So, in my ongoing play with what is fast becoming a completed TRO: Syberia, I have established a set of faction rules worth going by, setting what amounts to the "character" of how each of the known factions constructs its units:
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Factional Features
The following rules apply only to the construction and game rules for the units “native to” (i.e. built by) the listed factions. Captured and reprogrammed units from other factions do not receive any features or restrictions from their new factions.
All Syberian Factions – All AutoMech units receive the Illegal Quirk for having Syberian AIs. AutoMechs with non-aerospace fighter alternate modes also receive the Illegal Quirk for their conversion system.
AutoBoP, DemoCon, Unaffiliated – No changes. No specials. No restrictions.
InterSectCon – Build all units with insectoid formats. Native unit design uses Industrial Structure and Armor (Bestial types only). At least 2 Extra Limbs per unit. May only build Bestial, Aero, and VTOL AutoMechs. Quirks: Distracting (Insectoid Bestial/Vehicular mode), Improved Sensors, Low Profile, Non-Standard Parts.
DynaBoG – Build all units with monstrous formats. Native unit design uses Industrial Structure and Armor (Bestial types only). At least 2 sets of Spikes and a Tail per unit. May only build Bestial and Aero AutoMechs. Quirks: Distracting (Monstrous Bestial/Vehicular mode), Battle Fists, Cooling System Flaws, Rugged (2), Non-Standard Parts
JUniCom – Build all units from scavenged parts. Native unit design uses Industrial Structure and Armor (All types). Quirks: Easy to Maintain, Extended Torso Twist, Full-Head Ejection System, Modular Weapons, Poor Performance, Non-Standard Parts
PresiDom – Build all units in monstrous, animalistic, or insectoid formats in compact forms. Native unit design uses military structure and armor only. May only build Bestial, Aero, and VTOL AutoMechs. Quirks: Distracting (Monstrous/Animalistic/Insectoid Bestial/Vehicular mode), Non-Standard Parts, Low Profile
AxiMaL – Build all units in animalistic or insectoid formats in compact forms. Native unit design uses military structure and armor only. May only build Bestial, Aero, and VTOL AutoMechs. Quirks: Distracting (Monstrous/Animalistic/Insectoid Bestial/Vehicular mode), Non-Standard Parts, Low Profile
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Enjoy!
- Herb