Correct me if I'm wrong, but we actually haven't had a lot of "rehashing" in the video games, in part because there aren't nearly enough of them for it to have been done a hundred times in the first place.
I meant both the PC games, sourcebooks, scenario books, TROs and all that stuff together. Rehashing them, rehashing their 'Mechs, their special 'Mech packs, etc.
Wolf's Dragoons? Surviving Jihad and again being the best in everything in the post-Jihad era.
Kell Hounds? Supposed to die on Arc-Royal (or where it was)? No way, let's keep them.
GDL. Let's revive them in the Dark Age.
Northwind Highlanders? Revived to stop the Capellan invasion.
Smoke Jaguars? Let's keep this zombie around.
Operation REVIVAL has only played out in MW2Mercs and some MechCommander-esque mobile game that no one apparently cares about.
That's why I talked about the Clan Wars, not the Clan Invasion.
I piloted more than enough Madcats and Vultures and Masakaris and Marauder IICs in MW2 (Refusal War) and Madcats and Grizzlys in MW2:GBL (inter-Clan conflict with IS overlap). I can replay MW2:Mercs anytime to see the IS mercenary's life and the Clan invasion from the IS side.
I can replay MW3 to re-experience IS counter-attack against the Clans. I guess that many players switch to salvaged Madcats mid-way through the game anyway.
Ditto MC1.
And yet, some players can not think anything better than to rehash all that old stuff again.
The Wolf's Dragoons and Kell Hounds don't get a lot of spotlight in the video games either, from what I can tell; even in MW4Mercs, the Hounds only appeared in-person in one set of ops, and they and every other mercenary of particular note were merely "sponsors" to yours otherwise;
Except, of course, that it was the most important story arc of the game.
the other three in that game, the Wolf's Dragoons, Gray Death Legion, and Northwind Highlanders, do not actually appear. At least one of those three was rather busy being dead at the time the game takes place, if I recall correctly. ;D
In the in-game context GDL was alive.
That being said, I think I'm with you, to a certain degree. I would love to see a new game in a more current era. I want a Savage Wolf. Right now, I can only get such a ’Mech via a mod in MW5Mercs, and mods wreak absolute havoc on multiplayer in my experience, which sours things when I want to use this thing and play with friends at the same time.
Yeah! Better than all those TRO:3050 Clan Omnis that have been used and abused for the last thirty years (since 1990 or when that TRO was first published).
Even that being said, however, the BattleTech universe is a very big place. You can go back to the Succession Wars, the Clan Invasion, the FedCom Civil War, etc. and get any number of different stories. There's a reason we have so many books in each era being written even to this very day, from shorts to novels; though the latter seems more focused on ilClan these days, as it should be given the circumstances, it's not exactly unusual to see older eras in new writing, with their own stories to tell. So seeing the Clan Invasion again is fair game as far as I'm concerned; let's just see it from another perspective. ;)
In theory, yes. BattleTech universe is a big place. Unfortunately the most places of this big universe are backwater planets that absolutely do not matter.
If you want some new official materials, then it is Wolf's Dragoons this and Kell Hounds that. Let's publish new Merc manual from 3050s because ... dunno ... previous two or three volumes with two Supplementals have not been enough.
Let's rehash the battle of Tukayyid again ...
etc.
Speaking for myself, I think I can do without a Sun Spider, though. Unless it gets ported to canon, maybe...? I already suffered whiplash encountering a Mauler years ahead of when it was supposed to exist, only to realize the variant I saw was actually PGI's take on implementing its prototype, the Daboku. ;D
That Sun Spider was just an example.