The Legacy small craft are notably borked, often saddled with excessive crew accommodations for their roles.
So heres my take on what they should be using current rules. Though as far as I can tell HMA is largely still useable as far as the weights go, though cost and BV are different, and the fact that it uses 2 base crew instead of the current 3 (easily fixed).
I used mechanized infantry bays for the passenger compartments, as many did use 1 ton per passenger, and this was a similar ratio, and it allowed them to have much more cargo space than sticking them in steerage quarters (which the crew got), As a quirk I also provided a dedicated cargo bay for life support.
S-7A Bus I provided two mech infantry bays for it's role as a people mover, it manages to have a 32t cargo bay (well 33.5 if you factor in the life support), which is what the 3057 fluff mentions (no where as much as the D&J value of 84t however)
AeroTech 2 Vessel Technical Readout
VALIDATED
Class/Model/Name: Bus S-7A [Bis]
Tech: Inner Sphere / 2602
Vessel Type: Aerodyne Small Craft
Rules: Level 1, Standard design
Rules Set: AeroTech2
Mass: 100 tons
Length: 20 meters
Power Plant: Standard
Safe Thrust: 3
Maximum Thrust: 5
Armor Type: Standard
Armament: None
------------------------------------------------------------------------------
Class/Model/Name: Bus S-7A [Bis]
Mass: 100 tons
Equipment: Mass
Power Plant, Drive & Control: 19.50
Thrust: Safe Thrust: 3
Maximum Thrust: 5
Structural Integrity: 5 2.50
Total Heat Sinks: 0 Single .00
Fuel & Fuel Pumps: 2.50
Bridge, Controls, Radar, Computer & Attitude Thrusters: 1.00
Fire Control Computers: .00
Armor Type: Standard (100 total armor pts) 5.00
Standard Scale Armor Pts
Location: L / R
Fore: 50
Left/Right Wings: 15/15
Aft: 20
Cargo:
Bay 1: Mech Inf Bay, Passengers (7) (2) with 1 door 16.00
Bay 2: Cargo (1) with 1 door 32.00
Cargo (1) 1.50
Crew and Passengers:
1 Officers (0 minimum) 5.00
3 Crew (2 minimum) 15.00
14 Bay Personnel .00
Weapons and Equipment Loc SRV MRV LRV ERV Heat Mass
------------------------------------------------------------------------------
------------------------------------------------------------------------------
TOTALS: Heat: 0 100.00
Tons Left: .00
Calculated Factors:
Total Cost: 3,514,224 C-Bills
Battle Value: 209
The ST-46 Short range shuttle
Also note I dropped the armor in a number of cases to be closer to their D&J values, at lest in terms of tonnage, not sure why these craft really need upwards of 20ish tons of armor.
AeroTech 2 Vessel Technical Readout
VALIDATED
Class/Model/Name: Shuttle ST-46 [Bis]
Tech: Inner Sphere / 2528
Vessel Type: Aerodyne Small Craft
Rules: Level 1, Standard design
Rules Set: AeroTech2
Mass: 100 tons
Length: 25 meters
Power Plant: Standard
Safe Thrust: 4
Maximum Thrust: 6
Armor Type: Standard
Armament: None
------------------------------------------------------------------------------
Class/Model/Name: Shuttle ST-46 [Bis]
Mass: 100 tons
Equipment: Mass
Power Plant, Drive & Control: 26.00
Thrust: Safe Thrust: 4
Maximum Thrust: 6
Structural Integrity: 6 3.00
Total Heat Sinks: 0 Single .00
Fuel & Fuel Pumps: 5.50
Bridge, Controls, Radar, Computer & Attitude Thrusters: 1.00
Fire Control Computers: .00
Armor Type: Standard (112 total armor pts) 5.50
Standard Scale Armor Pts
Location: L / R
Fore: 56
Left/Right Wings: 17/17
Aft: 22
Cargo:
Bay 1: Cargo (1) with 1 door 30.00
Cargo, Life Support (1) 1.00
Bay 2: Mech Infantry Bay, Passengers (7) (1) with 1 door 8.00
Crew and Passengers:
1 Officers (0 minimum) 5.00
3 Crew (2 minimum) 15.00
7 Bay Personnel .00
Weapons and Equipment Loc SRV MRV LRV ERV Heat Mass
------------------------------------------------------------------------------
------------------------------------------------------------------------------
