: [OOC] TOW - LAAF CIO
« Reply #70 on: 11 July 2014, 06:37:48 »
OK. For the planet, I really have no time to study rules deeper so lets just roll. I like the idea about being implanted from Kurita.
IDN how slavery works but...being abducted by slavers, taken from the streets, placed in the concentration camp on some lost world, waiting for being sold, Uprising while  the mothership was away, active participation in the resistance/guerilla, when we were able to send distress signal that had been received by Lyran military ship patroling in the sector, during the rescue operation mothership returns and Ive been thrown into the full scale battle, being part of the team deployed to steal one of camp transport choppers, after pilot had been killed I found myself in the cockpit trying to get the load of prisonners to safety...managed to land safely and in days following this I became transporter/Medevac for rebels, and after joining forces with Lyrans and the great victory that set us all free, I was the first one to enlist into Lyran military, as I have no other way to repay the debt of honour but my courage, skill and my blood.

huh...
can we make something out of this?

Sure,

don't worry about reading the setting in details. Draconis Combine had instituted slavery on interplanetary scale, so no problem in that point of the story. You could have been born into slavery instead of streets. but I assume that you enslaved period was fairly brief.

origin subaffiliation: Benjamin District - [Traits] Compulsion/Paranoid of Combine Government (–25 XP), Connections (+25 XP), Patient (+12 XP), Wealth (+17 XP); [Skills] Art/Oral Tradition (+2 XP), Martial Arts (+5 XP), Protocol/Combine (+7 XP), Streetwise/Combine (+5 XP)
target subaffiliation: Skye Province - [Attributes] WIL (+50 XP); [Traits] Connections (+42 XP), Reputation (–75 XP); [Skills] Language/Scots Gaelic (+5 XP), Negotiation (+7 XP), Protocol/Lyran (–7 XP), Streetwise/Lyran (+7 XP)

growing up as guerilla - adolescent warfare (still within Combine)
Fixed XPs: [Attributes] BOD (+40 XP), RFL (+40 XP), WIL (+50 XP), INT (–30 XP); [Traits] Combat Sense (+80 XP), Connections (+30 XP), Compulsion/Paranoid (–20 XP), Enemy (–40 XP), Wealth (–20 XP); [Skills] Language/Japanese (–25 XP), Leadership (+25 XP), Medtech (+25 XP), Melee Weapons (+25 XP), Negotiation (+15 XP), Perception (+25 XP), Protocol/Combine (–10 XP), Running (+40 XP), Small Arms (+20 XP), Stealth (+30 XP),
Streetwise/Combine (+45 XP), Survival/Any (+25 XP)

Flexible XPs: +130 XP -> I'd drop some points into Natural Aptitude/Piloting/Chopper, put some points into skill in piloting and possibly medtech

after that stage-3 woud be military enlistment -> basic training and then cavalry field.

that turns into:
career/soldier, martial arts, medtech, navigation/ground, small arms, artillery, driving/ground vehicles, gunner/ground vehicles, sensor operations, tactics/land, technician/mechanical

after that stage-4 I'd start with tour of duty to prove your loyalty, and when your talent with aircrafts is recognized you'd be sent for and advanced course of Piloting/combat aircraft.

tour of duty (inner sphere) translates to [Traits] Connections (+25 XP), Vehicle (+100 XP); [Skills] Career/Soldier (+50 XP), Martial Arts (+40 XP), Navigation/Ground (+40 XP), Protocol/Lyran (+40 XP); [Attributes] +50 XP each to any two Attributes; [Traits] Rank (+50 XP), Vehicle (+50 XP), Choose Compulsion/Any Addiction or Unlucky (–50 XP);
[Skills] Language/Lyran (+15 XP), Leadership (+15 XP), Martial Arts (+10 XP), Medtech (+20 XP) Perception (+20 XP), +175 total additional XP (+25 XP each assigned to a maximum of seven Skills the character possesses from his Military Fields)

