Designed at the same time as the Mammoth, Bobcat and Avalanche. It originally had 3 configs, but I have doubled that.
Classic BattleTech Battle Armor Technical Readout
VALIDATED
Type/Model: Buffalo
(6 Configurations)
Tech/Era: Inner Sphere / 3067 / CBT:RPG Rules
Chassis Type: Humanoid
Weight Class: Heavy Battle Armor (1,001 - 1,500 kg)
Rules: Level 2, Standard design
Ground Speed: 21.6 km/h
Jump Capacity: 60 meters
Armor Type: Standard
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Configuration: [Base]
Equipment: Slots Mass
Chassis Type: Heavy Class Humanoid 0 300
Motive System: Ground Movement (2 MP) 0 80
Jump Jets (2 MP) 0 250
Armor Type: 10 Points Standard 0 500
Manipulators:
Left Arm: Battle Claw 0 15
Right Arm: Battle Claw 0 15
Fixed Weapons & Equipment Loc Shots Slots Mass
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Modular Weapon Mount RA 1 10
Anti-Personnel Weapon Mount LA 1 5
Anti-Personnel Weapon Mount LA 1 5
Power Pack Body 1 25
Searchlight Body 1 5
Mission Equipment Compartment Body 1 0
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TOTALS: 6 1,210
Slots & Mass Available for Configurations: 6 290
==================================================================
Configuration: Config1
Config Weapons & Equipment Loc Shots Slots Mass
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Heavy Flamer RA/MWM 20 2 155
(Anti-Personnel Weapon Space) LA/APWM 0 0
(Anti-Personnel Weapon Space) LA/APWM 0 0
Mission Equipment (20kg Capy) Body (0) 20
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TOTALS: 8 1,385
Slots & Mass Left: 4 115
Calculated Factors:
Total Cost: 656,000 C-Bills
Battle Value: 28 (112 for 4) Weapon Value: 8 (Ratio=.29)
Cost per BV: 23,428.57
Damage Factors: SRDmg = 1 MRDmg = 0 LRDmg = 0
Mechanized: Can travel on OmniMechs and OmniVehicles
Attacks: Can not perform Swarm or Leg attacks
BattleForce2: Class: IB MP: 2J Armor/Structure: 2 / 0
Damage PB/M/L: 1/-/- Overheat: 0
Point Value: 1 Specials: mec, car4
CBT:RPG Data: Armor Value (M/B/E/X): 9/8/8/7 Coverage: Full
IR: 0, ECM: 0, Camo: 0
Melee AP: 2, Target Size Modifier: -2
Movement Modifiers:
Walking: -1, Running: -2, Sprinting: -3
Jump: 60 m/turn
Attribute Modifiers: STR: +3, DEX: -2, RFL: -3
Equipment Rating: E/E/E
==================================================================
Configuration: Config2
Config Weapons & Equipment Loc Shots Slots Mass
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Support Laser RA/MWM 60 2 205
(Anti-Personnel Weapon Space) LA/APWM 0 0
(Anti-Personnel Weapon Space) LA/APWM 0 0
Mission Equipment (20kg Capy) Body (0) 20
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TOTALS: 8 1,435
Slots & Mass Left: 4 65
Calculated Factors:
Total Cost: 659,750 C-Bills
Battle Value: 30 (120 for 4) Weapon Value: 11 (Ratio=.37)
Cost per BV: 21,991.67
Damage Factors: SRDmg = 1 MRDmg = 0 LRDmg = 0
Mechanized: Can travel on OmniMechs and OmniVehicles
Attacks: Can not perform Swarm or Leg attacks
BattleForce2: Class: IB MP: 2J Armor/Structure: 2 / 0
Damage PB/M/L: 1/-/- Overheat: 0
Point Value: 1 Specials: mec, car4
CBT:RPG Data: Armor Value (M/B/E/X): 9/8/8/7 Coverage: Full
IR: 0, ECM: 0, Camo: 0
Melee AP: 2, Target Size Modifier: -2
Movement Modifiers:
Walking: -1, Running: -2, Sprinting: -3
Jump: 60 m/turn
Attribute Modifiers: STR: +3, DEX: -2, RFL: -3
Equipment Rating: E/E/E
==================================================================
Configuration: Config3
Config Weapons & Equipment Loc Shots Slots Mass
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Semi-Portable Particle Cannon RA/MWM 14 2 250
(Anti-Personnel Weapon Space) LA/APWM 0 0
(Anti-Personnel Weapon Space) LA/APWM 0 0
Mission Equipment (20kg Capy) Body (0) 20
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TOTALS: 8 1,480
Slots & Mass Left: 4 20
Calculated Factors:
Total Cost: 655,500 C-Bills
Battle Value: 33 (132 for 4) Weapon Value: 18 (Ratio=.55)
Cost per BV: 19,863.64