TOTALS: Heat: 0 100.00
Tons Left: .00
Calculated Factors:
Total Cost: 3,747,060 C-Bills
Battle Value: 238
The KR-61 Long Range shuttle, the last of the 100 tonners
AeroTech 2 Vessel Technical Readout
VALIDATED
Class/Model/Name: LR Shuttlecraft KR-61 [Bis]
Tech: Inner Sphere / 2598
Vessel Type: Aerodyne Small Craft
Rules: Level 1, Standard design
Rules Set: AeroTech2
Mass: 100 tons
Length: 20 meters
Power Plant: Standard
Safe Thrust: 4
Maximum Thrust: 6
Armor Type: Standard
Armament: None
------------------------------------------------------------------------------
Class/Model/Name: LR Shuttlecraft KR-61 [Bis]
Mass: 100 tons
Equipment: Mass
Power Plant, Drive & Control: 26.00
Thrust: Safe Thrust: 4
Maximum Thrust: 6
Structural Integrity: 6 3.00
Total Heat Sinks: 0 Single .00
Fuel & Fuel Pumps: 25.50
Bridge, Controls, Radar, Computer & Attitude Thrusters: 1.00
Fire Control Computers: .00
Armor Type: Standard (120 total armor pts) 6.00
Standard Scale Armor Pts
Location: L / R
Fore: 40
Left/Right Wings: 25/25
Aft: 30
Cargo:
Bay 1: Cargo (1) with 1 door 5.00
Cargo, Life Support (1) 5.50
Bay 2: Mech Inf, Pass (7) (1) with 1 door 8.00
Crew and Passengers:
1 Officers (0 minimum) 5.00
3 Crew (2 minimum) 15.00
7 Bay Personnel .00
Weapons and Equipment Loc SRV MRV LRV ERV Heat Mass
------------------------------------------------------------------------------
------------------------------------------------------------------------------
TOTALS: Heat: 0 100.00
Tons Left: .00
Calculated Factors:
Total Cost: 3,774,300 C-Bills
Battle Value: 274
The Mark 7 Landing Craft, this is a bit of a limited mod, largely limited to reducing the mass of the crew cabins, which allows for a 41 ton cargo bay. A more extensive mod is to remove one gunner, and the two small lasers, providing 6 more tons cutting 3 tons of armor allows for a 50 ton bay, alternatively dropping the speed down to 3/5 like it's "older" counter parts frees up 9.5 tons. An alternative weapons config is based on the D&J config (med laser, LRM5 & 2x small laser in the nose, and a med laser in the rear). Even so the cargo capacity is not near the fluffs 65 tons. While it can not carry a Rommel or Patton a Myrmidon is still a mighty fine tank.
AeroTech 2 Vessel Technical Readout
VALIDATED
Class/Model/Name: Landing Craft Mark VII [Bis]
Tech: Inner Sphere / 2841
Vessel Type: Aerodyne Small Craft
Rules: Level 1, Standard design
Rules Set: AeroTech2
Mass: 150 tons
Length: 21 meters
Power Plant: Standard
Safe Thrust: 4
Maximum Thrust: 6
Armor Type: Standard
Armament:
2 Small Laser
6 Medium Laser
------------------------------------------------------------------------------
Class/Model/Name: Landing Craft Mark VII [Bis]
Mass: 150 tons
Equipment: Mass
Power Plant, Drive & Control: 39.00
Thrust: Safe Thrust: 4
Maximum Thrust: 6
Structural Integrity: 6 4.50
Total Heat Sinks: 10 Single 10.00
Fuel & Fuel Pumps: 3.50
Bridge, Controls, Radar, Computer & Attitude Thrusters: 1.50
Fire Control Computers: .00
Armor Type: Standard (232 total armor pts) 13.00
Standard Scale Armor Pts
Location: L / R
Fore: 116
Left/Right Wings: 35/35
Aft: 46
Cargo:
Bay 1: Cargo (1) with 1 door 41.00
Cargo (1) .50
Crew and Passengers:
1 Officers (1 minimum) 5.00
3 Crew (2 minimum) 15.00
2 Gunners (2 minimum) 10.00
Weapons and Equipment Loc SRV MRV LRV ERV Heat Mass
------------------------------------------------------------------------------
2 Small Laser Nose 3 -- -- -- 2 1.00
2 Medium Laser RW 5 -- -- -- 6 2.00
2 Medium Laser LW 5 -- -- -- 6 2.00
2 Medium Laser Aft 5 -- -- -- 6 2.00
------------------------------------------------------------------------------
TOTALS: Heat: 20 150.00
Tons Left: .00
Calculated Factors:
Total Cost: 6,940,448 C-Bills
Battle Value: 618
