I'm not exactly sure what the AMM abreviation means.
I have no idea what the point values of some of our other units were, but mine were low cause I grabbed the lights. My highest Point Total was the Spector at 16.
My gunneries were mostly 3's and 4's, but I had a couple of two's. Most of the mechs I faced were 0's or 1's with some two's and very few three's. I know we had some better gunneries on our side, it was just that I didn't have them :P
The fact that our movement (Walk/Run/Jump) wasn't added in made it easier for me to shoot, and be shot at. With a Mod of 4 and getting a +1 or +2 from woods cover, I expected a little more of a challenge to be shot, but the guys that were at short to these units needed on average 6's to hit me.
My commander should have warned me about that ;), but still I had a role to perform and as people said, you're gonna lose mechs. I saw the devastation of the Overheat ability in the last turn when the Dire Wolf did 10 to some poor soul. Anywho, I don't know what was potential for the fight overall, what I do know is that numbers make a difference when your limited to shooting one unit at a time.