Has IWM ever considered making Battletech miniatures that aren't from the TROs?
One of the coolest things about Battletech is the ability to design your own mechs, vehicles, warships, and whatnot. But in the almost 30 years of this game's existence, us players have had to look outside the game to create miniatures for non-canon units. Everything from anime toys to miniatures from competing games have been used to fill a niche for non-canon designs.
Has nobody ever put much thought into making even just a small selection of never-before-seen designs for Mechs and/or other units? Some nameless, stat-less mechs for players to assemble from a couple parts options and make into their own creations... To me, it seems like this should have been the very first thing Ral Partha should have printed when first they began working with Fasa, yet here we are decades later and still nothing.
I could see this working two ways (neither excluding the other).
A) Make individual complete designs. Just a blister of one complete mech known as Design-it-Yourself #01, or something like (or maybe just a IWM product code and no name at all).
B) Make some modular parts and sell a package. A boxed lance or star wherein you get 4/5 torsos, each of which can fit onto any of the 4/5 included pairs of legs. 8/10 arms, some of which are matched L/R pairs, some which are reversible side-to-side like a Viking or Rifleman's, and a couple odds-and-ends. Again, make the connecting pegs or sockets universal between the set, and top off the kit with a couple pod weapons to put on the arms, shoulders or torsos.
If you made the boxed set all based around an average "medium mech" size, some pieces a bit lankier, some bulkier, that could really work. After all, the Whitworth (40T) and Hatamoto (80T) miniatures are almost identical in size.
Alternate B) Start cheap and simple...tanks. Well, vehicles.
The "Heavy APC" miniatures are awesome because it's the same hull, and just different sides for the wheels, treads, or skirt. Using that sort of thinking, maybe try this non-TRO unit idea with some tanks. Give us a small boxed lance of customizable tanks. Design one unique hull, two options for motive power (say treads and wheels) that can be interchanged the way the Heavy APCs did, and do up three different turrets. Box four hulls, four sets of treads and four sets of wheels, plus two of each turret. Slap in a couple small extras (some SRM/LRM pods, a couple small gun barrels or sponsons, and/or an antennae/electronics module) and call it a day.
If this works out, try a new set with hover/wheel options on a new hull, or a heavier tank that has two different track designs... There is literally no limit, and you can start small to test the waters.
Now to cover some obligatory criticism before it's even made...
Sculpting isn't free. And IWM has a huge backlog of canon units not yet sculpted.
True, but someone at IWM one day decided that sculpting such niche-use units like the Great Turtle or Copperhead would be worth their time. Keep in mind that these are Solaris Arena designs, not meant for play in actual Battletech wars, and not even tournament legal. If IWM can spare time and resources for that, well, why not this?
This wouldn't sell.
Really? You know that for sure?
I can't speak for anyone but myself, but I also know that nobody is some special snowflake with tastes and opinions completely different from everyone around them. If I like this idea, others will too. Maybe enough to make it possible, maybe not. And I for one would rather shovel my money towards IWM for my custom mech and kitbashing needs, rather than to Dreampod 9, Reaper, or (ugh) those Steel Warriors plastics.
In order to sculpt something, you need something to work from.
So draw something. Or pay to have something drawn. Hell, involve Catalyst, maybe even have them get the artwork done up right and have them sneak these new "mystery" designs into some sourcebooks.
Why do you keep making these long-winded threads demanding things?
I have disposable income and a long list of things I want that don't yet exist.