Just downloaded this, and I love it so far. The art is beautiful, and having a single artist was great. I love the return to the older style of fluff, circa 3025. The notable units sections are wonderful.
As for the units themselves? "L'audace, l'audace, toujours l'audace!" That should be the FedSuns motto with this stuff. (Hell, that should always be the FedSuns motto.) These units aren't geared around "walk in a straight line and blast everything," which seems to be what people wanted by reading the complaints. No, these are for finding new and intriguing ways to mess up your opponent's day. A lot of "do unto to others, then run like hell, then do it again."
The exceptions are the Black Knight and Atlas III, which show what a defensive 'Mech should do. I was originally underawed by the AS7-D3, originall thinking from the artwork it would be a another Hulk Smash variant. And then i read RAC-2. Really? But after thinking on it, it really makes sense for what the 'Mech is designed for: keeping the commander alive, and it does that beautifully. (I plan on running IHTP: Mallory's World with Ian in a -D3 just for fun. ) The RAC is a long distance fly swatter, not a big bam boom. (That is what the HAG 30 version is for. NICE!)
As for the Suns in 3145? I am so loving this time frame right now! "What does that make us?" "Big Damn Heroes, sir." "Ain't we just?" It is Big Damn Hero time. I loved the Jihad's battle for New Avalon. Loved it. I loved the battle for Mallory's World. This is the time that heroes are made. This is the time for legends. I love the poetry, I love the danger, I love odd 'Mechs. (I play Team Banzai after all. ) And I am energized for my faction as I haven't been in years.
Ain't we just.