Reflective armor rules are found in Tactical Operations: Advanced Units and Equipment, page 93.
Question: the rules text for reflective armor describes multiple situations in which it takes double damage (specifically from falls, physical attacks, and other sources of "impact damage"), but as currently written it does not mention crash damage from dropping to 0 Altitude/an altitude matching the terrain on the Low Altitude Map. Is this intentional, or should crash damage also be doubled?