Author Topic: (Answered) Level of Mech using "Death from Above" during Weapon Attack Phase  (Read 594 times)

chrisdk

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Hi all,

prepping for our upcoming game on the River Comm Center Map we have come across a rule question we were not sure how to resolve, because we found apparent conflicting rulings.

Assuming the Target Standing on a Level 3 Wall and the Attacker being in a Level 0 clear space adjacent to the Target:
During a "Death from Above" Attack, what is the LOS Level of the Attacker in the Weapon Attack Phase?

MechManual, 6th Printing, Page 37 reads:
"The attacker is in the air above its hex. Its LOS level is thus two, plus the level of either the target’s hex or the attacker’s hex (whichever is higher)."

I understand this to mean that in the example above the attacker is "standing" in the air at Level 3, placing their LOS level at 5.

The "A Game of Armored Combat" PDF I downloaded during the Kickstarter page 27 reads:
"For purposes of determining LOS, the attacker is considered to be in the air above its hex, standing two levels higher than either the target's hex or the level of the hex the attacker occupies, whichever is higher."

I understand this to mean that in the example above, the attacker is "standing" in the air at Level 5, placing their LOS level at 7.


Both of these rules seem to be mutually exclusive. Which should be considered the right one?
Personally I tend to favor the AGoAC one, since it is most consistent with the Attacker needing enough Jump MP to clear Level 5 to execute the DFA anyway.


We are also confused by the example Box on Page 27 of AGoAC which reads:

"During the Weapon Attack Phase, the Griffin is considered to be in Hex C, as though it were standing on a Level 3 hill (the target hex’s level +2). (...) Other ’Mechs on the map can check for LOS and fire as though the Griffin were in Hex C with an LOS height of Level 4."

If the Griffin is considered to be standing on a Level 3 Hill, why can others fire on the Griffin as if it had an LOS height of Level 4 rather than Level 5?
Is this just a typo?

« Last Edit: 06 July 2023, 14:13:05 by Xotl »

Xotl

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The copy of AGOAC that was provided with the kickstarter is the 1st printing, which had a fair share of mistakes and could-be-better wording cases.  There was an intent to update this free copy to the 7th printing but this never seems to have occurred.  As it was intended, feel free to download it here:

https://www.dropbox.com/s/523bczwhq5tyqav/A%20Game%20of%20Armored%20Combat%20Rulebook%20%5B7th%5D.pdf?dl=0

You'll see that the text now matches that of the BattleMech Manual.  The DFAing mech in your case would be at a LOS level of 5 (its own two, plus 3 for the attacker's hex).  You'll note that the example on p. 27 has been updated as well.
3028-3057 Random Assignment Tables -
Also contains faction deployment & rarity info.

http://bg.battletech.com/forums/index.php?topic=1219.0

chrisdk

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The copy of AGOAC that was provided with the kickstarter is the 1st printing, which had a fair share of mistakes and could-be-better wording cases.  There was an intent to update this free copy to the 7th printing but this never seems to have occurred.  As it was intended, feel free to download it here:

https://www.dropbox.com/s/523bczwhq5tyqav/A%20Game%20of%20Armored%20Combat%20Rulebook%20%5B7th%5D.pdf?dl=0

You'll see that the text now matches that of the BattleMech Manual.  The DFAing mech in your case would be at a LOS level of 5 (its own two, plus 3 for the attacker's hex).  You'll note that the example on p. 27 has been updated as well.

Awesome!

Thanks a bunch for the quick response and Download Link!

 

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