Because it's been discussed in
the Blade MotW thread:
Blade BLD-XL-AE
Mass: 35 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Experimental Tech
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-E-A
Production Year: 3088
Cost: 6.157.643 C-Bills
Battle Value: 1.613
Chassis: Unknown Endo-Steel
Power Plant: Unknown 245 Fusion XL Engine
Walking Speed: 75,6 km/h
Maximum Speed: 118,8 km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor: Unknown Light Ferro-Fibrous w/ CASE
Armament:
1 Rotary AC/5
2 ER Medium Lasers
Manufacturer: Unknown
Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown
================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel 58 points 2,00
Internal Locations: 1 HD, 9 LT, 3 RT, 1 RA
Engine: XL Fusion Engine 245 6,00
Walking MP: 7
Running MP: 11
Jumping MP: 0
Heat Sinks: Double Heat Sink 10(20) 0,00
Heat Sink Locations: 1 RT
Gyro: XL 1,50
Cockpit: Standard 3,00
Actuators: L: SH+UA+LA+H R: SH+UA
Armor: Light Ferro-Fibrous AV - 118 7,00
Armor Locations: 7 LA
CASE Locations: 1 RT 0,50
Internal Armor
Structure Factor
Head 3 9
Center Torso 11 16
Center Torso (rear) 5
L/R Torso 8 12
L/R Torso (rear) 4
L/R Arm 6 12
L/R Leg 8 16
================================================================================
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
2 ER Medium Lasers RA 10 2 2,00
Rotary AC/5 RA 1 6 10,00
A.E.S. RA - 1 1,00
@Rotary AC/5 (40) RT - 2 2,00
Free Critical Slots: 5
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 4 Points: 16
7 4 4 0 0 1 0 Structure: 2
Special Abilities: CASE, SRCH, ES, SEAL, SOA
There were a number of possibilities regarding freeing up that ton for the AES; in the end I went with dropping a ton of ammunition because even with its speed and near-max armor the
Blade is still a light XL-everything 'Mech (with all its eggs in its potentially easily severed right-arm basket, at that) that probably shouldn't dawdle on the battlefield
too long, and giving it the full sixty shots arguably only encourages its pilot to do exactly that. Besides, this way it's easy to fluff as a fairly simple alternate factory variant (that doesn't compromise on any other core capabilities, as going with an armor reduction or small cockpit might have done), which is why I set its construction year to right the next after the original's.
I think the calculated BV may be a bit on the too high side, but that's a problem with the rules, not a math error; AES for some reason simply officially costs twice as much on weapons it affects as a comparable plain old targeting computer would while providing what's basically only the exact same benefit (and without the ability to place aimed shots, at that). I've put up a question about that.