Ben Rome killed the Wolf's Dragoons a long time ago
But, not completely. They'll make a [temporary?] return in the Dark Age. Same with the Hounds.
6. Ferro-fibrous armour, endo-steel count and empty slots count as valid locations for an internal hit and need not be re-rolled.
Reason: to again reduce number of times dice need to be rolled and therefore speed up the game.
While I like the idea of ballistic protection, I will point out that critical hit res rolls are actually quite linear in nature and not curved like the standard to-hits and location charts. Because they're linear, if you need, you can resolve crits quite easily by using [gasp] role-playing dice. a d4 will handle that arm that has nothing but the actuators, and hand, or a basic leg with nothing else in it. When a location suffers crits, start moving down the dice sizes, using a top-down numbering pattern, skipping any damaged or non-vital crit items. Need a d3? Roll a d6 and cut the result in half, rounding up. D5? same with a d10. We do this and it has sped up crit resolution quite handily.
Now. Moving on. Something somebody said about certain unit performances reminded me of something I'm planning at home:
fixing the arcs for those side lasers on the Galleon!
Every piece of art, some quite recent, show the lasers firing where? The front! Yet the rules don't back that up. I honestly never did quite like the rules for side weapons on vehicles. The simplest fix would probably to give them a 180 field of fire.
That will be an early run. (The GAL seen on the cover of Combat Operations is a WoB holdover of this model.)
Then as the succession wars carry on, and stuff degrades, the Galleon also suffers. The side lasers lose their capacity for the full field of fire, resulting in the common GAL-100 we're all familiar with. Yeah, that pose for the lasers in the old TR '25? That's the resting position. The don't drop forward, but instead drop
back and can swivel out, thus the limited arcs we know about. This is actually a compromise at the factory level when the full 180 capacity was lost.
Crews that inherited old Galleons may or may not have an original. With replacement parts not available, some technicians have played with reorienting the weapons mount, putting the limited arc into the front where they overlap. This isn't supported, and as a customization is pretty limited. However, it is assumed that whenever a depiction shows a Galleon firing forward, if it isn't one of the vintage models, it is one of these modified versions.
Just something small that bothered me. If I were to fix BT, the 180 degree side arcs would be an advanced option or construction option I'd throw in if they haven't already.