Military Academy [Attributes] WIL (+100 XP), EDG (–100 XP); [Traits] Connection (+200 XP), Reputation (–100 XP), Wealth (–100 XP) Automatic: [Attributes] STR (+50 XP), BOD (+100 XP), RFL (+125 XP), WIL (+100 XP); [Traits] Equipped (+100 XP), Rank (+200 XP); [Skills] Interest/Military History (+15 XP), Leadership (+10 XP), Protocol/
Lyran (+15 XP), Swimming (+15 XP); [Flexible XP] (+100 XP)
Piloting/air craft: Gunnery/aircraft, Navigation/air, Piloting/aircraft, sensor operations, tactics/air (all +30)

after tuning:
stats:
STR 3 BOD 3 DEX 5 RFL 7 INT 3 WIL 4 CHA 2 EDG 2
traits:
- negative: compulson/addiction (smoking) -1, compulsion/loyalty (Lyran) -2, compulsion/paranoia -1, enemy -1, reputation -2
- positive:connections 2,  equipped 2, natural aptitude/piloting aircraft 5, rank 2, toughness 3
skills:
- vehicle: artillery (trained), driving/ground +2, gunnery/aircraft +3, gunnery/conventional +2, navigation/air +2, navigation/ground +1, piloting/aircraft +4, sensor operations +3, tactics/air +2, technician/mechanics +2
- personal combat:martial arts +3, melee +1, small arms +3
- military: career/soldier +3, leadership +2, protocol/combine, protocol/Lyran +1
- general: appraisal, Art./Oral tradition, interest/military history, language/English, language/german, language/japanese, medtech +3, climbing, negotiation +1, perception +3, running +2, stealth +2, streetwise/combine +1, streetwise/lyran +1, survival/forest +1, swimming +1,


sentinemodo

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Re: [OOC] TOW - LAAF CIO
« Reply #71 on: 11 July 2014, 09:11:48 »
important notes: you got no vehicle trait, so you won't receive anything on the start, despite you being able to pilot it. You might want to trade the toughness (0,75 modifier to all personal damage received) trait for it, with a +3 vehicle trait, I'd be able to give you something between 40-59 tons (medium vehicle). You're also low on cash 1000 c-bills is just the bare bare minimum, despite quite good equipped (+2) trait giving you D-tech level/C-availability/C-legality access to choose from. So you might want to make some tradeoff as well.
I think you end up pretty balanced on skills selection, but you might want to do some changes here as well (like splitting technician/mechanic +1 into +0 /mechanic and /weaponry)
High RFL give you bonus to piloting/gunnery. Low (2-3 in values) give you -1 to all tests on skill linked to those attributes (so cha for streetwise, int for medtech and so on.
you might want to boost you rank, because with rank +2 you end up as Private First class even if you get a bigger tank, you'll end up as driver/gunner with a vehicle commander above you.

sentinemodo

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Re: [OOC] TOW - LAAF CIO
« Reply #72 on: 11 July 2014, 11:50:13 »
(I'll take this option, make it happen.) Furthermore, this phonograph clearly proves that during the time of this assumed criminal activity you are questioning I was in a Winter Retreat 3067 of Defiance Tharkad where I was participating Senior Management Fast Track Confidence Building Session as Legal Department's Team Building Group. Here is also the diploma I got from being there. Instructor said no one wanted to be seen as much as I did during that day.

ok, seems, like you're a bit older than the rest (26 years old)

after tuning:
stats:
STR 2 BOD 2 DEX 4 RFL 3 INT 4 WIL 5 CHA 7 EDG 2
traits:
- negative: compulsion/loyalty (Lyran) -1, compulsion/greedy -1, enemy (university competitor) -2, glass jaw -3
- positive: attractive 2, connections 5,  equipped (E/C/D) 3, extra income (250/mnth) 1, fit 2, gregarius 1, reputation 2 (well known, recognized within Lyran Alliance), title (baronetess - addressed by Dame) 3, wealth (25 000) 4
skills:
- professional/talking skills: acting +3, administration +4, appraisal, career/lawyer +3, computers +5 (hacker level), interest/law +4, interest/Lyran History +2, interest/Lyran politics and nobility +2, negotiation +5, protocol/Lyran Alliance +5, language/English +1, language/german +1, leadership +1
- personal combat: archery, small arms
- general: Art/Ballet +3, Art/Writing, driving/ground, perception +3, running,

sentinemodo

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Re: [OOC] TOW - LAAF CIO
« Reply #73 on: 11 July 2014, 12:34:49 »
Yet, there's the issue on how she ended up with the military. That, so far, is a mystery to me too.

Any opinions, or suggestions, for you people who know more about the scenario possibilities?

