I'm a little confused about how visual spotting is supposed to work with searchlights.
The rules for visual spotting are in TO pg 221:
Visual Spotting
A unit visually detects an enemy unit whenever two condi-
tions are met. First, the spotter must have a clear line of sight
to the enemy unit. Second, the enemy unit must be within the
visual range of the spotting unit. Use the Visual Range Table to
determine maximum visual range under various atmospheric
conditions.
Then there is a table on the same pages. It lists visual spotting ranges for various conditions, and there's a ** footnote for nighttime conditions that reads
**If a unit mounts a searchlight, add 10 hexes; for infantry, add 5 hexes.
Then, there's an "additional modifiers table" that lists
Searchlight Changes Nighttime Conditions to 30 hexes
Finally, the rules for searchlights on TO pg 57 says:
Units attacking illuminated units change the modifiers
for attacking in night-time conditions, based on the specific
weather condition in use: Full Moon Night (see p. 58), Moonless
Night (see p. 58), and Pitch Black (see p. 58).
I think my main issue is that I can't find any description on what the entry in the "additional modifiers" table is supposed to mean. I think that this is trying to say that units that are illuminated have a max visual range of 30 hexes, but that's not clear. This is confused by fact that the table says that the visual range is increased by 10 for having a searchlight.
As an example, assume there are two 'mechs A and B that are in clear hexes standing 4 hexes away, with clear hexes intervening. If the weather conditions are pitch black, there is a max visual range of 3, so without searchlights A and B can't see each other. Now, if A has an active searchlight, A can see B because A's visual range is now 13 (3 + 10). Can B see A? Why (or why not)?