Dropships are not fully implemented in Meklab, as far as I know. So pretty sure that is the cause of your issues. But will let the more experienced folks and such make the final call on that.
See, best to let the experts answer some questions. Never tried to mod one myself. Actually never even messed too much with the Lab part. Might need to try it before answering a question for someone.
I am modding a Mule dropship for use in the game. MM says it has a number string error. Comparing to other DS that have vehicle bays, I typed it in correctly. What am I missing?Any help is appreciated.Thanks.
sooo if I open a blk file in notepad and change it rename it and save as a blk mm will read it?
Provided the data inside is readable yeah.