Well, after technical school, she could repeat stage 3 and (sensing some urge to protect the nation) go to intelligence operatives school - take basic training and the intelligence adavnced field (for communication skills). There is a a need for technically capable operatives as well. She could later on take part in police types of jobs, covert operations or become a dormant spy and go for civilian job.

other way she could become enlisted (also repeating stage 3) (normal thing during contant warfare and not being able to buy herself out not being a noble nor wealthy), and go basic training and technician/military as advanced course. after that tour of duty and transfer to intelligence due to identified high loyalty to the country.

Minerva

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Re: [OOC] TOW - LAAF CIO
« Reply #74 on: 11 July 2014, 16:45:15 »
ok, seems, like you're a bit older than the rest (26 years old)

Yes, I am now ready to move to second part of the license renewal process which is titled Word Association Test.
I have to turn over each of these cards before me one at the time and then say the very first first word that springs out of my mind.

May I start now? Thank you.

Tharkad - Nightlife.

Box - Secret.

Money - Crime.

Child - Noise.

Family - Weakness.

Sex - Man.

Wall - Obstacle.

Young - Victim.

Ask - Interrogation.

Cap - Headshot.

Stubborn - Torture.

Ruefulness - Enlisted.

Fame - Medal.

Divorce - Opportunity.

sentinemodo

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Re: [OOC] TOW - LAAF CIO
« Reply #75 on: 12 July 2014, 11:17:35 »
Those with stats may got equipment part - what do you need?
1-2 most important items for your role will be provided by the army (me) regardelss of price and availability - but I need to know what you want.

I'm going into pirate's path now. Netz waiting for you choices.

Xzyl where are you?

sentinemodo

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Re: [OOC] TOW - LAAF CIO
« Reply #76 on: 12 July 2014, 14:39:35 »
Well, he has to take Officers Candidate school, he's noble, he's not going to be a unlisted.

Here is what I have so far XP wise
 5,000 XP
-----------------
-215   nobility
-500   Military school
-830   Military Academy (Basic Training)
-550   Officer Candidate School (Basic Training)
-760   Intelligence operative training +1 (Basic Training)
-760   Intelligence operative training +2 (Covert Operations)
-1000 Covert operations
----------
385 left over

What else do I use these XP points for?  Or am I missing anything else I should be putting in there?

The book does say you should stick to 2 Stage 3 things, so 4 seems a bit much.  I could remove Military Academy and not mess with the idea I have in mind, and just go with OCC and IOT x2.  Just let me know what is easy, I don't want to get bogged down in character creation for weeks.

thanks for the help Sent,
Dread_P!

ok, few things - You don't need to go to military academy, to go to oficer school.
So I skipped that part

the few general remarks are that after oficer school, succesful covert operation you're ranked kommandant making you highest ranking oficer so far. You have Knight of the Realm title, that you have earn't for your last succesfful covert operation. That means that while your lineage might be long, they are not well known/respected family, and rather despite being noble born, they do not have any inherited titles. You've made your first step to making it pernament - (invest another 100 points after some important event to be titled baronet). You have an enemy.

now to the meat - you have 27 years.

stats:
STR 4 BOD 3 DEX 4 RFL 4 INT 4 WIL 5 CHA 3 EDG 2
traits:
- negative: compulsion/loyalty (Lyran) -2, enemy (??) -3, dark secret -1 (not-noble marriage, that your father don't know about), dependant -1 (your wife, she can take care of herself, not enough points for child)
- positive: alternate ID 2, connections 3,  equipped (D/C/C) 2, rank 4 (kommandant, oficer rank), reputation 2 (well known, recognized within Lyran Alliance), title (Knight of the Realm - addressed by Sir) 2, wealth (25 000) 4
skills:
- spy skills: acting +3, cryptography +2, computers +3 (advanced user level), escape artist +2, forgery +1, interest/conspiracy theories +2, interrogation +2, investigation +2, language/English, language/german, language/gaelic, language/swedish, negotiation +3, perception +4, stealth +2, streetwise/Lyran +1, survival/urban +3, tracking/urban +1
- soldier skills: career/soldier +3, interest/Military History +2, leadership +3, martial arts +4,  melee +2, small arms +4, strategy +2, suport weapons +1, training +3
- general: administration +1, art/literature (Lyran, detective stories), climbing, driving/ground +1, medtech/general +1, navigation/ground, running +2, protocol/Lyran +4, swimming +1

I need you to detail in your backstory - the covert operation, the enemy (it's mildly powerful type, slighlty stronger than you - planetary governor, minor underworld boss, mercenary major).

