Author Topic: TRO 3145--Federated Suns  (Read 187149 times)

ColBosch

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Re: TRO 3145--Federated Suns
« Reply #1170 on: 24 June 2013, 15:54:06 »
We could kill...everyone! :o

No, son, we're going to go down there and kill everything.
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Welshman

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Re: TRO 3145--Federated Suns
« Reply #1171 on: 24 June 2013, 16:00:14 »
I still see BA in the image...oh, those are fly specks on my screen. Never mind.

Look at the Teppo in 3085s, then shrink the BA by about 20% to account for the Desty being 60 tons bigger than the Teppo.
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Re: TRO 3145--Federated Suns
« Reply #1172 on: 24 June 2013, 16:00:51 »
Something I just remembered: You know what the hardest part of using a Destrier is? No book actually tells you what the front and rear-side firing arcs are like. :(
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ColBosch

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Re: TRO 3145--Federated Suns
« Reply #1173 on: 24 June 2013, 16:03:49 »
Something I just remembered: You know what the hardest part of using a Destrier is? No book actually tells you what the front and rear-side firing arcs are like. :(

The answer is simple: all of them. No need to submit a Rules Question or errata ticket.
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Re: TRO 3145--Federated Suns
« Reply #1174 on: 24 June 2013, 16:05:19 »
Whu? So the FL and FR LMGs and AMS are actually turret-mounted? ???
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Molossian Dog IIC

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Re: TRO 3145--Federated Suns
« Reply #1175 on: 24 June 2013, 16:26:53 »
We could kill...everyone! :o

Yesssshh...feel the hate, the POWER...soon you will have completed your journey to the regulan side.

Including your allies!
Yes that's the FWL way!  ;D
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sapperleader

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Re: TRO 3145--Federated Suns
« Reply #1176 on: 24 June 2013, 16:28:09 »
Don't sponsons act like limited traverse turrets?  They expand the field of fire to 180 degrees.  So each side of Destrier is covered by 2 LMG and an AMS.  While straight back you have 6 LMG's and 3 AMS.  Straight in front is covered by 4 LMG's and 2 AMS's.

Making sure I understand it correctly.

Sponson turret firing arc is on pg 107 of TAC OPS.

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Re: TRO 3145--Federated Suns
« Reply #1177 on: 24 June 2013, 16:32:51 »
Yup. And those were great when a previously-damaged Dasher tried to backstab my Ballista, and I could point the rough equivalent of an LB-5X at him.

Sadly, the Destrier itself does not mount anything on sponsons.
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sapperleader

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Re: TRO 3145--Federated Suns
« Reply #1178 on: 24 June 2013, 16:54:03 »
The front LMG's and AMS are on sponsons according to the write up and the record sheet. FRRS = front right sponson.

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Re: TRO 3145--Federated Suns
« Reply #1179 on: 24 June 2013, 16:57:22 »
.
..
...
....
AARRRRRRGH!!! [metalhealth]
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Atlas3060

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Re: TRO 3145--Federated Suns
« Reply #1180 on: 24 June 2013, 17:06:35 »
The front LMG's and AMS are on sponsons according to the write up and the record sheet. FRRS = front right sponson.
.
..
...
....
AARRRRRRGH!!! [metalhealth]

heh
hehheheheheheeheeee
hahahaahaha
HAHAHAHAAAAAAAA!
*drops dead at computer laughing his lungs out*

That would have made the battle interesting if we knew that eh?!
It's not about winning or losing, no it's all about how many chapters have you added to the rule books after your crazy antics.

sapperleader

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Re: TRO 3145--Federated Suns
« Reply #1181 on: 24 June 2013, 17:16:42 »
Another reason why you miss me at games  ;D

StCptMara

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Re: TRO 3145--Federated Suns
« Reply #1182 on: 24 June 2013, 22:04:32 »
weirdo, doesn't the Over-sized Quirk mean it takes up two hexes?
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Brigoon

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Re: TRO 3145--Federated Suns
« Reply #1183 on: 24 June 2013, 22:07:17 »
.
..
...
....
AARRRRRRGH!!! [metalhealth]

que Darth Vader voice "Your powers have grown weak old man"
What does the fox say?

Weirdo

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Re: TRO 3145--Federated Suns
« Reply #1184 on: 24 June 2013, 22:36:25 »
weirdo, doesn't the Over-sized Quirk mean it takes up two hexes?

I'm not that familiar with that quirk, given that we haven't started using any of them in my group. Also, Oversized is in neither StratOps nor TRO: Prototypes. Is it described anywhere else?
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gooseman

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Re: TRO 3145--Federated Suns
« Reply #1185 on: 25 June 2013, 06:32:37 »
I'm not that familiar with that quirk, given that we haven't started using any of them in my group. Also, Oversized is in neither StratOps nor TRO: Prototypes. Is it described anywhere else?

I don't know if it is, however if I had to guess, mine would be it reduces stacking in a hex.
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Re: TRO 3145--Federated Suns
« Reply #1186 on: 25 June 2013, 06:53:22 »
Sarna doesn't have it on it's list of Quirks either so I'm guessing it's new, best guess is it's got something to do with the stacking rules for SuperHeavy-'Mechs

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Re: TRO 3145--Federated Suns
« Reply #1187 on: 25 June 2013, 08:07:48 »
I'm not that familiar with that quirk, given that we haven't started using any of them in my group. Also, Oversized is in neither StratOps nor TRO: Prototypes. Is it described anywhere else?

