Need some help to calculate the probabilities of all these hits occurring in one turn. All the mechs involved were fresh at the beginning of the turn.
Weapons fire for Kodiak 3 (3rd Raven Aux)
LB 20-X AC at Berserker BRZ-C3 Mk II (4th Davion Guards); needs 4, rolls 11 : hits LA
The wooded hex absorbs 2 damage. Berserker BRZ-C3 Mk II (4th Davion Guards) takes 18 damage to LA.
16 Armor remaining.
ER Medium Laser at Berserker BRZ-C3 Mk II (4th Davion Guards); needs 4, rolls 12 : hits RL
The wooded hex absorbs 2 damage. Berserker BRZ-C3 Mk II (4th Davion Guards) takes 5 damage to RL.
33 Armor remaining.
LB 20-X AC at Berserker BRZ-C3 Mk II (4th Davion Guards); needs 4, rolls 9 : hits HD
The wooded hex absorbs 2 damage. Berserker BRZ-C3 Mk II (4th Davion Guards) takes 18 damage to HD.
Armor destroyed, SECTION DESTROYED,
*** Berserker BRZ-C3 Mk II (4th Davion Guards) DESTROYED by damage! ***
Pilot of Berserker BRZ-C3 Mk II (4th Davion Guards) "Captain Waluyo Kawilarang" takes 5 damage.
Pilot of Berserker BRZ-C3 Mk II (4th Davion Guards) "Captain Waluyo Kawilarang" needs a 3 to stay conscious. Rolls 10 : successful!
Pilot of Berserker BRZ-C3 Mk II (4th Davion Guards) "Captain Waluyo Kawilarang" needs a 5 to stay conscious. Rolls 7 : successful!
Pilot of Berserker BRZ-C3 Mk II (4th Davion Guards) "Captain Waluyo Kawilarang" needs a 7 to stay conscious. Rolls 7 : successful!
Pilot of Berserker BRZ-C3 Mk II (4th Davion Guards) "Captain Waluyo Kawilarang" needs a 10 to stay conscious. Rolls 7 : blacks out.
>Berserker BRZ-C3 Mk II (4th Davion Guards) suffers catastrophic damage, but the autoeject system was engaged.
Berserker BRZ-C3 Mk II (4th Davion Guards) must make a piloting skill check (landing in clear terrain).
Needs 4 [0 (ejecting) + 3 (pilot unconscious) + 1 (automatic ejection) + 2 (Head Internal Structure Damage) - 2 (landing in clear terrain)], rolls 8 : succeeds.
The pilot ejects safely!
Critical hit on HD. Roll is (10+3) = 13; 3 locations.
CRITICAL HIT on +ER Flamer.
CRITICAL HIT on Standard Cockpit.
CRITICAL HIT on Life Support.
Weapons fire for Gunslinger GUN-2ERD Mk III (4th Davion Guards)
Gauss Rifle at Kodiak 3 (3rd Raven Aux); needs 2, rolls 6 : hits HD
Kodiak 3 (3rd Raven Aux) takes 15 damage to HD.
Armor destroyed, SECTION DESTROYED,
*** Kodiak 3 (3rd Raven Aux) DESTROYED by damage! ***
Pilot of Kodiak 3 (3rd Raven Aux) "Rudko Tadic" takes 4 damage.
Pilot of Kodiak 3 (3rd Raven Aux) "Rudko Tadic" needs a 5 to stay conscious. Rolls 9 : successful!
Pilot of Kodiak 3 (3rd Raven Aux) "Rudko Tadic" needs a 7 to stay conscious. Rolls 8 : successful!
Pilot of Kodiak 3 (3rd Raven Aux) "Rudko Tadic" needs a 10 to stay conscious. Rolls 6 : blacks out.
>Kodiak 3 (3rd Raven Aux) suffers catastrophic damage, but the autoeject system was engaged.
Kodiak 3 (3rd Raven Aux) must make a piloting skill check (landing in clear terrain).
Needs 6 [2 (ejecting) + 3 (pilot unconscious) + 1 (automatic ejection) + 2 (Head Internal Structure Damage) - 2 (landing in clear terrain)], rolls 3 : fails.
Pilot of ???? (????) "????" takes ???? damage.*** ???? (????) DESTROYED by ????! ***
Critical hit on HD. Roll is (9+2) = 11; 2 locations.
CRITICAL HIT on Sensors.
CRITICAL HIT on Sensors.
Gauss Rifle at Kodiak 3 (3rd Raven Aux); needs 2, rolls 8 : hits HD
Kodiak 3 (3rd Raven Aux) takes 15 damage to HD.
Gunslingers, when you're not sure one gauss round to the face is enough.