EDIT: I forgot about alternate ID trait.  (probably related to that of your wife, or job related).
you might want to split your connections/reputation traits among your IDs. and of course I need you to detail it a little more in your backstory.
« Last Edit: 13 July 2014, 05:50:14 by sentinemodo »

sentinemodo

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Re: [OOC] TOW - LAAF CIO
« Reply #77 on: 12 July 2014, 14:55:50 »
okay, that leaves Netz, Hive (and possibly Xzyl if he respond).
the rest - go to equipment phase - what do you need.
Sichr, you got space only for the most basic things. Minerva and Pirate can go wild as far as personal equipment go - it's still not enough to buy much in terms of private vehicles.

Keep in mind, that while army can provide you (Sichr and Minerva Pirate) with standard Lyran Army outfit (armor and pistol) they would trademark your affiliation, which not always is welcomed.

EDIT: of course I meant Pirate not Minerva for army equipment.
« Last Edit: 13 July 2014, 05:51:09 by sentinemodo »

sentinemodo

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Re: [OOC] TOW - LAAF CIO
« Reply #78 on: 12 July 2014, 16:53:19 »
guys, I've created another thread for record sheets. just to make tchem easier to find.
Please copy paste what I've put for you unless you have a better (cleaner, easier to read) version of putting them there.

One post per player, edit your record sheets with changes. I'd be nice if you could edit your signatures linking directly to the record sheet for easier reference, but that's not obligatory.


Xzylvador

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Re: [OOC] TOW - LAAF CIO
« Reply #79 on: 14 July 2014, 04:26:19 »
you need to get back to us, don't force me to send Sichr to you. He'll drink whatever you got left in the closet.
12 almost-full bottles of different single malts, 1.5 liters of Ricard and a fridge full of Duvel?
I know how much polish people can drink, went out with a petite polish girl that drank everyone under the table, but that's a but much even for him!

Tell you what.

I'll make you a char with a basic backstory - you won't need to create anything.
I'll tell you what to roll and when and why - you won't need to read the rules.
I'll kill the char remorselessly if you decide after trial you don't want it anyhow - already planned to do it (you know I'm an evil man), so no changes required to the scenario.

<later>

Xzyl where are you?

:( Why are you making this so hard :(
I've no words for how flattered I am.
And I really want to say 'I'm in, let's do this!'.
But then I have to be honest with you and myself; I read your reply a few hours after you posted it and it's still taken me this long to finally manage to sit down, log in and write a reply.

Just going over this thread and reading what's posted: it looks awesome and a lot of fun...

Aargh!
Just while posting this I've changed my mind about this 3 times.

But I know how much work GM'ing a game is and I just can't ask you to do all that extra stuff for me, especially not when I can't guarantee you that I won't drop out and/or ruin your game.

sentinemodo

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Re: [OOC] TOW - LAAF CIO
« Reply #80 on: 14 July 2014, 06:37:20 »
12 almost-full bottles of different single malts, 1.5 liters of Ricard and a fridge full of Duvel?
I know how much polish people can drink, went out with a petite polish girl that drank everyone under the table, but that's a but much even for him!

Sichr is "just" a Czech ;). I'd drink that and dry your credit card on the same day. Though I don't know what a Ricard is - wikipedia claims it's one of the 51 pastis - which I assume is taste differentiated but otherwise anise liqueur volumed 40-45%. I like some anise but 1,5 liter might be too much. I'd need to bring something with myself then.

Dread_Pirate

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Re: [OOC] TOW - LAAF CIO
« Reply #81 on: 14 July 2014, 09:38:52 »
my last name is Czech, or used to be, i think it fell to Slovakia, and not the Czech Republic.

Minerva

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Re: [OOC] TOW - LAAF CIO
« Reply #82 on: 14 July 2014, 09:57:39 »
Minerva and Pirate can go wild as far as personal equipment go - it's still not enough to buy much in terms of private vehicles.

Keep in mind, that while army can provide you (Sichr and Minerva Pirate) with standard Lyran Army outfit (armor and pistol) they would trademark your affiliation, which not always is welcomed.