Damage Factors: SRDmg = 1 MRDmg = 0 LRDmg = 0
Mechanized: Can travel on OmniMechs and OmniVehicles
Attacks: Can not perform Swarm or Leg attacks
BattleForce2: Class: IB MP: 2J Armor/Structure: 2 / 0
Damage PB/M/L: 1/1/- Overheat: 0
Point Value: 1 Specials: mec, car4
CBT:RPG Data: Armor Value (M/B/E/X): 9/8/8/7 Coverage: Full
IR: 0, ECM: 0, Camo: 0
Melee AP: 2, Target Size Modifier: -2
Movement Modifiers:
Walking: -1, Running: -2, Sprinting: -3
Jump: 60 m/turn
Attribute Modifiers: STR: +3, DEX: -2, RFL: -3
Equipment Rating: E/E/E
==================================================================
Configuration: Config4
Config Weapons & Equipment Loc Shots Slots Mass
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Support Machine Gun RA/MWM 100 2 105
(Anti-Personnel Weapon Space) LA/APWM 0 0
(Anti-Personnel Weapon Space) LA/APWM 0 0
Mission Equipment (20kg Capy) Body (0) 20
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TOTALS: 8 1,335
Slots & Mass Left: 4 165
Calculated Factors:
Total Cost: 655,500 C-Bills
Battle Value: 27 (108 for 4) Weapon Value: 6 (Ratio=.22)
Cost per BV: 24,277.78
Damage Factors: SRDmg = 1 MRDmg = 0 LRDmg = 0
Mechanized: Can travel on OmniMechs and OmniVehicles
Attacks: Can not perform Swarm or Leg attacks
BattleForce2: Class: IB MP: 2J Armor/Structure: 2 / 0
Damage PB/M/L: 1/-/- Overheat: 0
Point Value: 1 Specials: mec, car4
CBT:RPG Data: Armor Value (M/B/E/X): 9/8/8/7 Coverage: Full
IR: 0, ECM: 0, Camo: 0
Melee AP: 2, Target Size Modifier: -2
Movement Modifiers:
Walking: -1, Running: -2, Sprinting: -3
Jump: 60 m/turn
Attribute Modifiers: STR: +3, DEX: -2, RFL: -3
Equipment Rating: E/E/E
==================================================================
Configuration: Config5
Config Weapons & Equipment Loc Shots Slots Mass
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Light Recoilless Rifle RA/MWM 20 2 175
(with High-Explosive Ammo)
(Anti-Personnel Weapon Space) LA/APWM 0 0
(Anti-Personnel Weapon Space) LA/APWM 0 0
Mission Equipment (20kg Capy) Body (0) 20
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TOTALS: 8 1,405
Slots & Mass Left: 4 95
Calculated Factors:
Total Cost: 649,900 C-Bills
Battle Value: 31 (124 for 4) Weapon Value: 15 (Ratio=.48)
Cost per BV: 20,964.52
Damage Factors: SRDmg = 1 MRDmg = 0 LRDmg = 0
Mechanized: Can travel on OmniMechs and OmniVehicles
Attacks: Can not perform Swarm or Leg attacks
BattleForce2: Class: IB MP: 2J Armor/Structure: 2 / 0
Damage PB/M/L: 1/1/- Overheat: 0
Point Value: 1 Specials: mec, car4
CBT:RPG Data: Armor Value (M/B/E/X): 9/8/8/7 Coverage: Full
IR: 0, ECM: 0, Camo: 0
Melee AP: 2, Target Size Modifier: -2
Movement Modifiers:
Walking: -1, Running: -2, Sprinting: -3
Jump: 60 m/turn
Attribute Modifiers: STR: +3, DEX: -2, RFL: -3
Equipment Rating: E/E/E
==================================================================
Configuration: Config6
Config Weapons & Equipment Loc Shots Slots Mass
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Heavy Grenade Launcher RA/MWM 40 2 115
(with High-Explosive Ammo)
(Anti-Personnel Weapon Space) LA/APWM 0 0
(Anti-Personnel Weapon Space) LA/APWM 0 0
Mission Equipment (20kg Capy) Body (0) 20
------------------------------------------------------------------
TOTALS: 8 1,345
Slots & Mass Left: 4 155
Calculated Factors:
Total Cost: 652,300 C-Bills
Battle Value: 25 (100 for 4) Weapon Value: 3 (Ratio=.12)
Cost per BV: 26,092.0
Damage Factors: SRDmg = 0 MRDmg = 0 LRDmg = 0
Mechanized: Can travel on OmniMechs and OmniVehicles
Attacks: Can not perform Swarm or Leg attacks
BattleForce2: Class: IB MP: 2J Armor/Structure: 2 / 0
Damage PB/M/L: -/-/- Overheat: 0
Point Value: 1 Specials: mec, car4
CBT:RPG Data: Armor Value (M/B/E/X): 9/8/8/7 Coverage: Full
IR: 0, ECM: 0, Camo: 0
Melee AP: 2, Target Size Modifier: -2
Movement Modifiers:
Walking: -1, Running: -2, Sprinting: -3
Jump: 60 m/turn
Attribute Modifiers: STR: +3, DEX: -2, RFL: -3
Equipment Rating: E/E/E
Created by HeavyMetal Battle Armor