And on the blind booster format. I like it for 1 reason. It promotes trading. It encourages two or more players to be social and trade with each other. O0
The down side is the purchasing on secondary market where all rare pieces get priced on popularity (and turning the game into an investment -different topic) and then every one wants to buy and not trade >:(
Consequently for me those were reasons why I hated the blind booster idea.
I plunked down 10 dollars, I got either designs I have six of already or a faction I care nothing for.
Yes I could trade, but that's assuming what I have is of worth to another player and what they have is of worth to me.
Now if they had a visible product which costed a little more, I would have happily bought those packages instead.
The Battleforce and Action Packs would have been snatched up in an instant from me if they were released in Wave 1.
By then it was 2006 and I've got scores of Highlander cheap stuff, Dragon's Fury junk, and only a handful of Swordsworn or RasDom stuff I wanted to play with.
The game lost interest with me by then, the amount of money I put in there could have supplied a battalion of minis from IWM. ;D
So I guess if they had to redo it, give us a small collection of visible sets with scores of boosters for "reinforcements".
Yeah you might pay a bit extra for the visible purchases, but you get exactly what you see.
Folks that like the random stuff can just buy the blind reinforcements more.
As I type this out I wonder if maybe I shouldn't have been such an early adopter.
I might have not lost interest so quickly if my first purchase was the House Davion Action Pack. :-\