Interviewer: Since you’ve stopped making art, how do you spend your time?Paul Chan Breathers: Oh, I’m a breather. I’m a respirateur. Isn’t that enough?
I might recommend checking out MapMaster's or Simon Landmine's threads... they have some realty excellent stuff! :thumbsup:
I haven't seen Simon's thread, but the main problem with the MapMaster stuff is where can I play with those maps. 4x4 and 4x8... I want to, but those are just too big. Thankfully I'm a slim guy, but it is hard to imagine some players and their girth working around a game that big.
Mine are designed initially for MegaMek, where it's easier to get away with the big stuff (and it's often appreciated, although I have made quite a few 32x34 hex (i.e. 2x2 board) maps, which could well work on tabletops.I wonder if Derv is reading this, as I believe they are now affiliated with TPTB for mapping purposes, if I read the Discord chatter right.
One of the things I have been thinking about now that we are getting a slow trickle of new maps is that I wish we saw more types. For example, I know we have the canyon and box canyon maps, but I wish we had badlands-type maps.
I searched your posts and found a few of them. They look nice. How easily do you think they would be to get printed?
A double-sided map of the Okavango Delta, one side during the wet season, one side during the dry.
you could do a whole seasonal map pack of these - rainy/dry, summer/winter, high tide/low tide, etc
and all of a sudden the water rises as the dam upstream was blown...Yeah, that's a map worth having.
Google 'Kat Wylder Gumroad', and hers should be the first link that comes up.
* something like the gothic quarter in Barcelona - an absolute tangle of streets and tallish (level 3-4) buildings