...so I've got about 60 'Mechs for my Merc force. All have been chosen based on my desire to paint the miniature (my main joy in Battletech), rather than for concerns of cost, BV, or faction availability.
As noted, my main draw to this game is painting the minis; I'm a tactical dunce, really, and only the fact that my son and my wife (my opponents when I do actually play the game) are *also* tactical dunces makes the board game fun.
Since I'm so clueless on the actual military side of things, I thought I'd post the list of all the minis I have, and ask for help in organizing them in a way that actually made sense. At the moment, my TO&E is broken into two battalions, with a Regimental Command Lance. It's not necessary to keep that, but we are IS, not Clan (there are currently all of 2 Clan machines in the group), so I'd rather stick with a more-or-less standard IS scheme, not use Clan Stars or WoB/C* groups of six.
When we do fight, it's mostly lance-on-lance, though I've been toying with the idea of using MegaMek to fight company-on-company battles with my son, so presume that we would engage at the company level.
Here's what I have so far (i.e., I have minis for all these), along with some of my comments on what I think they're good for.
Reg. Command Lance
Role
4/6/4 85 TLR1-O CO Tancred variant. Kitbashing one later today to replace my previous (stock) Templar mini.
4/6/3 90 Mad Cat II SgtMaj
4/6/4 90 Y-H9G Bdygrd
4/6/4 70 GLT-8D Bdygrd
1st Battalion
1st Company - lots of missiles, plus spotters. switch to C3?
A Lance (Assault)
3/5/3 90 HGN-732
3/5/3 80 Excelsior Bdygrd Reaper Minis 'Mech - 2 LRM 10s, maybe a LL and a UAC? no sheet for it
3/5/0 95 Cerberus MR-CC
3/5/0 100 Tiamat Reaper Minis 'Mech - 4 LRM20s w/Art IV
B Lance (Fire Support)
4/6/0 70 ARC-4M Fire Support
4/6/0 70 ARC-4M Fire Support
4/6/0 75 MAD-5R Battle/FireSup
4/6/0 75 MAD-5R Battle/FireSup
C Lance (Light/Recon Lance)
7/11/6 30 VLK-QD3 Recon
7/11/5 35 JR7-F Recon
10/15/0 25 KST-2B Recon/TAG
10/15/0 25 KST-2B Recon/TAG Reaper Minis 'Mech - 2 ERML, G.ECM, C3 Slave
2nd Company
A Lance
4/6/4 75 PTR-4D Pulse Boat
4/6/0 70 Valiant Urban/Brawler Reaper Minis - UAC20, 2 SRM6, 4 ML, G.ECM
4/6/4 65 AXM-1N Urban/Brawler
4/6/0 70 CTF-4L Battle
B Lance
5/8/0 70 WHM-9DA Cavalry
5/8/0 45 Huron R4L Cavalry
4/6/4 45 VND-3L Battle-ish
4/6/4 45 VND-3L Battle-ish
C Lance
6/9/0 25 COM-5S
6/9/6 20 STG-3R Anti-Inf.
6/9/6 20 STG-3G
8/12/0 30 RZR-2B Reaper Minis - 8 MLs, 1 SmL, MASC, TargComp
3rd Company - All Reaper Minis
A Lance (Fire Support)
4/6/4 70 Nightshade Fire Support Reaper Minis - Marauder analog
4/6/4 70 Nightshade Fire Support
4/6/4 70 Nightshade Fire Support
4/6/4 70 Nightshade Fire Support
B Lance (Battle)
5/8/0 65 Spitfire MASC energy boat - 2ERPC, 2MPLs, ERMedL, G.ECM
5/8/0 65 Spitfire
5/8/0 70 Campaigner Bushwacker analog
5/8/0 70 Campaigner
C Lance (Strike)
6/9/6 55 HMI-2A TSM, SSRM6 + a bunch of lasers
6/9/6 55 HMI-2A
6/9/6 55 HMI-2A
6/9/6 55 HWK-3T TAG/Narc/ECM/BAP Phoenix Hawk analog
2nd Battalion
4th Company
A Lance (Battle)
4/6/0 75 HBD-3X Reaper - 1 RAC/5, 2 PPC, 5 MPLs, 1 ML, G.ECM
4/6/4 65 CPLT-C4 Aide
4/6/0 75 ON2-M Fire Support
*don't have a mech/mini for this slot yet
B Lance (Mobile Fire Support)
5/8/0 75 Timber Wolf
5/8/5 55 BSW-X1
5/8/5 50 TBT-7M
5/8/5 55 GRF-1N
C Lance (Strike/Cavalry)
6/9/6 65 EXT-6D Exterminator
6/9/6 50 Raijin RJN101-A -- will be replaced [thus my thread on Replacing Raijins. :-) ]
6/9/0 60 Grand Dragon DRG-5K
6/9/0 50 CN9-D Centurion
5th Company
A Lance (Battle)
4/6/0 75 BL-12-KNT
4/6/0 75 MAD-3D
4/6/0 70 CES-3R
4/6/0 75 DGR 4F Dragon Fire
B Lance (Strike/Cavalry)
6/9/6 50 UZL-2S
6/9/6 50 UZL-2S
6/9/6 50 RJN101-A
6/9/6 50 RJN101-A
C Lance
4/6/0 55 Centurion CN10-B
4/6/4 50 ENF-4R
4/6/4 50 ENF-4R
Spare Mechs:
3/5/3 90 EMP-6A
7/11/7 55 Wraith TR1
Feel free to re-arrange 'Mechs to different lances, companies, etc., and if you'd be so kind, help me label the purpose of each lance/co (strike, battle, recon, assault, etc.).
...as far as re: future plans, I was considering adding a lance of 2 Anubises and 2 Osirises.
Thanks!