It would be awesome to play a game against both of you.
Actually, I've been considering getting into the online games... Just don't know how I want to start.
The universe has progressed quite a bit more through the sourcebooks than the novels. Additionally, TPTB have stated a number of times that sourcebooks trump novels with art coming in last. I don't disagree with the rest, letting folks set what they think "defines" Clandom for themselves. Just wanted to address that particular point.
Thank you. Do you have a link by chance? I could have sworn I saw the same thing a few times...
dead men and loosers don't get bloodnames, fact. I don't like to toot my own horn, but I am a damn fine Fire Moth user and I would have a very hard time pulling that off IF I even could. the fire moth pilot won't be getting a blood name against those odds, the Dire Wolf pilot on the other hand has a much better chance, so I'm not quite sure what your point is. there's a fine line between foolishness and risk taking which apparently you just aren't getting.
there are many examples in which preservation of life (of oneself or others) is the foremost concern.
I'm talking about Warriors vs Warriors and the mindset they SHOULD have while facing each other in battle. If the Clans were concerned about a Warrior's life they wouldn't be pumping out Sibkin, who also DIE in the training process, to replace the weak who have fallen. When it comes down to it, a warrior is not going to be concerned about surviving or killing the opponent against him. If they survive they are honored depending on the condition, if they die, their death is a testament to the Clan way and he or she will be replaced by new and improved blood from a better genepool.
Also, it is a poor example, but if it was a scenario where it was the ONLY unit left against two Mad Dogs and the objective was important and what I said happened, it would have more weight behind it than say, the Dire Wolf sniping off grossly lighter targets. The Clans want a challenge to prove their strength over their enemy which is why they use Zel.
Anyway...
If people want to play the Clans as tree-hugging hippies, kids with guns, in an AU, or just because they have better tech, I don't care I will still play against them win or lose. I've done it, and I'm not as rash as I have come off as here. I don't sit at a game table and tell people they aren't playing right. This thread is about a perspective, which is backed by novel and sourcebook entries from early Clan materials, compared to the Clans today and how they are played/handled today. There is going to be criticism, good an bad, because it is an online forum, and IMO there is nothing wrong with that. Because of this thread, I'm merely expressing the opinion I have which are based on these early materials I still enjoy today.