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Author Topic: BattleTech Beginner Box & A Game of Armoured Combat  (Read 4893 times)

Xotl

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BattleTech Beginner Box & A Game of Armoured Combat
« on: 07 August 2018, 17:40:36 »
This thread is for all issues and problems with the two current-generation introductory box sets: the Beginner Box and A Game of Armoured Combat.

Product Links:
https://bg.battletech.com/test/getting-started/beginner-box/
https://bg.battletech.com/test/getting-started/7786-2/

The most recent errata for the AGoAC box is v2.01, and can be found here:
https://bg.battletech.com/errata/
There is no compiled errata for the Beginner Box at this time.

Please remember to follow the errata report template when reporting issues.  Additionally, please be sure to mention as the very first thing which box you're offering the correction for.  Thanks.
« Last Edit: 25 November 2019, 16:09:31 by Xotl »
3028-3050 Random Assignment Tables -
Also contains faction deployment & rarity info and Quirk lists.

http://bg.battletech.com/forums/index.php?topic=1219.0

Xotl

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Re: BattleTech Beginner Box & A Game of Armoured Combat
« Reply #1 on: 07 August 2018, 17:48:39 »
Beginner Box, Quick-Start Rules

p. 7: Attack Modifiers Table.  Remove "(modifiers are cumulative)" from both Movement Modifier subsections; add a new row at the bottom of the Target Movement Modifier subtable that reads
Jumped (cumulative with above) +1

p. 11: Under "The Universe Awaits", fix the typo in the Catalyst Game Labs store web address.

AGoAC Rulebook

p. 33
Under "Hip (Leg)", change:
"The ’Mech’s Walking MP is cut in half (round down)"
to:
"The ’Mech’s Walking MP is cut in half (round up; apply before any leg or foot actuator damage MP reductions)"

p. 45
Under "BattleMech Variants", change both GRN references to GRF.
« Last Edit: 25 August 2019, 21:57:07 by Xotl »
3028-3050 Random Assignment Tables -
Also contains faction deployment & rarity info and Quirk lists.

http://bg.battletech.com/forums/index.php?topic=1219.0

Apocal

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Re: BattleTech Beginner Box & A Game of Armoured Combat
« Reply #2 on: 04 February 2019, 10:57:55 »
Passing this along:

AGoAC
Pilot card "Piers Ballatine"

Pilot has the Sandblaster (LRM) SPA but the text reads: "When rolling on the Cluster Hits Table for a successful SRM attack..."
« Last Edit: 04 February 2019, 11:19:25 by Apocal »

Alfaryn

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Re: BattleTech Beginner Box & A Game of Armoured Combat
« Reply #3 on: 08 July 2019, 12:39:41 »
AGoAC Rulebook

p. 3

Problem - the "Box Contents" frame says that there should be two Tables Cards in the box. I found only one such card in the box, the back of the box also fays that there is only one, and when I checked a couple unboxing videos of AGoAC on YouTube and in each of them there was also just one Table Card shown in the box, so I suspect that no components are missing, but instead there is an error in the manual.

Suggested solution - in Box Contents frame on p. 3 change:
"Tables Cards: These cards compile tables found in this introductory rulebook, to be used for ease of reference during game play; the two are identical - each player takes one!"
to:
"Tables Card: This card compiles tables found in this introductory rulebook, to be used for ease of reference during game play."

A hint for people who are just beginning their adventure with Battletech, and don't know the official website well yet - you can find a link to a printable version of a Box Set Table Card on this page:
https://bg.battletech.com/downloads/
At the moment I'm writing these words the table in question is slightly different from the one found in AGoAC Rulebook, but it contains almost exactly the same information - just presented a bit differently.

Moderators - I am aware that this hint technically doesn't belong in an errata thread, but considering starter nature of AGoAC box I decided to put it here, since I think that it could be useful for a large of people who bought or will end up buying this product. Having said that obviously feel free to delete or modify anything written in this post as you see fit.


p. 8 (Movement Dice box)

Problem - the box suggests removing the movement dice from the board after weapon's fire is completed. This seems a little too early, because movement modifiers represented by the dice also affect physical attacks. Moreover this rule doesn't match it's counterpart found on p. 13 BMM, which suggests removing the dice during the End Phase.

Suggested solution - Change the last sentence in the Movement dice box from:
"After all weapon's fire is completed, remove all movement dice from the board."
to:
"During the End Phase, remove all movement dice from the board."

Note - do NOT apply analogous change to Movement Dice box on p. 3 of the Quick-Start Rules found in the Beginner Box and as a free pdf in the downloads section of the official website, since neither physical attacks nor the End Phase exist under those rules.

p. 13

In the fourth paragraph under "Line of Sight" change:
"(see Indirect Fire, p. 22)"
to:
"(see Indirect Fire, p. 21)"


pp. 49 - 55 (Construction chapter)

Problem - as far as I can see there is no explanation on how to determine mass and number of critical slots of a Hatchet mounted on a 'Mech with tonnage not divisible by 15. Moreover TM rules regarding legal placement of Hatchets in a 'Mech are also missing from AGoAC manual.

Suggested solutions (based on rules found on p. 220 of Battletech TechManual):

1. in Weapons and Equipment Table on p. 55 change footnote:
"** 'Mech Tonnage / 15"
to:
"** 'Mech Tonnage / 15 (rounding up to the nearest whole number)"

2. Add the following paragraph at the end of "Step 7: Add Weapons and Ammunition" section on p. 54 or between "Weapon Arcs:" and "Ammunition:" subsections of that section:
"Hatchets: BattleMechs may mount Hatchets in the arm locations only. Each arm may have no more than one Hatchet, and to be equipped with a Hatchet an arm must possess a full set of arm and hand actuators."
« Last Edit: 30 November 2019, 13:03:12 by Alfaryn »

ODIN GUNTERSON

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Re: BattleTech Beginner Box & A Game of Armoured Combat
« Reply #4 on: 29 January 2020, 17:46:17 »
The AGoAC Rulebook Spanish Translator here, (https://bg.battletech.com/forums/index.php?topic=68130.0) so I could dive attentively in its text. Apart from adding to Spanish AGoAC the fixed errata from my colleages Xotl, Apocal and Alfaryn, I found these:

P.18:
Text box, 4th paragraph. GATOR rule. Where it says:
"The Base Target Number is the Griffin MechWarrior’s Gunnery Skill of 4 (GATOR)"
change it to:
"The Base Target Number is the Wolverine" (The Base Target Number is from the Attacker, not the Target)

P.28:
PUNCH ATTACK chapter, 3rd paragraph. Where it says:
"Punch Location Table Table"
change it to:
"Punch Location Table" (only one needed).

p.30:
DAMAGE chapter, 3rd paragraph, "Attacks:" Where it says:
Rather than attacking with and resolving damage "for for" one weapon
change it to:
Rather than attacking with and resolving damage "for" (only one needed).

p.43:
Text box starting with "A prone Battlemaster attempts to stand". Where it says:
"9 x 1 = 7"
change it to:
"9 x 1 = 9". (Simple maths!)  ;D
« Last Edit: 29 January 2020, 20:56:03 by ODIN GUNTERSON »
Spanish Translator fan for all related to BT/MW.
-AGoAC Spanish Manual.
-MWO Spanish mod.
-MW5 Origins novella 1, novella 2 in Spanish.
-HBS BattleTech Spanish mod.