Wasn't hard to understand at all. My mind went "OK, yes, Captain Obvious strikes again, those are the Clans."
YMMV, of course.
Actually..the reason as I understood it from the original post was that there are alot of
so-called Clan players who do NOT fight like Clans, even against other Clans. They try
to bring overwhelming force, and, if they do follow a bidding process, they will almost always
answer with heavier 'mechs then their opponent. In other words, if they ask what you are
defending with, and you say a Medium Striker Star, they will send a Heavy Assault Star with
a star of Elementals. (Personally, if I was told my opponent was defending with a Medium Striker Star?
I would bring 3 Mechs: 2 Mediums and a Light)
Then, these so-called Clan Warriors, even from Clans that adhere to strict Zellbrigen, will concentrate
fire, engage in physical attacks, hide(note: not use cover to maximize the difficulty of being hit. I mean
cower behind buildings once they have engaged, move where they and their opponent cannot see
each other). I remember, for example, in the 2009 Trial of Bloodright, the final match, one of the players
was trying to avoid contact with the Summoner C, and made a big, whiny deal about the possibility that
he was going to be stuck in the Shadowcat Prime. (Note: the winner put this guy, his Hunted, in the Mad Dog
because it was more of a challenge...and still ran the coward down before the judges had to flip the terrain).
Me? I would have taken the Shadowcat Prime and LIKED IT, and, in fact, have seen it as a "worthy challenge."
Heck..I took a Stooping Hawk Prime against a Nova Cat Prime, and considered that a good fight. That, in fact,
is, to me, what defines a Clan Warrior: Taking and accepting a challenge and FIRMLY believing, no matter how
badly outmatched you are, that, not only can you win, but you WILL win....or die trying.
The Inner Sphere? They want to go home. What the Clans see as "every day", the Inner Sphere sees as "Heroism."
Ultimately, an Inner Sphere warrior is not going to be able to accept the idea of a viscious fight where his companions
were killed, and then taking one of those same warriors and making him eventually a warrior in your own force. The Inner
Sphere pilot will hold the grudges. The Clan Warrior might, depending on the circumstances, end up sharing drinks with
his opponents after the fight.