Wow...yet another quirk waiting in FM:3145...

I wonder which will come out first: SR5 PDF or FM:3145 PDF?
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Xtrahmxwohld

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Re: TRO 3145--Federated Suns
« Reply #1188 on: 25 June 2013, 10:22:31 »
Since I'd be extremely surprised if IWM ever puts out a mini of a gorund unit that big, anyone know of a MWDA tank that could work as a good base for a kitbash?

How about the Kelswa? 
« Last Edit: 25 June 2013, 10:28:11 by Xtrahmxwohld »
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Weirdo

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Re: TRO 3145--Federated Suns
« Reply #1189 on: 25 June 2013, 12:31:56 »
That could work quite nicely... 8)
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MarauderD

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Re: TRO 3145--Federated Suns
« Reply #1190 on: 25 June 2013, 13:09:10 »
Wow...yet another quirk waiting in FM:3145...

I wonder which will come out first: SR5 PDF or FM:3145 PDF?

I was wondering myself just what is the next product the devs will release? I'm looking forward to TRO: Lyran Commonwealth, but FM:3145 would be great too.

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Re: TRO 3145--Federated Suns
« Reply #1191 on: 25 June 2013, 13:42:09 »
Since I'd be extremely surprised if IWM ever puts out a mini of a gorund unit that big, anyone know of a MWDA tank that could work as a good base for a kitbash?

Never say never.

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Re: TRO 3145--Federated Suns
« Reply #1192 on: 25 June 2013, 13:48:31 »
Tonbo may be physically large, but it is still under 60 tons. It was a long time back so I don't know if it's still in effect, but I remember Sawbones once saying flat-out that IWM would never sculpt a ground-scale unit over 150 tons. The Oppie is my only hope that they'll change their minds.
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Taurevanime

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Re: TRO 3145--Federated Suns
« Reply #1193 on: 27 June 2013, 14:54:27 »
The only way I could ever see a company like them doing it is if it was on a special order basis only. IE they are always assured of a profit because each one they make is already paid for before they start making it.
I can understand their reasoning behind not making it as a general mini since the material costs and it's rather niche appeal mean it'll be expensive to make and hard to sell.

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Re: TRO 3145--Federated Suns
« Reply #1194 on: 29 June 2013, 02:35:47 »
So, after doing some fiddling, I must ask: why does the Vulpes use an XXL engine?  By simply dropping the MASC you save all the tonnage gained, and cut the cost by more than 2/3rds by using an XL engine instead.  If you add in TSM, you can even gain back half of the speed boost you lost to MASC.
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Re: TRO 3145--Federated Suns
« Reply #1195 on: 29 June 2013, 02:43:34 »
So, after doing some fiddling, I must ask: why does the Vulpes use an XXL engine? 

Because it is Davion, and they always have the most advanced tech. I mean, that is what they are known for.
Most of the rediscovered Star League Tech was deployed out of NAIS, for example. The Davions were, frankly,
one of the biggest sufferers of "New Toy Syndrome" in the Universe. Sure, Kurita slapped ER PPCs on everything,
but Davion would put ANY new tech on things, even if it did not make sense.
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Re: TRO 3145--Federated Suns
« Reply #1196 on: 29 June 2013, 04:52:50 »
So, after doing some fiddling, I must ask: why does the Vulpes use an XXL engine?  By simply dropping the MASC you save all the tonnage gained, and cut the cost by more than 2/3rds by using an XL engine instead.  If you add in TSM, you can even gain back half of the speed boost you lost to MASC.

You said it yourself.  "Half the speed boost you lost".  The XXL engine lets the Vulpes "go fasta"

glitterboy2098

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Re: TRO 3145--Federated Suns
« Reply #1197 on: 29 June 2013, 05:33:00 »
You said it yourself.  "Half the speed boost you lost".  The XXL engine lets the Vulpes "go fasta"
sometimes you just need to go to Plaid..

and while MASC has some drawbacks, if you use it right you can rely on it to give you Ludicrous speed when you need it. TSM though you have to do tricky heat balancing, and when you really need high speed, you might not have the heat levels to gain the little bit extra.
and to be honest, MASC offers a bigger speed boost than TSM.

Taurevanime

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Re: TRO 3145--Federated Suns
« Reply #1198 on: 29 June 2013, 05:52:59 »
TSM is also more useful if your design is intended to get in close and start punching and kicking or swinging melee weapons.
The Vulpes is very much more intended to stay at a distance rather than get in close and start punching. Though I could see it on variants, but then you might just as well use an Ostsol OTL-6D, since it is of the same weight.

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Re: TRO 3145--Federated Suns
« Reply #1199 on: 29 June 2013, 07:32:14 »
So, after doing some fiddling, I must ask: why does the Vulpes use an XXL engine?  By simply dropping the MASC you save all the tonnage gained, and cut the cost by more than 2/3rds by using an XL engine instead.  If you add in TSM, you can even gain back half of the speed boost you lost to MASC.

Money has never been a problem for Davion. Why waste money on social services when you can spend it on weapons instead?