So in the lance of speedy guys it's all speedy guys? Nothing like three jenners and a hunchback just all jenners for example? In my limited exp. AS seems to work better this way.
You can make a lance with three jenners and a Hunchback. In some situations it will probably work well, so long as their firing ranges are close enough to the target for group firing.
The problem with some players is they'll take those three Jenners and use full speed to traverse across the map while Hunchback tries to keep up.
Hunch will probably have enough punch in the short and medium ranges to assist with Jenner's trolling abilities. ;)
With that lance though you notice the big factor is the speed of the Jenners. The lances I'm urging people avoid are the type like 1 ultra slow brawler/1 front line trooper/1 speedster/1 missile launcher happy design.
A talented player could make that work under certain circumstances, but when those fail you effectively have four individual mechs that don't compliment each other well in a fluid fight.
Jenner/Hunch combo works fairly well because the Jenners don't need to go the full speed to attain the modifiers. Technically they could keep in pace with their slower brother until enemy makes contact. Then they use their speed to flank and rear shot the enemy while Hunchback throws down some respectable firepower.
Edit:
I just noticed I should have said "Sometimes folks try to put a little of
everything in one lance, but in this game that won't hold on too well."
I didn't read over my post that time. :-\ Sorry if I confused folks.