Author Topic: Hatchetman HCT-6X (Knife)  (Read 2581 times)

Drufause

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Hatchetman HCT-6X (Knife)
« on: 27 January 2011, 13:30:53 »
Was Looking at my jumping HCT-6D mini.  I customized the left arm with leftover bits from another mech.   This is what I came up with to fit.  Since you know i love Zombies enjoy or critique.


Code: [Select]
Hatchetman HCT-6X (Knife)

Mass: 45 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Experimental Tech
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-E
Production Year: 3070
Cost: 9,586,965 C-Bills
Battle Value: 1,429

Chassis: Endo-Steel
Power Plant: 180 Compact Fusion Engine
Walking Speed: 43.2 km/h (54.0 km/h)
Maximum Speed: 64.8 km/h (86.4 km/h)
Jump Jets:
    Jump Capacity: 150 meters
Armor: Standard Armor
Armament:
    5  ER Medium Lasers
    1  ER Flamer
    1  Hatchet
    1  Laser Anti-Missile System
    1  Coolant Pod


================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel                    75 points                2.50
    Internal Locations: 1 HD, 3 LT, 1 RT, 6 LA, 3 RA
Engine:             Compact Fusion Engine        180                      10.50
    Walking MP: 4 (5)
    Running MP: 6 (8)
    Jumping MP: 5 Improved
    Jump Jet Locations: 1 CT, 2 LT, 2 RT                                   5.00
Heat Sinks:         Double Heat Sink             10(20)                    0.00
    Heat Sink Locations: 1 LT, 2 RT
Gyro:               Compact                                                3.00
Cockpit:            Standard w/ Full Head Ejection System                  3.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H
    TSM Locations: 1 LA, 1 RA, 2 LL, 2 RL
Armor:              Standard Armor               AV - 152                  9.50

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     14           21       
                                 Center Torso (rear)                  6         
                                           L/R Torso     11           16       
                                    L/R Torso (rear)                  6         
                                             L/R Arm     7            14       
                                             L/R Leg     11           22       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
5 ER Medium Lasers                           CT        25        5         5.00
Coolant Pod                                  RT        0         1         1.00
Laser Anti-Missile System                    LT        7         2         1.50
Hatchet                                      RA        -         3         3.00
ER Flamer                                    LA        4         1         1.00
                                            Free Critical Slots: 1

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      5    Points: 14
4/5j       2       2       0       0      2     1   Structure:  5
Special Abilities: TSM, MEL, AMS, ENE, SRCH, ES, SOA

Download the record sheet here
http://cid-f706f5576fef0614.office.live.com/self.aspx/.Public/Hatchetman%20HCT-6X%20%5E5Knife%5E6.xps
« Last Edit: 27 January 2011, 13:37:56 by Drufause »
Combat Command Counters Thread
http://www.classicbattletech.com/forums/index.php?topic=191.0
quote by OgreBattle on 09/08/2011
"Knowledge and social skills usually use separate attributes, and often when you're good at one you take the other as your dump stat."

Moonsword

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Re: Hatchetman HCT-6X (Knife)
« Reply #1 on: 27 January 2011, 13:46:46 »
Honestly?  Not that impressive to me, although it's an interesting experiment.  A Hatchetman could kind of get away with that speed in 3025, but in 3067 or thereabouts, it's really long in the tooth.

Might be more successful as a "sleeper" on Solaris, though.