Niops Militia Regular Infantry
Overview
Niops Militia Regular infantry formations are generally similar to their reservist counterparts. As with the Reserves, CSAS Mk.1 ballistic plate armor is standard for soldier protection, with designated sharpshooters continuing to use domestic copies of the FNF-J12 sniper rifle. Where they differ from the reservist formations, however, is in the concentration of the few domestic-produced Mauser 960 copies the Niops Association Militia continues to field. While this weapon system is a considerable step up in firepower over the more common Brightstar J-7 used by reservists, it is far less common due to greater difficulty in reproducing the advanced pulse laser weapon.
Capabilities
In addition to dismounted "foot" formations, NAM Regular formations often make use of light vehicles as motorized infantry.
Foot Platoon Niops Militia Regulars
Tech Base: Inner Sphere (Standard)
Tech Rating/Availability: E/X-X-X-E
Transport Weight: 2.5
Equipment:
Primary Weapon: 20 Laser Rifle (Mauser 960)
Secondary Weapon: 8 Sniper Rifle (FNF-J12 (Dark Caste))
Armor: Ballistic Plate, Standard
Battle Value: 190
Introduction Year: 3145
Cost: 4,569,081.529 C-bills
Notes: None
Platoon Type (Specialty): Foot (None)
Ground MP: 1
Platoon Size (Squad/Platoon): 28 (7/4)
Armor Divisor: 2
To-Hit Modifier (Range in Hexes):
-1 (0 Hexes), +0 (1-5 Hexes), +1 (6-7 Hexes), +2 (8-10 Hexes), +3 (11-12 Hexes), +4 (13-15 Hexes)
Maximum Weapon Damage (# of Troopers):
15 (28), 14 (27-26), 13 (25-24), 12 (23-22), 11 (21-20), 10 (19-18), 9 (17-16), 8 (15-14), 7 (13), 6 (12-11), 5 (10-9), 4 (8-7), 3 (6-5), 2 (4-3), 1 (2-1)
Motorized Platoon Niops Militia Regulars
Tech Base: Inner Sphere (Standard)
Tech Rating/Availability: E/X-X-X-E
Transport Weight: 5.5
Equipment:
Primary Weapon: 20 Laser Rifle (Mauser 960)
Secondary Weapon: 8 Sniper Rifle (FNF-J12 (Dark Caste))
Armor: Ballistic Plate, Standard
Battle Value: 169
Introduction Year: 3145
Cost: 7,310,530.447 C-bills
Notes: None
Platoon Type (Specialty): Motorized (None)
Ground MP: 2
Platoon Size (Squad/Platoon): 28 (7/4)
Armor Divisor: 2
To-Hit Modifier (Range in Hexes):
-1 (0 Hexes), +0 (1-5 Hexes), +1 (6-7 Hexes), +2 (8-10 Hexes), +3 (11-12 Hexes), +4 (13-15 Hexes)
Maximum Weapon Damage (# of Troopers):
15 (28), 14 (27-26), 13 (25-24), 12 (23-22), 11 (21-20), 10 (19-18), 9 (17-16), 8 (15-14), 7 (13), 6 (12-11), 5 (10-9), 4 (8-7), 3 (6-5), 2 (4-3), 1 (2-1)