EDIT: of course I meant Pirate not Minerva for army equipment.

Yes, my watch is almost always Cartier.However, there are times when I just feel that I need to elicit resolve. In those days my choice is very masculine Karl Breitner.


Netzgeist

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Re: [OOC] TOW - LAAF CIO
« Reply #83 on: 14 July 2014, 16:16:19 »
Guys, I'm following the posts and I know where I am in the process, but at least for this week I won't be able to answer and update anything: I was already working with some work that was far behind my deadlines, but today things just went quite crazy, and until next Monday I'm buried in work.

Yet, as soon as the week is over, I'll come in and try to get in the same pace as you all. Sorry for the silence.

sentinemodo

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Re: [OOC] TOW - LAAF CIO
« Reply #84 on: 15 July 2014, 03:59:46 »
Guys, I'm following the posts and I know where I am in the process, but at least for this week I won't be able to answer and update anything: I was already working with some work that was far behind my deadlines, but today things just went quite crazy, and until next Monday I'm buried in work.

Yet, as soon as the week is over, I'll come in and try to get in the same pace as you all. Sorry for the silence.

no problem. but you better have a hell of back story when you get back ;)

sentinemodo

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Re: [OOC] TOW - LAAF CIO
« Reply #85 on: 17 July 2014, 04:21:25 »
very pleased to inform you that my excellent bullshitting skills convinced Xzyl to join our little game despite is initial reservations :D

he'll take upon medic+ role to cover your backs.

now hive - I haven't heard in a while from you. Are you still with us? will you send me your charsheet or post it in [rs] thread?

sichr, pirate, minerva? what about your equipment?

I'd like to finish off Netz early next week and have a game started somewhere in the middle of it.

Minerva

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Re: [OOC] TOW - LAAF CIO
« Reply #86 on: 17 July 2014, 05:19:28 »
sichr, pirate, minerva? what about your equipment?

Nothing.

In intelligence work it all depends on your legend and your legend depends on mission you have been given. Then you apply for a gear based on budget and parameters given by whoever gives you mission. Then they ponder if request makes sense or not and if they do you get what you need (or money to buy it locally). After mission is done the gear is returned (if possible) and you leave office and enjoy yourself on normal office work until you are called to next mission. If you lose a lot of gear or money you may need to write up some kind of report to explain it but work of this nature does not really require handling receipts on money used.

sentinemodo

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Re: [OOC] TOW - LAAF CIO
« Reply #87 on: 17 July 2014, 07:38:44 »
Not quite.

1. you're not part of the military.
    a) I will be issuing up to 2 pieces of equipment that are outside your equipment range if they are relevant to your character, assuming you've managed to acquire them during your so far career, but I need to know what you want.

2. there is an issued equipment and there is a private equipment.
    a) I'll be issuing military equipment to the soldiers, but it will include only basic kit (armor, weapon, bits of usables based on profession)
    b) I might be issuing mission specific equipment, but I need to know what you have with yourselves if you'll be acting on minimum notice call to action.

3. if you choose to have 25k on the bank account and nothing in terms of private equipment, it's perfectly ok with me. I won't be into pocket changes of the value of standard clothes.

Minerva

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Re: [OOC] TOW - LAAF CIO
« Reply #88 on: 17 July 2014, 08:03:01 »
Not quite.

1. you're not part of the military.
    a) I will be issuing up to 2 pieces of equipment that are outside your equipment range if they are relevant to your character, assuming you've managed to acquire them during your so far career, but I need to know what you want.

2. there is an issued equipment and there is a private equipment.
    a) I'll be issuing military equipment to the soldiers, but it will include only basic kit (armor, weapon, bits of usables based on profession)
    b) I might be issuing mission specific equipment, but I need to know what you have with yourselves if you'll be acting on minimum notice call to action.

3. if you choose to have 25k on the bank account and nothing in terms of private equipment, it's perfectly ok with me. I won't be into pocket changes of the value of standard clothes.

I cannot have anything because I cannot to have anything discriminating on my civilian person as it would cause suspicion and thus trouble.

sentinemodo

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Re: [OOC] TOW - LAAF CIO
« Reply #89 on: 17 July 2014, 08:33:18 »
standard clothes + 25k to your account then.