The K-1 Dropshuttle
It may not have that 55 ton cargo bay but 37 on long range flights with up to 6 more on shorter ones (or no passengers) is fine
AeroTech 2 Vessel Technical Readout
VALIDATED
Class/Model/Name: DropShuttle K-1 [Bis]
Tech: Inner Sphere / 2536
Vessel Type: Spheroid Small Craft
Rules: Level 1, Standard design
Rules Set: AeroTech2
Mass: 200 tons
Length: 28 meters
Power Plant: Standard
Safe Thrust: 4
Maximum Thrust: 6
Armor Type: Standard
Armament:
1 LRM 5
4 Medium Laser
1 Small Laser
------------------------------------------------------------------------------
Class/Model/Name: DropShuttle K-1 [Bis]
Mass: 200 tons
Equipment: Mass
Power Plant, Drive & Control: 52.00
Thrust: Safe Thrust: 4
Maximum Thrust: 6
Structural Integrity: 6 2.50
Total Heat Sinks: 12 Single 3.00
Fuel & Fuel Pumps: 31.00
Bridge, Controls, Radar, Computer & Attitude Thrusters: 1.50
Fire Control Computers: .00
Armor Type: Standard (216 total armor pts) 12.00
Standard Scale Armor Pts
Location: L / R
Fore: 90
Left/Right Sides: 40/40
Aft: 46
Cargo:
Bay 1: Cargo (1) with 1 door 37.00
Cargo (Life Support) (1) 6.50
Bay 2: Mech infantry bay, Passengers (7) (1) with 1 door 8.00
Crew and Passengers:
1 Officers (0 minimum) 10.00
3 Crew (2 minimum) 21.00
1 Gunners (1 minimum) 7.00
7 Bay Personnel .00
Weapons and Equipment Loc SRV MRV LRV ERV Heat Mass
------------------------------------------------------------------------------
1 LRM 5 Nose 3 3 3 -- 2 2.00
Ammo (LRM 5) 48 --- 2.00
1 Medium Laser Nose 5 -- -- -- 3 1.00
1 Medium Laser RW 5 -- -- -- 3 1.00
1 Medium Laser LW 5 -- -- -- 3 1.00
1 Medium Laser Aft 5 -- -- -- 3 1.00
1 Small Laser Aft 3 -- -- -- 1 .50
------------------------------------------------------------------------------
TOTALS: Heat: 15 200.00
Tons Left: .00
Calculated Factors:
Total Cost: 8,896,850 C-Bills
Battle Value: 651
And lastly the NL-42 Battle Taxi
Note: If one wanted to you could stick four Battle armor bays, for a full AFFS/CCAF/RAF/LCAF style platoon (16 troopers), though it would only have a single ton for cargo which would run out in under a day (with 3 squads its almost a ton per day).
AeroTech 2 Vessel Technical Readout
VALIDATED
Class/Model/Name: 'Battle Taxi' NL-42 [Bis]
Tech: Inner Sphere / 3053
Vessel Type: Spheroid Small Craft
Rules: Level 2, Standard design
Rules Set: AeroTech2
Mass: 200 tons
Length: 25 meters
Power Plant: Standard
Safe Thrust: 6
Maximum Thrust: 9
Armor Type: Standard
Armament:
2 ER Large Laser
4 Medium Pulse Laser
------------------------------------------------------------------------------
Class/Model/Name: 'Battle Taxi' NL-42 [Bis]
Mass: 200 tons
Equipment: Mass
Power Plant, Drive & Control: 78.00
Thrust: Safe Thrust: 6
Maximum Thrust: 9
Structural Integrity: 9 4.00
Total Heat Sinks: 14 Double 3.00
Fuel & Fuel Pumps: 5.50
Bridge, Controls, Radar, Computer & Attitude Thrusters: 1.50
Fire Control Computers: .00
Armor Type: Standard (548 total armor pts) 32.00
Standard Scale Armor Pts
Location: L / R
Fore: 248
Left/Right Sides: 90/90
Aft: 120
Cargo:
Bay 1: Battle Armor Squad (6) (2) with 1 door 16.00
Bay 2: Battle Armor Squad (6) (1) with 1 door 8.00
Bay 3: Cargo (1) with 1 door 9.00
Crew and Passengers:
1 Officers (0 minimum) 5.00
3 Crew (2 minimum) 15.00
1 Gunners (1 minimum) 5.00
18 Bay Personnel .00
Weapons and Equipment Loc SRV MRV LRV ERV Heat Mass
------------------------------------------------------------------------------
1 ER Large Laser RW 8 8 8 -- 12 5.00
1 ER Large Laser LW 8 8 8 -- 12 5.00
2 Medium Pulse Laser RW 6 -- -- -- 8 4.00
2 Medium Pulse Laser LW 6 -- -- -- 8 4.00
------------------------------------------------------------------------------
TOTALS: Heat: 40 200.00
Tons Left: .00
Calculated Factors:
Total Cost: 13,885,100 C-Bills
Battle Value: 1,536