Still making my way through the AS book and just want to clarify a few things:
1. There is no "cost" for turning a mech? In CBT, changing facing costs 1 movement point per hex face moved, but it seems that a mech in AS can move its maximum distance and then make a 180-degree facing change at the end of that movement for free. Am I reading the rules correctly?
2. Target movement modifiers is dependent upon the target mech's MP stat and not the amount/distance moved? So targeting a mech that moved 12" and targeting an identical mech that moved 0" will still have a +2 TN mod for both mechs?
3. Is ammo being tracked in AS? I can't seem to find any info on it...
Thanks for any help!